Player Matchup

Ares
Ares
JupteJump
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,679 Elo+
Solo
Da Ji
Da Ji
Lokillert
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,547 Elo+
Solo
He Bo
He Bo
PCMiChELBoTelhO
He Bo
Level 29
God Stats
0W - 2L
1,279 SR
Queue Stats
45W - 29L
1,555 Elo+
Solo
Guan Yu
Guan Yu
gordinbarbaruiva
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,576 Elo+
Solo
Chernobog
Chernobog
yDR4G0
Chernobog
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,554 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,582 Elo+

VS

Team Averages
Level 50
1,532 SR
1,576 Elo+
Chang'e
Chang'e
AnnihilatorSama
Chang'e
Level 159
God Stats
3W - 1L
1,518 SR
Queue Stats
530W - 458L
1,551 Elo+
Party 1
Yemoja
Yemoja
FatMorgJow
Yemoja
Level 25
God Stats
50W - 37L
1,686 SR
Queue Stats
230W - 204L
1,640 Elo+
Party 1
Tyr
Tyr
G0NZALO18
Tyr
Level 24
God Stats
10W - 12L
1,307 SR
Queue Stats
228W - 213L
1,525 Elo+
Solo
Nemesis
Nemesis
OmniRtx
Nemesis
Level 23
God Stats
3W - 0L
1,651 SR
Queue Stats
36W - 15L
1,667 Elo+
Solo
Apollo
Apollo
PicoIé
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 2 / 0
4,317
432
1,343
4,046
2,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Lokillert
Da Ji
7
0 / 3 / 0
4,428
443
1,627
4,911
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 0
5,135
514
3,285
6,201
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 0
4,718
472
2,957
5,748
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Chernobog
yDR4G0
Chernobog
8
1 / 3 / 0
4,857
486
2,676
5,245
2,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,461
646
5,371
5,942
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
FatMorgJow
Yemoja
9
3 / 0 / 2
5,516
552
1,912
2,606
1,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 3
6,020
602
4,761
8,585
4,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
OmniRtx
Nemesis
10
2 / 0 / 3
5,572
557
3,481
5,370
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
PicoIé
Apollo
9
1 / 2 / 1
5,199
520
1,414
3,991
986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
3
Kills
14
15
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Yemoja
FatMorgJow
Yemoja
3
0
2
4
W
4
0
3
5.5
L
Ares
0
2
0
0
L
Da Ji
Lokillert
Da Ji
0
3
0
0
W
Nemesis
OmniRtx
Nemesis
2
0
3
3.5
L
1
4
0
0.25
W
Apollo
PicoIé
Apollo
1
2
1
0.75
L
1
3
0
0.33
L
Chernobog
yDR4G0
Chernobog
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,888
Damage
16,939
26,151
Taken
26,494
11,855
Mitigated
9,793
5,710
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,371
345
831
2,544
5,942
1,778
332
2,053
3,502
29,710
0
W
Yemoja
FatMorgJow
Yemoja
1,912
619
763
854
2,606
1,150
308
303
2,228
12,838
0
W
4,761
423
0
4,142
8,585
4,384
134
1,015
7,180
0
30,094
L
Ares
1,343
380
0
454
4,046
2,289
0
947
3,081
7,245
0
L
Da Ji
Lokillert
Da Ji
1,627
349
0
767
4,911
1,496
0
815
4,050
0
14,586
W
Nemesis
OmniRtx
Nemesis
3,481
1,609
0
2,638
5,370
1,495
0
843
4,440
0
28,451
L
3,285
0
0
1,756
6,201
1,811
0
3,342
2,453
19,756
0
W
Apollo
PicoIé
Apollo
1,414
1,172
0
0
3,991
986
2,547
0
3,916
0
21,876
L
2,957
282
599
1,354
5,748
3,994
0
686
5,062
0
20,382
L
Chernobog
yDR4G0
Chernobog
2,676
1,008
0
780
5,245
2,265
0
987
4,222
0
16,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,455
Gold Earned
28,768
185
Minions Killed
254
0
Camps Cleared
0
806,703
Distance Traveled
964,851
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,461
646
63
6
0
199,628
3
W
Yemoja
5,516
552
24
2
0
189,619
4
W
Tyr
6,020
602
57
6
0
188,783
4
L
Ares
4,317
432
20
2
0
140,786
0
L
Da Ji
4,428
443
47
5
0
168,047
0
W
Nemesis
5,572
557
64
6
0
205,178
2
L
He Bo
5,135
514
38
4
0
185,405
3
W
Apollo
5,199
520
46
5
0
181,643
1
L
Guan Yu
4,718
472
37
4
0
145,529
4
L
Chernobog
4,857
486
43
4
0
166,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role