Player Matchup

Cthulhu
Cthulhu
Chitikka
Cthulhu
Level 28
God Stats
13W - 14L
1,479 SR
Queue Stats
34W - 39L
1,457 Elo+
Party 2
Artemis
Artemis
Liefglinde
Artemis
Level 109
God Stats
1W - 2L
1,716 SR
Queue Stats
38W - 40L
1,463 Elo+
Party 2
Da Ji
Da Ji
Reed-Chipper
Da Ji
Level 42
God Stats
2W - 2L
1,651 SR
Queue Stats
6W - 5L
1,684 Elo+
Party 4
Tiamat
Tiamat
karateboy-23
Tiamat
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
168W - 151L
1,724 Elo+
Party 4
Gilgamesh
Gilgamesh
matochad
Gilgamesh
Level 68
God Stats
13W - 6L
1,829 SR
Queue Stats
51W - 29L
1,614 Elo+
Solo
Team Averages
Level 66
1,635 SR
1,589 Elo+

VS

Team Averages
Level 84
1,553 SR
1,517 Elo+
Artemis
Artemis
LI0NHEÅRT
Artemis
Level 123
God Stats
5W - 7L
1,523 SR
Queue Stats
130W - 116L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Lionhåert
Nu Wa
Level 96
God Stats
32W - 13L
1,715 SR
Queue Stats
109W - 108L
1,487 Elo+
Party 1
Nemesis
Nemesis
N01specal
Nemesis
Level 8
God Stats
13W - 12L
1,492 SR
Queue Stats
17W - 17L
1,484 Elo+
Party 3
Discordia
Discordia
jacknade
Discordia
Level 88
God Stats
3W - 1L
1,196 SR
Queue Stats
557W - 544L
1,539 Elo+
Party 3
Cabrakan
Cabrakan
xXAfroprodigy1Xx
Cabrakan
Level 103
God Stats
12W - 6L
1,839 SR
Queue Stats
211W - 213L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chitikka
Cthulhu
17
0 / 3 / 6
10,549
879
12,653
17,862
13,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Liefglinde
Artemis
17
0 / 5 / 9
10,742
895
12,434
12,122
4,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 8 / 2
12,127
1,011
7,684
14,805
10,029
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
18
4 / 8 / 8
12,064
1,005
12,514
15,041
9,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
matochad
Gilgamesh
18
4 / 4 / 6
12,283
1,024
18,364
18,994
18,059
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

138

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LI0NHEÅRT
Artemis
18
5 / 3 / 15
12,554
1,046
16,279
16,090
7,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
19
10 / 3 / 15
13,410
1,118
20,385
14,415
6,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
N01specal
Nemesis
18
3 / 5 / 13
11,307
942
8,687
16,237
7,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
jacknade
Discordia
19
4 / 3 / 16
11,830
986
15,173
7,547
3,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 1 / 17
12,646
1,054
12,311
14,233
17,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
104
15
Kills
28
28
Deaths
15
31
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chitikka
Cthulhu
0
3
6
1
W
Artemis
LI0NHEÅRT
Artemis
5
3
15
4.17
L
Artemis
Liefglinde
Artemis
0
5
9
0.9
W
Nu Wa
10
3
15
5.83
W
Nemesis
N01specal
Nemesis
3
5
13
1.9
L
7
8
2
1
W
Discordia
jacknade
Discordia
4
3
16
4
L
Tiamat
4
8
8
1
L
Gilgamesh
matochad
Gilgamesh
4
4
6
1.75
W
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,649
Damage
72,835
78,824
Taken
68,522
55,994
Mitigated
41,907
3,642
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chitikka
Cthulhu
12,653
106
277
383
17,862
13,888
0
12,907
4,955
38,139
0
W
Artemis
LI0NHEÅRT
Artemis
16,279
8,591
0
3,410
16,090
7,836
0
5,913
10,177
0
40,966
L
Artemis
Liefglinde
Artemis
12,434
4,658
0
499
12,122
4,769
0
6,374
5,748
0
47,607
W
Nu Wa
20,385
4,226
0
3,550
14,415
6,275
0
5,367
9,048
39,888
0
W
Nemesis
N01specal
Nemesis
8,687
2,992
0
3,125
16,237
7,132
0
4,828
11,409
0
15,466
L
7,684
2,081
0
75
14,805
10,029
0
6,694
8,111
0
20,408
W
Discordia
jacknade
Discordia
15,173
1,181
0
66
7,547
3,210
0
2,814
4,733
45,692
0
L
Tiamat
12,514
1,183
0
1,864
15,041
9,249
0
10,053
4,988
30,323
0
L
Gilgamesh
matochad
Gilgamesh
18,364
2,326
0
544
18,994
18,059
0
11,841
6,781
0
39,308
W
12,311
1,797
188
1,114
14,233
17,454
0
6,245
7,988
22,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,765
Gold Earned
61,747
237
Minions Killed
191
7
Camps Cleared
6
1,134,120
Distance Traveled
1,072,689
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,549
879
67
6
0
250,609
0
W
Artemis
12,554
1,046
70
6
2
197,111
0
L
Artemis
10,742
895
79
7
0
206,785
0
W
Nu Wa
13,410
1,118
37
3
0
181,607
0
W
Nemesis
11,307
942
12
1
2
218,487
0
L
Da Ji
12,127
1,011
20
2
6
196,387
0
W
Discordia
11,830
986
59
5
0
232,613
0
L
Tiamat
12,064
1,005
25
2
1
220,874
3
L
Gilgamesh
12,283
1,024
46
4
0
259,465
0
W
Cabrakan
12,646
1,054
13
1
2
242,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role