Player Matchup

Tyr
Tyr
Daniselo1998
Tyr
Level 40
God Stats
11W - 7L
1,477 SR
Queue Stats
47W - 31L
1,586 Elo+
Party 2
Janus
Janus
Garrido127
Janus
Level 143
God Stats
1W - 7L
1,284 SR
Queue Stats
69W - 49L
1,627 Elo+
Party 2
Bacchus
Bacchus
luis_1093
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,300 Elo+
Party 2
Fenrir
Fenrir
merino460
Fenrir
Level 107
God Stats
8W - 6L
1,672 SR
Queue Stats
34W - 26L
1,593 Elo+
Party 2
Chiron
Chiron
raul00121
Chiron
Level 119
God Stats
0W - 2L
1,902 SR
Queue Stats
5W - 7L
1,534 Elo+
Party 2
Team Averages
Level 84
1,567 SR
1,528 Elo+

VS

Team Averages
Level 34
1,461 SR
1,440 Elo+
Baron Samedi
Baron Samedi
AD DB Vegita
Baron Samedi
Level 28
God Stats
2W - 1L
1,284 SR
Queue Stats
55W - 55L
1,464 Elo+
Party 1
Izanami
Izanami
DanielZinBan
Izanami
Level 39
God Stats
24W - 16L
1,655 SR
Queue Stats
273W - 268L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
H3RO x SHOTZz
Gilgamesh
Level 24
God Stats
8W - 10L
1,470 SR
Queue Stats
101W - 124L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
Left_guy2310011
Sylvanus
Level 31
God Stats
23W - 24L
1,394 SR
Queue Stats
207W - 217L
1,419 Elo+
Solo
Chernobog
Chernobog
OutPlayedTyr
Chernobog
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 152L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 7
13,633
440
11,735
27,675
24,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
20
10 / 6 / 10
16,359
528
28,983
21,211
7,533
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
luis_1093
Bacchus
15
0 / 15 / 5
9,892
319
3,465
27,147
11,141
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
merino460
Fenrir
20
10 / 7 / 8
14,744
476
24,244
31,492
26,265
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chiron
raul00121
Chiron
20
3 / 3 / 9
13,838
446
34,628
26,135
10,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AD DB Vegita
Baron Samedi
20
3 / 8 / 13
16,133
520
10,755
22,622
12,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
DanielZinBan
Izanami
20
4 / 1 / 5
20,134
649
16,071
36,087
15,547
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
H3RO x SHOTZz
Gilgamesh
20
18 / 7 / 6
20,204
652
35,256
33,871
35,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
20
5 / 6 / 22
17,610
568
16,385
34,552
45,209
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
OutPlayedTyr
Chernobog
20
9 / 7 / 15
18,471
596
25,017
30,607
14,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
100
27
Kills
39
40
Deaths
29
39
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AD DB Vegita
Baron Samedi
3
8
13
1.19
W
Izanami
DanielZinBan
Izanami
4
1
5
6.5
L
4
9
7
0.83
L
Janus
10
6
10
2.5
W
Gilgamesh
H3RO x SHOTZz
Gilgamesh
18
7
6
3
W
Sylvanus
5
6
22
2.67
W
Chernobog
OutPlayedTyr
Chernobog
9
7
15
2.36
L
Bacchus
luis_1093
Bacchus
0
15
5
0.17
L
Fenrir
merino460
Fenrir
10
7
8
2
L
Chiron
raul00121
Chiron
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,055
Damage
103,484
133,660
Taken
157,739
79,603
Mitigated
122,958
23,467
Healing
70,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AD DB Vegita
Baron Samedi
10,755
1,480
594
5,659
22,622
12,526
1,509
5,464
16,786
76,958
0
W
Izanami
DanielZinBan
Izanami
16,071
10,099
0
23,871
36,087
15,547
11,726
8,581
27,164
0
264,794
L
11,735
1,718
0
3,934
27,675
24,467
808
4,576
23,099
0
65,284
L
Janus
28,983
2,000
0
2,309
21,211
7,533
0
6,114
15,097
141,532
0
W
Gilgamesh
H3RO x SHOTZz
Gilgamesh
35,256
8,801
519
9,839
33,871
35,261
3,689
6,916
26,094
0
97,956
W
Sylvanus
16,385
1,977
4,745
12,489
34,552
45,209
1,032
9,253
24,922
42,143
0
W
Chernobog
OutPlayedTyr
Chernobog
25,017
16,683
0
13,230
30,607
14,415
1,105
4,804
25,325
0
140,521
L
Bacchus
luis_1093
Bacchus
3,465
486
0
0
27,147
11,141
115
4,861
22,286
20,702
0
L
Fenrir
merino460
Fenrir
24,244
5,928
0
5,850
31,492
26,265
0
6,738
24,754
0
101,100
L
Chiron
raul00121
Chiron
34,628
12,115
1,720
9,654
26,135
10,197
1,353
4,851
21,273
0
132,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,466
Gold Earned
92,552
675
Minions Killed
791
0
Camps Cleared
0
2,748,087
Distance Traveled
2,750,276
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,133
520
132
4
0
519,115
4
W
Izanami
20,134
649
327
11
0
582,239
4
L
Tyr
13,633
440
100
3
0
538,928
2
L
Janus
16,359
528
205
7
0
556,927
1
W
Gilgamesh
20,204
652
130
4
0
545,011
0
W
Sylvanus
17,610
568
42
1
0
545,413
0
W
Chernobog
18,471
596
160
5
0
558,498
0
L
Bacchus
9,892
319
31
1
0
479,954
1
L
Fenrir
14,744
476
142
5
0
590,810
4
L
Chiron
13,838
446
197
6
0
581,468
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role