Player Matchup

Medusa
Medusa
Silver II
Jahseh OnfroyMH
Medusa
Silver II
Level 66
God Stats
137W - 120L
1,505 SR
Queue Stats
411W - 438L
893 MMR
Party 1
Discordia
Discordia
Gold IV
TermPerfection
Discordia
Gold IV
Level 68
God Stats
60W - 49L
1,549 SR
Queue Stats
660W - 683L
1,516 MMR
Party 1
Chaac
Chaac
Silver IV
x Ncturnal x
Chaac
Silver IV
Level 99
God Stats
12W - 13L
1,515 SR
Queue Stats
235W - 232L
812 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 78
1,523 SR
1,074 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,330 SR
940 MMR
Sobek
Sobek
Bronze IV
DwarfKing123455
Sobek
Bronze IV
Level 45
God Stats
8W - 13L
1,274 SR
Queue Stats
92W - 165L
461 MMR
Solo
Poseidon
Poseidon
Silver IV
Kimballog
Poseidon
Silver IV
Level 107
God Stats
0W - 2L
1,283 SR
Queue Stats
6W - 22L
1,199 MMR
Solo
Anhur
Anhur
Silver I
Y UmadAbtAR
Anhur
Silver I
Level 153
God Stats
81W - 105L
1,434 SR
Queue Stats
453W - 513L
1,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 7
9,868
759
8,711
8,492
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
TermPerfection
Discordia
14
4 / 1 / 11
9,760
751
14,438
6,502
2,675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 4 / 8
8,825
679
7,189
15,716
12,288
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
CthulhuBacchusAnubisAh PuchAthena

VS

Bans
AresKumbhakarnaKhepriCabrakanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
8,717
671
2,714
15,032
10,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Kimballog
Poseidon
10
1 / 7 / 2
7,631
587
2,798
9,568
2,825
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 2 / 2
8,790
676
6,119
11,936
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
5
6
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
7
1
7
10.5
L
Poseidon
Kimballog
Poseidon
1
7
2
0.29
W
Discordia
TermPerfection
Discordia
4
1
11
9.5
L
3
2
2
2
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,338
Damage
11,631
30,710
Taken
36,536
18,028
Mitigated
17,883
12,220
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,714
192
0
2,821
15,032
10,961
0
4,952
10,080
6,506
0
W
8,711
2,711
0
2,603
8,492
3,065
2,200
1,901
6,591
0
35,377
L
Poseidon
Kimballog
Poseidon
2,798
370
0
315
9,568
2,825
0
3,779
5,789
23,719
0
W
Discordia
TermPerfection
Discordia
14,438
1,053
897
2,960
6,502
2,675
216
623
5,879
50,533
0
L
6,119
2,276
0
1,489
11,936
4,097
0
5,741
6,195
0
37,587
W
7,189
547
429
5,331
15,716
12,288
286
2,988
12,728
0
22,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,453
Gold Earned
25,138
155
Minions Killed
107
0
Camps Cleared
0
715,097
Distance Traveled
572,397
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,717
671
8
1
0
204,205
0
W
Medusa
9,868
759
40
3
0
234,292
0
L
Poseidon
7,631
587
35
3
0
147,756
2
W
Discordia
9,760
751
73
6
0
221,867
1
L
Anhur
8,790
676
64
5
0
220,436
0
W
Chaac
8,825
679
42
3
0
258,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role