Player Matchup

Gilgamesh
Gilgamesh
GatDamGator
Gilgamesh
Level 149
God Stats
53W - 43L
1,561 SR
Queue Stats
208W - 196L
1,515 Elo+
Party 1
Izanami
Izanami
MARLEYxGIZZLE0g
Izanami
Level 35
God Stats
2W - 1L
1,667 SR
Queue Stats
35W - 34L
1,632 Elo+
Solo
Ares
Ares
Videobakermaker
Ares
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 131L
1,500 Elo+
Solo
Zeus
Zeus
i_Fade2Black
Zeus
Level 144
God Stats
1W - 4L
1,755 SR
Queue Stats
208W - 199L
1,544 Elo+
Party 1
Tsukuyomi
Tsukuyomi
itstherobo
Tsukuyomi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,800 Elo+
Party 1
Team Averages
Level 98
1,597 SR
1,598 Elo+

VS

Team Averages
Level 79
1,525 SR
1,503 Elo+
Gilgamesh
Gilgamesh
G514Northside
Gilgamesh
Level 87
God Stats
16W - 18L
1,496 SR
Queue Stats
87W - 97L
1,504 Elo+
Party 2
Ao Kuang
Ao Kuang
GrayTempest
Ao Kuang
Level 76
God Stats
10W - 8L
1,514 SR
Queue Stats
124W - 115L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
Greyjoy844
Kuzenbo
Level 65
God Stats
4W - 1L
1,621 SR
Queue Stats
228W - 228L
1,500 Elo+
Solo
Tiamat
Tiamat
mtl-salvatore
Tiamat
Level 107
God Stats
44W - 38L
1,503 SR
Queue Stats
64W - 76L
1,501 Elo+
Party 2
Loki
Loki
xJohnnyxMatchx
Loki
Level 62
God Stats
110W - 113L
1,492 SR
Queue Stats
653W - 671L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GatDamGator
Gilgamesh
19
3 / 12 / 17
13,514
1,126
25,986
36,772
18,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
2 / 8 / 17
12,632
1,053
12,404
23,277
11,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 6 / 14
12,547
1,046
8,622
26,385
29,464
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
8 / 12 / 13
14,022
1,169
30,709
22,529
10,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
itstherobo
Tsukuyomi
18
8 / 9 / 11
13,123
1,094
13,824
14,610
6,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
G514Northside
Gilgamesh
20
8 / 7 / 17
13,768
1,147
19,322
21,889
24,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
GrayTempest
Ao Kuang
20
8 / 4 / 18
13,818
1,152
17,996
23,323
10,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
Greyjoy844
Kuzenbo
20
0 / 6 / 23
12,172
1,014
18,760
25,587
35,914
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 5 / 21
16,769
1,397
37,028
15,415
13,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
15 / 3 / 11
15,281
1,273
24,264
16,302
6,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
137
25
Kills
47
47
Deaths
25
72
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
G514Northside
Gilgamesh
8
7
17
2.36
L
Gilgamesh
GatDamGator
Gilgamesh
3
12
17
0.96
W
Ao Kuang
GrayTempest
Ao Kuang
8
4
18
4.25
W
Kuzenbo
Greyjoy844
Kuzenbo
0
6
23
1.92
L
2
8
17
1.31
L
4
6
14
1.83
L
8
12
13
1.21
L
Tsukuyomi
itstherobo
Tsukuyomi
8
9
11
1.5
W
16
5
21
5.3
W
15
3
11
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,545
Damage
117,370
123,573
Taken
102,516
76,111
Mitigated
90,135
4,098
Healing
23,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
G514Northside
Gilgamesh
19,322
4,750
0
231
21,889
24,084
0
8,585
13,304
0
26,149
L
Gilgamesh
GatDamGator
Gilgamesh
25,986
8,190
0
207
36,772
18,919
0
24,594
12,178
948
44,132
W
Ao Kuang
GrayTempest
Ao Kuang
17,996
4,708
207
10,861
23,323
10,678
0
8,884
14,439
42,815
0
W
Kuzenbo
Greyjoy844
Kuzenbo
18,760
4,671
728
1,235
25,587
35,914
0
10,161
15,426
39,718
0
L
12,404
10,734
0
3,048
23,277
11,168
0
10,879
12,398
0
43,977
L
8,622
1,496
0
31
26,385
29,464
0
19,030
7,355
15,967
0
L
30,709
5,028
0
130
22,529
10,091
0
11,356
11,173
61,880
0
L
Tsukuyomi
itstherobo
Tsukuyomi
13,824
4,693
0
682
14,610
6,469
0
7,925
6,685
0
23,228
W
37,028
1,719
853
7,345
15,415
13,245
0
4,411
11,004
64,456
0
W
24,264
13,708
0
1,701
16,302
6,214
0
8,023
8,279
0
42,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,838
Gold Earned
71,808
212
Minions Killed
197
5
Camps Cleared
11
1,060,842
Distance Traveled
1,150,360
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,768
1,147
14
1
0
205,021
0
L
Gilgamesh
13,514
1,126
31
3
1
243,092
0
W
Ao Kuang
13,818
1,152
54
5
3
225,685
0
W
Kuzenbo
12,172
1,014
43
4
0
224,136
1
L
Izanami
12,632
1,053
87
7
0
203,619
0
L
Ares
12,547
1,046
14
1
1
238,903
0
L
Zeus
14,022
1,169
64
5
2
206,128
0
L
Tsukuyomi
13,123
1,094
16
1
1
169,100
1
W
Tiamat
16,769
1,397
69
6
0
238,806
0
W
Loki
15,281
1,273
17
1
8
256,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role