Player Matchup

Zhong Kui
Zhong Kui
Deo azpartico
Zhong Kui
Level 146
God Stats
28W - 22L
1,245 SR
Queue Stats
787W - 817L
1,453 Elo+
Party 1
Erlang Shen
Erlang Shen
Deoianmaximo
Erlang Shen
Level 95
God Stats
5W - 2L
1,529 SR
Queue Stats
59W - 48L
1,766 Elo+
Party 1
Cernunnos
Cernunnos
sac995
Cernunnos
Level 123
God Stats
21W - 5L
1,706 SR
Queue Stats
252W - 221L
1,513 Elo+
Party 1
Team Averages
Level 121
1,494 SR
1,577 Elo+

VS

Team Averages
Level 88
1,689 SR
1,548 Elo+
Izanami
Izanami
DrIfT KiNg CRU
Izanami
Level 47
God Stats
2W - 4L
1,589 SR
Queue Stats
2W - 5L
1,576 Elo+
Party 2
Ymir
Ymir
RealDEEPndusty
Ymir
Level 81
God Stats
1W - 1L
1,673 SR
Queue Stats
2W - 2L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
stuntmoore26
Gilgamesh
Level 136
God Stats
2W - 1L
1,804 SR
Queue Stats
9W - 5L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deo azpartico
Zhong Kui
15
6 / 1 / 8
11,435
715
17,471
13,119
9,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Deoianmaximo
Erlang Shen
14
5 / 3 / 6
10,858
679
11,952
12,737
14,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
sac995
Cernunnos
15
4 / 3 / 5
11,187
699
13,205
9,128
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
9,203
575
8,400
11,447
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 5 / 5
10,739
671
9,519
20,013
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
stuntmoore26
Gilgamesh
14
5 / 6 / 1
10,955
685
7,692
17,678
7,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
15
Kills
7
7
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Deo azpartico
Zhong Kui
6
1
8
10
W
Erlang Shen
Deoianmaximo
Erlang Shen
5
3
6
2.67
L
0
4
4
0.5
L
2
5
5
0.9
W
Cernunnos
sac995
Cernunnos
4
3
5
2.17
L
Gilgamesh
stuntmoore26
Gilgamesh
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,628
Damage
25,611
34,984
Taken
49,138
27,537
Mitigated
26,235
12,323
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Deo azpartico
Zhong Kui
17,471
2,190
0
6,865
13,119
9,451
927
3,773
9,346
64,917
0
W
Erlang Shen
Deoianmaximo
Erlang Shen
11,952
5,177
951
3,026
12,737
14,590
95
3,642
9,095
0
26,678
L
8,400
5,527
0
2,048
11,447
3,485
0
4,227
7,220
0
57,239
L
9,519
798
656
4,029
20,013
15,146
0
7,986
12,027
24,244
0
W
Cernunnos
sac995
Cernunnos
13,205
7,301
0
1,481
9,128
3,496
2,194
2,222
6,906
0
67,656
L
Gilgamesh
stuntmoore26
Gilgamesh
7,692
2,119
945
1,444
17,678
7,604
0
5,630
12,048
0
30,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,480
Gold Earned
30,897
202
Minions Killed
164
0
Camps Cleared
0
820,952
Distance Traveled
784,578
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,435
715
97
6
0
259,876
5
W
Erlang Shen
10,858
679
25
2
0
297,479
1
L
Izanami
9,203
575
110
7
0
247,476
2
L
Ymir
10,739
671
22
1
0
258,069
0
W
Cernunnos
11,187
699
80
5
0
263,597
2
L
Gilgamesh
10,955
685
32
2
0
279,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role