Player Matchup

Hercules
Hercules
ATOMIC fusion22
Hercules
Level 59
God Stats
6W - 11L
1,379 SR
Queue Stats
304W - 318L
1,382 Elo+
Party 1
Zhong Kui
Zhong Kui
GaseousSleet250
Zhong Kui
Level 97
God Stats
6W - 12L
1,209 SR
Queue Stats
74W - 70L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
ImThanatoast292
Gilgamesh
Level 98
God Stats
5W - 5L
1,335 SR
Queue Stats
363W - 343L
1,427 Elo+
Party 3
Fenrir
Fenrir
Sleepy6153
Fenrir
Level 17
God Stats
3W - 3L
1,494 SR
Queue Stats
17W - 20L
1,485 Elo+
Party 3
Izanami
Izanami
castawaywilson
Izanami
Level 22
God Stats
11W - 9L
1,288 SR
Queue Stats
87W - 88L
1,400 Elo+
Party 1
Team Averages
Level 59
1,341 SR
1,421 Elo+

VS

Team Averages
Level 44
1,504 SR
1,451 Elo+
Skadi
Skadi
Coovosi
Skadi
Level 35
God Stats
2W - 2L
1,715 SR
Queue Stats
358W - 341L
1,465 Elo+
Party 2
Mercury
Mercury
JerkinOnHisJimmy
Mercury
Level 38
God Stats
7W - 11L
1,520 SR
Queue Stats
56W - 74L
1,388 Elo+
Solo
Guan Yu
Guan Yu
LeavingSnake
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,528 Elo+
Party 2
Khepri
Khepri
SQUIDWard9648
Khepri
Level 47
God Stats
26W - 35L
1,370 SR
Queue Stats
403W - 438L
1,391 Elo+
Party 2
Janus
Janus
iTumblez
Janus
Level 86
God Stats
9W - 6L
1,415 SR
Queue Stats
372W - 327L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
8 / 2 / 17
13,153
572
10,016
24,465
27,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
GaseousSleet250
Zhong Kui
18
9 / 2 / 9
12,482
543
19,064
19,173
13,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ImThanatoast292
Gilgamesh
20
10 / 1 / 7
14,790
643
17,196
16,912
14,378
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
Sleepy6153
Fenrir
18
3 / 0 / 7
11,559
503
4,992
10,604
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
11 / 4 / 15
11,997
522
24,911
16,775
7,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Coovosi
Skadi
14
3 / 12 / 3
9,475
412
16,669
18,992
6,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 1
9,668
420
7,262
17,326
7,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
LeavingSnake
Guan Yu
17
0 / 5 / 0
9,981
434
3,156
14,161
16,397
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 10 / 4
9,733
423
6,694
26,953
29,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
iTumblez
Janus
15
1 / 8 / 5
9,722
423
8,276
16,326
6,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
22
41
Kills
9
9
Deaths
41
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
2
17
8.25
L
Skadi
Coovosi
Skadi
3
12
3
0.38
W
Zhong Kui
GaseousSleet250
Zhong Kui
9
2
9
6.75
W
Gilgamesh
ImThanatoast292
Gilgamesh
10
1
7
13.5
L
3
6
1
0.58
L
Guan Yu
LeavingSnake
Guan Yu
0
5
0
0
L
2
10
4
0.4
W
Fenrir
Sleepy6153
Fenrir
3
0
7
6.5
W
11
4
15
4.63
L
Janus
iTumblez
Janus
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,179
Damage
42,057
87,929
Taken
93,758
68,705
Mitigated
65,532
33,512
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,016
3,420
0
9,568
24,465
27,833
412
3,814
20,603
0
45,437
L
Skadi
Coovosi
Skadi
16,669
8,484
356
2,419
18,992
6,553
618
3,156
15,836
0
47,449
W
Zhong Kui
GaseousSleet250
Zhong Kui
19,064
2,345
0
9,180
19,173
13,523
2,821
5,349
13,454
70,393
0
W
Gilgamesh
ImThanatoast292
Gilgamesh
17,196
6,405
0
2,009
16,912
14,378
2,015
1,115
15,753
0
111,091
L
7,262
3,218
335
2,491
17,326
7,077
0
4,252
13,074
0
64,469
L
Guan Yu
LeavingSnake
Guan Yu
3,156
555
314
2,307
14,161
16,397
0
1,777
12,384
0
53,449
L
6,694
581
0
3,716
26,953
29,299
238
3,997
22,956
29,501
0
W
Fenrir
Sleepy6153
Fenrir
4,992
1,213
0
6,132
10,604
5,751
620
259
10,345
0
87,847
W
24,911
20,057
0
6,623
16,775
7,220
3,319
3,873
12,804
0
81,560
L
Janus
iTumblez
Janus
8,276
362
0
2,002
16,326
6,206
0
5,882
10,444
56,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,981
Gold Earned
48,579
595
Minions Killed
454
0
Camps Cleared
0
2,205,546
Distance Traveled
1,823,180
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,153
572
70
3
0
462,018
3
L
Skadi
9,475
412
59
3
0
313,855
0
W
Zhong Kui
12,482
543
94
4
0
396,818
5
W
Gilgamesh
14,790
643
189
8
0
460,790
1
L
Mercury
9,668
420
101
4
0
363,377
0
L
Guan Yu
9,981
434
134
6
0
385,447
2
L
Khepri
9,733
423
31
1
0
395,876
1
W
Fenrir
11,559
503
131
6
0
496,299
1
W
Izanami
11,997
522
111
5
0
389,621
5
L
Janus
9,722
423
129
6
0
364,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role