Player Matchup

Cu Chulainn
Cu Chulainn
LagartoLawliet9
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Mazekim5691
Bellona
Level 26
God Stats
3W - 5L
1,480 SR
Queue Stats
61W - 78L
1,367 Elo+
Solo
Da Ji
Da Ji
NutellaEspacial
Da Ji
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 40L
1,392 Elo+
Party 1
Sol
Sol
pialuwed
Sol
Level 29
God Stats
157W - 145L
1,576 SR
Queue Stats
182W - 187L
1,431 Elo+
Solo
Neith
Neith
ySprite
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 33
1,511 SR
1,438 Elo+

VS

Team Averages
Level 20
1,484 SR
1,336 Elo+
Bastet
Bastet
Twitch-iGh00zt
Bastet
Level 27
God Stats
14W - 22L
1,430 SR
Queue Stats
100W - 121L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
Vento400
Danzaburou
Level 12
God Stats
6W - 16L
1,239 SR
Queue Stats
11W - 29L
1,221 Elo+
Party 2
Athena
Athena
iSnoWvy
Athena
Level 28
God Stats
7W - 5L
1,557 SR
Queue Stats
95W - 97L
1,408 Elo+
Solo
Kukulkan
Kukulkan
nikolas-belasco
Kukulkan
Level 7
God Stats
5W - 4L
1,510 SR
Queue Stats
101W - 124L
1,335 Elo+
Solo
Sol
Sol
rafaelvanoni99
Sol
Level 28
God Stats
9W - 3L
1,681 SR
Queue Stats
118W - 143L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LagartoLawliet9
Cu Chulainn
11
1 / 2 / 5
7,172
448
2,660
6,519
3,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Mazekim5691
Bellona
16
2 / 2 / 0
9,010
563
3,108
10,195
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 2 / 2
8,331
521
11,813
10,617
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 1
7,690
481
6,428
6,740
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
ySprite
Neith
11
1 / 6 / 4
6,843
428
5,375
8,011
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,431
464
2,680
10,206
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Vento400
Danzaburou
13
3 / 4 / 5
8,114
507
4,882
7,713
3,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
iSnoWvy
Athena
12
4 / 2 / 5
8,530
533
6,016
12,986
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
15
2 / 3 / 0
8,845
553
5,471
6,214
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 0
7,848
491
5,815
10,716
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
16
Kills
12
12
Deaths
16
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
LagartoLawliet9
Cu Chulainn
1
2
5
1.75
L
Bellona
Mazekim5691
Bellona
2
2
0
1
L
7
2
2
4
W
2
2
0
1
W
Danzaburou
Vento400
Danzaburou
3
4
5
1.38
W
Athena
iSnoWvy
Athena
4
2
5
3.25
W
Kukulkan
2
3
0
0.67
L
5
0
1
5.5
W
1
5
0
0.2
L
Neith
ySprite
Neith
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,384
Damage
24,864
42,082
Taken
47,835
18,125
Mitigated
23,137
12,386
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
LagartoLawliet9
Cu Chulainn
2,660
876
0
326
6,519
3,618
0
2,182
4,269
0
19,343
L
Bellona
Mazekim5691
Bellona
3,108
1,106
0
2,540
10,195
6,130
128
3,893
6,146
0
61,346
L
11,813
3,880
0
2,612
10,617
3,774
0
4,274
6,343
0
44,082
W
2,680
445
0
3,530
10,206
3,206
360
1,815
8,391
0
39,618
W
Danzaburou
Vento400
Danzaburou
4,882
1,530
0
805
7,713
3,013
736
521
7,117
0
41,306
W
Athena
iSnoWvy
Athena
6,016
2,246
0
2,528
12,986
10,517
0
0
12,836
28,759
0
W
Kukulkan
5,471
898
0
0
6,214
2,449
2,157
0
6,164
53,733
0
L
6,428
1,810
135
5,006
6,740
2,109
1,326
2,627
4,101
36,641
0
W
5,815
648
0
4,972
10,716
3,952
994
4,092
6,624
46,013
2,790
L
Neith
ySprite
Neith
5,375
2,799
0
1,767
8,011
2,494
29
3,976
3,971
0
22,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,046
Gold Earned
40,768
355
Minions Killed
420
0
Camps Cleared
0
1,270,115
Distance Traveled
1,392,639
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,172
448
41
3
0
257,678
0
L
Bellona
9,010
563
141
9
0
293,287
4
L
Da Ji
8,331
521
68
4
0
290,319
6
W
Bastet
7,431
464
76
5
0
282,833
0
W
Danzaburou
8,114
507
76
5
0
284,644
0
W
Athena
8,530
533
39
2
0
274,859
5
W
Kukulkan
8,845
553
134
8
0
273,137
0
L
Sol
7,690
481
73
5
0
180,289
0
W
Sol
7,848
491
95
6
0
277,166
1
L
Neith
6,843
428
32
2
0
248,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role