Player Matchup

Guan Yu
Guan Yu
BanishFromVoid
Guan Yu
Level 11
God Stats
2W - 2L
1,841 SR
Queue Stats
24W - 32L
1,335 Elo+
Party 2
Scylla
Scylla
Forfate
Scylla
Level 15
God Stats
4W - 4L
1,657 SR
Queue Stats
22W - 23L
1,508 Elo+
Party 2
Ganesha
Ganesha
Prositive
Ganesha
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,570 Elo+
Party 3
Cupid
Cupid
Zychroom
Cupid
Level 10
God Stats
7W - 5L
1,500 SR
Queue Stats
108W - 78L
1,451 Elo+
Party 3
Awilix
Awilix
jonny666777
Awilix
Level 10
God Stats
13W - 8L
1,525 SR
Queue Stats
116W - 75L
1,451 Elo+
Party 3
Team Averages
Level 11
1,605 SR
1,463 Elo+

VS

Team Averages
Level 26
1,432 SR
1,441 Elo+
Ymir
Ymir
Koclas
Ymir
Level 25
God Stats
16W - 10L
1,483 SR
Queue Stats
109W - 101L
1,348 Elo+
Solo
Thor
Thor
N1jalou
Thor
Level 20
God Stats
1W - 2L
1,277 SR
Queue Stats
31W - 36L
1,479 Elo+
Solo
Heimdallr
Heimdallr
PoNYloVER33
Heimdallr
Level 29
God Stats
9W - 13L
1,297 SR
Queue Stats
388W - 399L
1,457 Elo+
Party 1
Raijin
Raijin
VdooNeodyme
Raijin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 103L
1,465 Elo+
Solo
Jormungandr
Jormungandr
WonderfulMrFox
Jormungandr
Level 29
God Stats
49W - 35L
1,605 SR
Queue Stats
429W - 441L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,546
436
5,304
9,748
7,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Forfate
Scylla
11
0 / 7 / 1
6,643
443
4,684
7,831
2,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Prositive
Ganesha
11
1 / 4 / 2
6,905
460
4,648
11,657
6,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Zychroom
Cupid
11
1 / 7 / 3
6,543
436
5,954
10,658
2,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
13
4 / 2 / 0
7,884
526
4,129
9,872
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Koclas
Ymir
13
4 / 0 / 8
8,613
574
7,003
9,620
7,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
N1jalou
Thor
13
3 / 0 / 3
8,149
543
3,895
9,324
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
PoNYloVER33
Heimdallr
13
7 / 5 / 7
8,612
574
11,588
10,330
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
15
6 / 1 / 4
9,257
617
9,361
6,175
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
WonderfulMrFox
Jormungandr
14
2 / 2 / 0
8,378
559
6,278
8,883
5,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
22
22
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Scylla
Forfate
Scylla
0
7
1
0.07
W
Ymir
Koclas
Ymir
4
0
8
8
W
Thor
N1jalou
Thor
3
0
3
4.5
W
Heimdallr
PoNYloVER33
Heimdallr
7
5
7
2.1
L
Ganesha
Prositive
Ganesha
1
4
2
0.5
W
Raijin
6
1
4
8
W
Jormungandr
WonderfulMrFox
Jormungandr
2
2
0
1
L
Cupid
Zychroom
Cupid
1
7
3
0.36
L
Awilix
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,719
Damage
38,125
49,766
Taken
44,332
22,368
Mitigated
23,609
10,997
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,304
1,061
167
1,920
9,748
7,608
329
4,359
4,989
0
29,284
L
Scylla
Forfate
Scylla
4,684
38
0
524
7,831
2,375
0
5,237
2,203
33,528
0
W
Ymir
Koclas
Ymir
7,003
454
123
3,832
9,620
7,833
528
3,447
6,173
20,192
0
W
Thor
N1jalou
Thor
3,895
1,247
0
4,618
9,324
3,103
0
408
8,816
0
46,547
W
Heimdallr
PoNYloVER33
Heimdallr
11,588
5,266
0
2,299
10,330
4,704
1,496
1,948
8,382
0
49,617
L
Ganesha
Prositive
Ganesha
4,648
878
0
983
11,657
6,660
0
4,604
6,968
20,590
0
W
Raijin
9,361
516
0
1,470
6,175
2,237
940
2,524
3,651
52,409
0
W
Jormungandr
WonderfulMrFox
Jormungandr
6,278
1,308
0
1,607
8,883
5,732
516
1,005
7,603
47,625
0
L
Cupid
Zychroom
Cupid
5,954
4,117
675
2,886
10,658
2,874
0
3,943
6,677
0
31,118
L
Awilix
4,129
1,944
0
3,842
9,872
2,851
0
3,359
6,284
0
32,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
43,009
284
Minions Killed
417
0
Camps Cleared
0
1,488,729
Distance Traveled
1,316,456
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,546
436
49
3
0
305,815
0
L
Scylla
6,643
443
67
4
0
229,160
0
W
Ymir
8,613
574
30
2
0
245,168
0
W
Thor
8,149
543
88
6
0
264,365
0
W
Heimdallr
8,612
574
83
6
0
258,003
1
L
Ganesha
6,905
460
5
0
0
319,292
1
W
Raijin
9,257
617
128
9
0
275,931
4
W
Jormungandr
8,378
559
88
6
0
272,989
2
L
Cupid
6,543
436
82
5
0
320,062
0
L
Awilix
7,884
526
81
5
0
314,400
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role