Player Matchup

Gilgamesh
Gilgamesh
Crzyreaper97
Gilgamesh
Level 28
God Stats
5W - 2L
1,577 SR
Queue Stats
142W - 140L
1,432 Elo+
Solo
Set
Set
Shy Paint
Set
Level 26
God Stats
6W - 2L
1,280 SR
Queue Stats
40W - 30L
1,329 Elo+
Solo
Cthulhu
Cthulhu
SillyPsycho1
Cthulhu
Level 28
God Stats
15W - 17L
1,428 SR
Queue Stats
100W - 118L
1,381 Elo+
Solo
Arachne
Arachne
XD-aaron_69
Arachne
Level 27
God Stats
4W - 1L
1,537 SR
Queue Stats
41W - 33L
1,384 Elo+
Solo
Scylla
Scylla
balding-factory5
Scylla
Level 17
God Stats
1W - 5L
1,132 SR
Queue Stats
37W - 47L
1,064 Elo+
Solo
Team Averages
Level 25
1,391 SR
1,318 Elo+

VS

Team Averages
Level 21
1,372 SR
1,216 Elo+
Danzaburou
Danzaburou
Covid69
Danzaburou
Level 27
God Stats
17W - 29L
1,622 SR
Queue Stats
218W - 208L
1,493 Elo+
Solo
Hou Yi
Hou Yi
Lamotho
Hou Yi
Level 16
God Stats
4W - 5L
1,297 SR
Queue Stats
9W - 20L
1,091 Elo+
Party 1
Anubis
Anubis
Larryboby
Anubis
Level 17
God Stats
15W - 24L
1,379 SR
Queue Stats
17W - 28L
1,050 Elo+
Party 1
Hachiman
Hachiman
StownerPower420
Hachiman
Level 21
God Stats
29W - 22L
1,428 SR
Queue Stats
96W - 115L
1,129 Elo+
Party 1
Gilgamesh
Gilgamesh
TrivialSalt5837
Gilgamesh
Level 25
God Stats
6W - 10L
1,136 SR
Queue Stats
198W - 213L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crzyreaper97
Gilgamesh
20
18 / 3 / 8
16,526
636
23,866
24,181
23,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 2 / 9
13,881
534
11,559
12,735
7,952
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
SillyPsycho1
Cthulhu
16
3 / 10 / 10
11,485
442
13,129
22,646
14,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
XD-aaron_69
Arachne
17
4 / 4 / 10
11,747
452
9,609
19,807
8,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 9 / 12
11,256
433
11,104
12,141
3,186
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Covid69
Danzaburou
19
12 / 4 / 6
13,073
503
26,951
20,546
8,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Lamotho
Hou Yi
16
1 / 11 / 6
11,147
429
8,796
18,152
6,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Larryboby
Anubis
16
5 / 11 / 9
11,534
444
13,857
16,243
7,338
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
19
8 / 7 / 3
12,489
480
11,002
20,875
8,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
TrivialSalt5837
Gilgamesh
14
1 / 4 / 2
10,018
385
4,914
14,443
7,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
36
Kills
27
28
Deaths
37
49
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Covid69
Danzaburou
12
4
6
3.75
W
Gilgamesh
Crzyreaper97
Gilgamesh
18
3
8
7.33
L
Hou Yi
Lamotho
Hou Yi
1
11
6
0.36
L
Anubis
Larryboby
Anubis
5
11
9
0.86
W
7
2
9
5.75
W
Cthulhu
SillyPsycho1
Cthulhu
3
10
10
0.8
L
Hachiman
8
7
3
1.36
L
Gilgamesh
TrivialSalt5837
Gilgamesh
1
4
2
0.5
W
Arachne
XD-aaron_69
Arachne
4
4
10
2.25
W
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,267
Damage
65,520
91,510
Taken
90,259
57,942
Mitigated
37,667
11,307
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Covid69
Danzaburou
26,951
13,064
0
5,807
20,546
8,299
1,523
6,045
14,501
0
91,703
W
Gilgamesh
Crzyreaper97
Gilgamesh
23,866
6,302
917
2,770
24,181
23,186
1,875
3,443
20,638
3,146
75,769
L
Hou Yi
Lamotho
Hou Yi
8,796
4,194
0
1,558
18,152
6,387
1,616
4,155
13,997
0
50,077
L
Anubis
Larryboby
Anubis
13,857
844
0
1,065
16,243
7,338
928
5,833
10,410
45,482
0
W
11,559
4,744
0
1,227
12,735
7,952
4,750
1,010
11,650
0
95,115
W
Cthulhu
SillyPsycho1
Cthulhu
13,129
498
0
1,032
22,646
14,802
0
6,302
16,344
47,408
0
L
Hachiman
11,002
5,194
0
2,351
20,875
8,123
1,202
5,398
15,477
0
71,612
L
Gilgamesh
TrivialSalt5837
Gilgamesh
4,914
1,424
0
3,045
14,443
7,520
708
3,509
10,934
0
47,651
W
Arachne
XD-aaron_69
Arachne
9,609
6,096
0
5,361
19,807
8,816
2,436
2,480
17,177
0
59,742
W
11,104
626
0
0
12,141
3,186
399
622
11,469
31,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,895
Gold Earned
58,261
480
Minions Killed
508
0
Camps Cleared
0
2,508,459
Distance Traveled
1,963,979
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,073
503
132
5
0
441,549
5
W
Gilgamesh
16,526
636
79
3
0
484,921
0
L
Hou Yi
11,147
429
90
3
0
355,150
0
L
Anubis
11,534
444
72
3
0
398,288
0
W
Set
13,881
534
167
6
0
529,963
1
W
Cthulhu
11,485
442
74
3
0
457,428
0
L
Hachiman
12,489
480
119
5
0
407,484
0
L
Gilgamesh
10,018
385
95
4
0
361,508
0
W
Arachne
11,747
452
99
4
0
558,828
3
W
Scylla
11,256
433
61
2
0
477,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role