Player Matchup

Artemis
Artemis
Kilaniz3
Artemis
Level 18
God Stats
18W - 14L
1,594 SR
Queue Stats
42W - 54L
1,558 Elo+
Solo
Ah Puch
Ah Puch
vHxpnotic_clapz
Ah Puch
Level 118
God Stats
5W - 2L
1,859 SR
Queue Stats
525W - 401L
1,643 Elo+
Party 2
Bacchus
Bacchus
vHxpnotic_kreamz
Bacchus
Level 29
God Stats
28W - 25L
1,610 SR
Queue Stats
113W - 123L
1,458 Elo+
Party 2
Team Averages
Level 55
1,688 SR
1,553 Elo+

VS

Team Averages
Level 41
1,500 SR
1,524 Elo+
Kukulkan
Kukulkan
EL1TE LITE
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Chang'e
Chang'e
MrCleanJr95
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,435 Elo+
Party 1
Skadi
Skadi
okitxera
Skadi
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
172W - 149L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kilaniz3
Artemis
11
4 / 2 / 5
8,071
807
5,370
6,319
2,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
9 / 2 / 2
9,091
909
14,034
6,664
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 9
8,132
813
3,811
6,643
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EL1TE LITE
Kukulkan
9
0 / 5 / 4
6,661
666
2,667
7,105
2,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
MrCleanJr95
Chang'e
10
0 / 5 / 3
6,873
687
6,288
12,391
3,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
okitxera
Skadi
11
5 / 3 / 0
8,209
821
5,040
7,596
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
5
5
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
EL1TE LITE
Kukulkan
0
5
4
0.4
W
Artemis
Kilaniz3
Artemis
4
2
5
3.25
L
Chang'e
MrCleanJr95
Chang'e
0
5
3
0.3
L
Skadi
okitxera
Skadi
5
3
0
1.67
W
9
2
2
5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,215
Damage
13,995
19,626
Taken
27,092
9,891
Mitigated
8,364
7,127
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
EL1TE LITE
Kukulkan
2,667
80
0
0
7,105
2,239
0
5,264
1,429
13,747
0
W
Artemis
Kilaniz3
Artemis
5,370
1,826
588
1,852
6,319
2,227
41
4,085
2,234
0
22,905
L
Chang'e
MrCleanJr95
Chang'e
6,288
252
670
4,644
12,391
3,694
0
6,872
5,097
21,407
0
L
Skadi
okitxera
Skadi
5,040
1,948
0
1,527
7,596
2,431
0
4,787
2,657
0
26,323
W
14,034
780
0
1,618
6,664
2,223
0
2,416
4,248
52,634
0
W
3,811
109
652
2,417
6,643
5,441
0
2,502
4,141
10,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,294
Gold Earned
21,743
137
Minions Killed
123
0
Camps Cleared
0
564,040
Distance Traveled
543,113
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,661
666
28
3
0
167,353
0
W
Artemis
8,071
807
24
2
0
179,245
2
L
Chang'e
6,873
687
42
4
0
191,159
1
L
Skadi
8,209
821
53
5
0
184,601
3
W
Ah Puch
9,091
909
92
9
0
172,454
3
W
Bacchus
8,132
813
21
2
0
212,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role