Player Matchup

Ra
Ra
LSS310101
Ra
Level 23
God Stats
33W - 42L
1,453 SR
Queue Stats
448W - 509L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
Two-Autumn-Leaf
Sun Wukong
Level 28
God Stats
5W - 1L
1,730 SR
Queue Stats
84W - 72L
1,357 Elo+
Solo
Erlang Shen
Erlang Shen
decimecalvo
Erlang Shen
Level 28
God Stats
30W - 33L
1,456 SR
Queue Stats
92W - 126L
1,291 Elo+
Solo
Guan Yu
Guan Yu
ramirezUpaladino
Guan Yu
Level 18
God Stats
1W - 1L
1,106 SR
Queue Stats
6W - 13L
1,232 Elo+
Solo
Hou Yi
Hou Yi
rayser432
Hou Yi
Level 28
God Stats
25W - 24L
1,475 SR
Queue Stats
334W - 368L
1,398 Elo+
Solo
Team Averages
Level 25
1,444 SR
1,331 Elo+

VS

Team Averages
Level 11
1,557 SR
1,397 Elo+
Neith
Neith
FornoGameplays
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,269 Elo+
Party 1
Da Ji
Da Ji
NarutoIsimako
Da Ji
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 27L
1,385 Elo+
Party 1
Olorun
Olorun
Persefonee18
Olorun
Level 23
God Stats
3W - 7L
1,295 SR
Queue Stats
26W - 33L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
WendersonSlv20
Gilgamesh
Level 16
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ares
Ares
lauti_GG_
Ares
Level 8
God Stats
0W - 1L
1,780 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 5
9,493
678
9,551
7,676
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Two-Autumn-Leaf
Sun Wukong
15
9 / 0 / 4
9,509
679
8,851
8,861
4,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
decimecalvo
Erlang Shen
13
3 / 1 / 8
8,166
583
5,140
7,292
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
7 / 2 / 6
8,348
596
4,518
9,766
6,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
rayser432
Hou Yi
15
9 / 0 / 4
9,211
658
8,476
7,140
2,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
5,989
428
3,579
10,301
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 9 / 0
5,907
422
6,070
13,586
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
11
0 / 5 / 0
5,964
426
2,688
7,513
2,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
WendersonSlv20
Gilgamesh
7
0 / 6 / 1
4,875
348
2,662
6,806
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ares
6
0 / 9 / 0
5,162
369
2,101
11,499
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
3
36
Kills
2
3
Deaths
37
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
8
0
5
10.5
L
1
9
0
0.11
L
Olorun
0
5
0
0
W
Sun Wukong
Two-Autumn-Leaf
Sun Wukong
9
0
4
11
L
Gilgamesh
WendersonSlv20
Gilgamesh
0
6
1
0.08
W
Erlang Shen
decimecalvo
Erlang Shen
3
1
8
7
L
Ares
0
9
0
0
W
7
2
6
5
W
Hou Yi
rayser432
Hou Yi
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,536
Damage
17,100
40,735
Taken
49,705
21,118
Mitigated
18,719
16,814
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,579
811
0
723
10,301
2,828
0
2,329
7,870
0
21,458
W
9,551
1,347
1,658
4,994
7,676
3,581
2,482
1,798
5,878
63,296
0
L
6,070
1,535
0
3,287
13,586
4,106
0
1,138
12,402
0
28,381
L
Olorun
2,688
1,280
0
1,398
7,513
2,357
698
1,732
5,651
29,038
0
W
Sun Wukong
Two-Autumn-Leaf
Sun Wukong
8,851
2,269
0
2,691
8,861
4,645
1,037
1,776
7,085
0
57,744
L
Gilgamesh
WendersonSlv20
Gilgamesh
2,662
823
0
27
6,806
3,293
0
1,496
5,242
0
8,370
W
Erlang Shen
decimecalvo
Erlang Shen
5,140
2,962
0
2,767
7,292
3,446
0
246
7,046
0
39,029
L
Ares
2,101
731
0
60
11,499
6,135
0
2,422
8,989
12,230
0
W
4,518
1,059
822
1,685
9,766
6,936
1,496
306
9,460
0
27,776
W
Hou Yi
rayser432
Hou Yi
8,476
4,585
0
2,197
7,140
2,510
1,668
663
6,477
0
46,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,727
Gold Earned
27,897
461
Minions Killed
172
0
Camps Cleared
0
1,357,154
Distance Traveled
1,132,507
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,989
428
35
3
0
233,480
0
W
Ra
9,493
678
125
9
0
275,428
2
L
Da Ji
5,907
422
59
4
0
229,978
1
L
Olorun
5,964
426
49
4
0
226,892
0
W
Sun Wukong
9,509
679
114
8
0
255,767
4
L
Gilgamesh
4,875
348
12
1
0
225,658
3
W
Erlang Shen
8,166
583
89
6
0
287,736
0
L
Ares
5,162
369
17
1
0
216,499
0
W
Guan Yu
8,348
596
47
3
0
275,375
3
W
Hou Yi
9,211
658
86
6
0
262,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role