Player Matchup

Da Ji
Da Ji
Hanyõ
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 1
Neith
Neith
PadeiroSuicida
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 1
Khepri
Khepri
Zankyõ
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,737 Elo+

VS

Team Averages
Level 68
1,463 SR
1,442 Elo+
Persephone
Persephone
ArAcHiNo
Persephone
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 159L
1,456 Elo+
Party 2
Bakasura
Bakasura
MAguiar
Bakasura
Level 26
God Stats
1W - 0L
1,348 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Chaac
Chaac
Xavi270
Chaac
Level 49
God Stats
2W - 3L
1,541 SR
Queue Stats
63W - 116L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hanyõ
Da Ji
16
8 / 9 / 7
14,812
673
21,885
22,292
11,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 9 / 7
15,098
686
26,028
22,273
10,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
Zankyõ
Khepri
18
3 / 2 / 14
14,400
655
7,967
18,947
22,925
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ArAcHiNo
Persephone
20
11 / 4 / 8
16,630
756
22,197
20,070
7,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
MAguiar
Bakasura
16
4 / 16 / 7
14,519
660
17,083
23,157
8,947
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Xavi270
Chaac
18
5 / 6 / 10
14,921
678
16,408
36,643
37,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
22
Kills
20
20
Deaths
26
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Persephone
ArAcHiNo
Persephone
11
4
8
3.75
L
Da Ji
Hanyõ
Da Ji
8
9
7
1.28
W
Bakasura
MAguiar
Bakasura
4
16
7
0.47
L
11
9
7
1.61
W
Chaac
Xavi270
Chaac
5
6
10
1.67
L
Khepri
Zankyõ
Khepri
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,880
Damage
55,688
63,512
Taken
79,870
44,633
Mitigated
53,807
11,949
Healing
30,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ArAcHiNo
Persephone
22,197
4,302
602
7,574
20,070
7,420
1,889
2,443
17,623
92,684
0
L
Da Ji
Hanyõ
Da Ji
21,885
9,347
0
4,114
22,292
11,357
522
8,988
13,047
0
52,737
W
Bakasura
MAguiar
Bakasura
17,083
11,135
0
3,472
23,157
8,947
25
2,585
20,572
0
45,044
L
26,028
14,589
0
5,703
22,273
10,351
2,398
8,088
13,775
0
97,768
W
Chaac
Xavi270
Chaac
16,408
3,710
0
18,381
36,643
37,440
718
4,776
31,867
0
60,231
L
Khepri
Zankyõ
Khepri
7,967
1,287
0
2,132
18,947
22,925
657
5,429
12,159
28,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,310
Gold Earned
46,070
198
Minions Killed
217
0
Camps Cleared
0
948,001
Distance Traveled
1,131,097
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
16,630
756
100
5
0
381,467
5
L
Da Ji
14,812
673
40
2
0
292,449
0
W
Bakasura
14,519
660
58
3
0
367,187
3
L
Neith
15,098
686
121
6
0
287,170
2
W
Chaac
14,921
678
59
3
0
382,443
0
L
Khepri
14,400
655
37
2
0
368,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role