Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Babii_886
Nemesis
Level 42
God Stats
5W - 8L
1,414 SR
Queue Stats
329W - 366L
1,406 Elo+
Party 4
Medusa
Medusa
WithAT0pHat
Medusa
Level 36
God Stats
6W - 3L
1,508 SR
Queue Stats
206W - 106L
1,667 Elo+
Party 1
Ravana
Ravana
gallocrestas
Ravana
Level 128
God Stats
3W - 8L
1,715 SR
Queue Stats
199W - 169L
1,522 Elo+
Party 4
Team Averages
Level 96
1,527 SR
1,519 Elo+

VS

Team Averages
Level 63
1,576 SR
1,491 Elo+
Ymir
Ymir
Bouwer078
Ymir
Level 69
God Stats
14W - 6L
1,616 SR
Queue Stats
105W - 94L
1,574 Elo+
Party 3
Set
Set
HyBriDirBy
Set
Level 113
God Stats
8W - 14L
1,571 SR
Queue Stats
62W - 63L
1,425 Elo+
Party 2
Medusa
Medusa
RaMarcusVR
Medusa
Level 46
God Stats
2W - 2L
1,462 SR
Queue Stats
137W - 143L
1,492 Elo+
Solo
Poseidon
Poseidon
ScolzyHD
Poseidon
Level 40
God Stats
18W - 11L
1,729 SR
Queue Stats
34W - 29L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
zjellekes
Gilgamesh
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 3 / 0
7,399
529
3,528
6,970
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
 
Geb
10
0 / 2 / 2
6,463
462
1,645
9,360
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Babii_886
Nemesis
9
0 / 3 / 0
5,587
399
529
5,270
1,757
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
13
1 / 2 / 0
7,406
529
4,816
6,772
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
13
1 / 3 / 0
7,551
539
5,550
7,120
3,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 0 / 5
6,792
485
3,863
5,565
2,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 0 / 1
9,300
664
7,606
10,159
9,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
RaMarcusVR
Medusa
13
2 / 1 / 0
7,541
539
3,285
6,034
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
ScolzyHD
Poseidon
14
3 / 0 / 3
8,171
584
3,736
3,600
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
zjellekes
Gilgamesh
13
0 / 1 / 8
7,358
526
3,484
7,823
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
13
13
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
L
Geb
 
Geb
0
2
2
0.5
L
Nemesis
Babii_886
Nemesis
0
3
0
0
W
Ymir
1
0
5
3.5
W
7
0
1
7.5
W
Medusa
RaMarcusVR
Medusa
2
1
0
2
W
Poseidon
ScolzyHD
Poseidon
3
0
3
4.5
L
Medusa
1
2
0
0.5
L
Ravana
1
3
0
0.33
W
Gilgamesh
zjellekes
Gilgamesh
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,068
Damage
21,974
35,492
Taken
33,181
15,016
Mitigated
18,503
9,897
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,528
42
0
1,457
6,970
2,765
0
2,036
4,803
67,186
0
L
Geb
 
Geb
1,645
248
0
2,091
9,360
5,171
0
2,623
6,562
13,749
0
L
Nemesis
Babii_886
Nemesis
529
168
0
519
5,270
1,757
216
1,706
3,458
0
21,474
W
Ymir
3,863
1,127
324
1,991
5,565
2,295
0
1,490
4,075
28,076
0
W
7,606
3,986
0
3,420
10,159
9,043
592
925
9,234
0
59,375
W
Medusa
RaMarcusVR
Medusa
3,285
1,022
0
2,255
6,034
1,744
0
399
5,635
0
45,182
W
Poseidon
ScolzyHD
Poseidon
3,736
309
0
750
3,600
1,025
0
1,257
2,343
54,641
0
L
Medusa
4,816
1,601
0
2,550
6,772
2,104
0
872
5,900
0
54,484
L
Ravana
5,550
1,515
0
3,280
7,120
3,219
0
0
6,831
0
50,081
W
Gilgamesh
zjellekes
Gilgamesh
3,484
935
0
2,615
7,823
4,396
0
1,102
6,721
0
46,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,406
Gold Earned
39,162
427
Minions Killed
481
0
Camps Cleared
0
1,371,054
Distance Traveled
1,478,008
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,399
529
135
10
0
272,754
3
L
Geb
6,463
462
20
1
0
292,565
2
L
Nemesis
5,587
399
57
4
0
292,026
2
W
Ymir
6,792
485
61
4
0
299,625
3
W
Set
9,300
664
126
9
0
283,796
4
W
Medusa
7,541
539
89
6
0
266,484
8
W
Poseidon
8,171
584
111
8
0
324,460
4
L
Medusa
7,406
529
105
8
0
248,111
2
L
Ravana
7,551
539
110
8
0
265,598
4
W
Gilgamesh
7,358
526
94
7
0
303,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role