Player Matchup

Cthulhu
Cthulhu
BambiJQ
Cthulhu
Level 16
God Stats
2W - 1L
1,784 SR
Queue Stats
14W - 10L
1,434 Elo+
Solo
Neith
Neith
Brinaa
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Everec
Thor
Level 28
God Stats
4W - 8L
1,261 SR
Queue Stats
278W - 290L
1,467 Elo+
Solo
Zeus
Zeus
fkejefjfejf
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,302 Elo+
Party 2
Yemoja
Yemoja
xXPuma1990Xx
Yemoja
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 65L
1,467 Elo+
Solo
Team Averages
Level 20
1,509 SR
1,434 Elo+

VS

Team Averages
Level 15
1,594 SR
1,401 Elo+
Neith
Neith
DeD3uS
Neith
Level 23
God Stats
5W - 3L
1,602 SR
Queue Stats
211W - 207L
1,460 Elo+
Party 1
Poseidon
Poseidon
Midn1te17
Poseidon
Level 7
God Stats
10W - 6L
1,271 SR
Queue Stats
305W - 336L
1,392 Elo+
Solo
Chang'e
Chang'e
Yakugarii
Chang'e
Level 25
God Stats
5W - 13L
1,741 SR
Queue Stats
248W - 252L
1,466 Elo+
Party 1
Da Ji
Da Ji
mario411414
Da Ji
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,329 Elo+
Solo
Thanatos
Thanatos
skokos91
Thanatos
Level 8
God Stats
6W - 1L
1,854 SR
Queue Stats
12W - 15L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BambiJQ
Cthulhu
19
4 / 5 / 9
12,534
1,045
17,726
19,282
20,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Brinaa
Neith
17
3 / 8 / 5
11,553
963
10,054
19,473
6,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
Everec
Thor
18
5 / 11 / 6
12,213
1,018
9,641
20,692
7,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 11 / 10
11,811
984
15,299
16,978
5,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
18
1 / 11 / 10
11,516
960
12,720
28,079
15,946
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeD3uS
Neith
20
12 / 0 / 23
14,103
1,175
26,917
8,926
3,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Midn1te17
Poseidon
19
3 / 4 / 25
12,393
1,033
15,751
11,644
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Yakugarii
Chang'e
20
3 / 3 / 28
12,583
1,049
13,263
20,572
8,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 8 / 18
13,122
1,094
20,446
19,156
8,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
skokos91
Thanatos
20
20 / 1 / 13
16,184
1,349
23,463
10,322
4,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
153
16
Kills
46
46
Deaths
16
40
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BambiJQ
Cthulhu
4
5
9
1.7
L
Neith
Brinaa
Neith
3
8
5
0.69
W
Neith
DeD3uS
Neith
12
0
23
23.5
L
Thor
Everec
Thor
5
11
6
0.73
W
Poseidon
Midn1te17
Poseidon
3
4
25
3.88
W
Chang'e
Yakugarii
Chang'e
3
3
28
5.67
L
3
11
10
0.73
W
8
8
18
2.13
W
Thanatos
skokos91
Thanatos
20
1
13
26.5
L
Yemoja
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,440
Damage
99,840
104,504
Taken
70,620
55,814
Mitigated
28,886
7,891
Healing
29,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BambiJQ
Cthulhu
17,726
926
302
2,418
19,282
20,661
0
5,397
13,885
43,090
0
L
Neith
Brinaa
Neith
10,054
4,368
0
1,562
19,473
6,562
0
4,705
14,768
0
31,089
W
Neith
DeD3uS
Neith
26,917
9,091
0
2,276
8,926
3,481
0
6,124
2,802
0
50,450
L
Thor
Everec
Thor
9,641
2,740
0
0
20,692
7,608
0
5,295
15,397
0
23,070
W
Poseidon
Midn1te17
Poseidon
15,751
2,398
0
576
11,644
4,076
0
8,582
3,062
34,324
0
W
Chang'e
Yakugarii
Chang'e
13,263
724
7,580
8,647
20,572
8,159
0
14,006
6,566
37,437
0
L
15,299
2,749
0
0
16,978
5,037
0
4,344
12,634
35,228
0
W
20,446
6,434
0
343
19,156
8,389
0
11,100
8,056
0
35,064
W
Thanatos
skokos91
Thanatos
23,463
4,327
0
9,870
10,322
4,781
0
5,933
4,389
0
44,068
L
Yemoja
12,720
1,521
2,582
1,027
28,079
15,946
0
9,273
18,806
37,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,627
Gold Earned
68,385
212
Minions Killed
240
5
Camps Cleared
11
1,075,726
Distance Traveled
1,205,788
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,534
1,045
56
5
0
257,843
0
L
Neith
11,553
963
35
3
0
190,364
1
W
Neith
14,103
1,175
53
4
1
273,907
0
L
Thor
12,213
1,018
32
3
1
221,529
2
W
Poseidon
12,393
1,033
40
3
2
196,983
0
W
Chang'e
12,583
1,049
55
5
0
262,134
0
L
Zeus
11,811
984
47
4
1
188,603
0
W
Da Ji
13,122
1,094
41
3
3
210,853
0
W
Thanatos
16,184
1,349
51
4
5
261,911
0
L
Yemoja
11,516
960
42
4
3
217,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role