Player Matchup

Olorun
Olorun
DonTyren
Olorun
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,458 Elo+
Party 1
Janus
Janus
Lt Eggnog 2300
Janus
Level 122
God Stats
1W - 2L
1,516 SR
Queue Stats
5W - 4L
1,458 Elo+
Party 1
Ullr
Ullr
PW147
Ullr
Level 83
God Stats
0W - 1L
1,513 SR
Queue Stats
1W - 4L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
Timmothy Chen
Amaterasu
Level 84
God Stats
4W - 2L
1,553 SR
Queue Stats
4W - 5L
1,181 Elo+
Party 1
Ymir
Ymir
Xotic040
Ymir
Level 81
God Stats
0W - 1L
1,236 SR
Queue Stats
3W - 7L
1,458 Elo+
Party 1
Team Averages
Level 95
1,464 SR
1,403 Elo+

VS

Team Averages
Level 103
1,516 SR
1,451 Elo+
Athena
Athena
I H8 2 LOSE
Athena
Level 100
God Stats
7W - 5L
1,247 SR
Queue Stats
61W - 57L
1,425 Elo+
Party 3
Thoth
Thoth
JOYING
Thoth
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,414 Elo+
Party 3
Thor
Thor
Mr Novii
Thor
Level 118
God Stats
23W - 21L
1,532 SR
Queue Stats
119W - 132L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
Waaaaniel
Danzaburou
Level 80
God Stats
19W - 8L
1,586 SR
Queue Stats
28W - 31L
1,445 Elo+
Party 3
Gilgamesh
Gilgamesh
agonzo717
Gilgamesh
Level 101
God Stats
4W - 2L
1,716 SR
Queue Stats
76W - 79L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DonTyren
Olorun
17
3 / 4 / 4
10,422
744
10,228
11,959
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 5 / 5
10,001
714
12,878
12,722
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
PW147
Ullr
16
3 / 7 / 3
9,729
695
8,098
12,592
5,465
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Timmothy Chen
Amaterasu
14
0 / 9 / 5
8,401
600
7,751
17,217
9,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
15
1 / 7 / 5
9,501
679
6,623
18,052
16,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
5 / 2 / 19
12,378
884
10,990
16,893
17,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
JOYING
Thoth
18
6 / 2 / 15
12,224
873
13,895
9,281
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
18
5 / 4 / 6
11,462
819
7,961
10,968
5,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Waaaaniel
Danzaburou
19
6 / 0 / 13
12,500
893
15,983
12,029
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
agonzo717
Gilgamesh
19
10 / 1 / 11
13,740
981
15,940
14,177
9,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
9
Kills
32
32
Deaths
9
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Olorun
DonTyren
Olorun
3
4
4
1.25
W
Athena
5
2
19
7.25
W
Thoth
JOYING
Thoth
6
2
15
6.75
L
2
5
5
0.9
W
Thor
5
4
6
2
L
Ullr
PW147
Ullr
3
7
3
0.64
L
Amaterasu
Timmothy Chen
Amaterasu
0
9
5
0.28
W
Danzaburou
Waaaaniel
Danzaburou
6
0
13
12.5
L
Ymir
1
7
5
0.5
W
Gilgamesh
agonzo717
Gilgamesh
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,578
Damage
64,769
72,542
Taken
63,348
42,308
Mitigated
40,626
14,159
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DonTyren
Olorun
10,228
5,272
290
5,279
11,959
5,461
0
4,185
7,724
43,459
0
W
Athena
10,990
2,604
0
4,702
16,893
17,667
310
7,901
8,992
17,777
0
W
Thoth
JOYING
Thoth
13,895
996
1,239
2,674
9,281
3,508
1,149
4,944
4,337
45,879
0
L
12,878
1,077
0
2,419
12,722
4,738
2
4,064
8,504
43,406
0
W
Thor
7,961
1,934
0
206
10,968
5,054
2,788
4,768
6,200
0
47,543
L
Ullr
PW147
Ullr
8,098
5,205
0
1,243
12,592
5,465
16
3,765
8,665
0
27,076
L
Amaterasu
Timmothy Chen
Amaterasu
7,751
2,715
474
2,420
17,217
9,971
0
5,965
10,994
0
18,821
W
Danzaburou
Waaaaniel
Danzaburou
15,983
8,403
0
5,451
12,029
5,227
2,556
6,865
5,164
0
54,239
L
Ymir
6,623
1,068
0
2,034
18,052
16,673
0
6,359
11,386
20,933
0
W
Gilgamesh
agonzo717
Gilgamesh
15,940
5,331
0
248
14,177
9,170
1,048
6,176
8,001
292
30,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,054
Gold Earned
62,304
282
Minions Killed
354
7
Camps Cleared
10
1,159,555
Distance Traveled
1,328,620
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,422
744
72
5
1
226,401
1
W
Athena
12,378
884
17
1
2
275,161
2
W
Thoth
12,224
873
80
6
2
247,000
1
L
Janus
10,001
714
80
6
1
259,702
0
W
Thor
11,462
819
108
8
3
247,733
3
L
Ullr
9,729
695
52
4
3
233,615
0
L
Amaterasu
8,401
600
33
2
1
225,099
4
W
Danzaburou
12,500
893
106
8
2
268,057
2
L
Ymir
9,501
679
45
3
1
214,738
1
W
Gilgamesh
13,740
981
43
3
1
290,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role