Player Matchup

Olorun
Olorun
Dachancellor799
Olorun
Level 11
God Stats
4W - 3L
1,500 SR
Queue Stats
23W - 29L
1,150 Elo+
Solo
Gilgamesh
Gilgamesh
NightRaven0947
Gilgamesh
Level 18
God Stats
5W - 3L
1,377 SR
Queue Stats
18W - 17L
1,310 Elo+
Solo
Bellona
Bellona
SCR_adrecool
Bellona
Level 18
God Stats
8W - 5L
1,439 SR
Queue Stats
24W - 28L
1,235 Elo+
Solo
Yemoja
Yemoja
chackox-L2
Yemoja
Level 11
God Stats
14W - 7L
1,628 SR
Queue Stats
100W - 76L
1,225 Elo+
Solo
Cerberus
Cerberus
wavy-hay7
Cerberus
Level 9
God Stats
14W - 11L
1,247 SR
Queue Stats
142W - 164L
1,203 Elo+
Solo
Team Averages
Level 13
1,438 SR
1,225 Elo+

VS

Team Averages
Level 26
1,497 SR
1,254 Elo+
Cthulhu
Cthulhu
Deku3912
Cthulhu
Level 28
God Stats
11W - 14L
1,410 SR
Queue Stats
132W - 175L
1,251 Elo+
Solo
Loki
Loki
IceNxstyy
Loki
Level 53
God Stats
21W - 29L
1,479 SR
Queue Stats
73W - 130L
1,226 Elo+
Party 1
Athena
Athena
TWITCH-FLEXXER
Athena
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 71L
1,294 Elo+
Party 1
Hera
Hera
andyroga567-andy
Hera
Level 27
God Stats
40W - 56L
1,335 SR
Queue Stats
321W - 412L
1,304 Elo+
Solo
Guan Yu
Guan Yu
niletimuzpro_09
Guan Yu
Level 7
God Stats
1W - 2L
1,762 SR
Queue Stats
12W - 27L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
9,814
467
10,114
14,688
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
NightRaven0947
Gilgamesh
18
12 / 4 / 4
12,266
584
17,030
16,793
8,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
SCR_adrecool
Bellona
15
6 / 4 / 6
9,877
470
10,567
19,038
11,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
chackox-L2
Yemoja
16
4 / 0 / 9
11,017
525
11,807
12,658
9,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
wavy-hay7
Cerberus
13
1 / 6 / 10
8,599
409
8,565
19,095
8,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deku3912
Cthulhu
13
2 / 10 / 4
8,669
413
13,490
20,104
8,297
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Loki
14
4 / 2 / 5
9,506
453
8,058
11,253
3,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 1 / 5
9,023
430
7,681
17,129
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
9 / 7 / 5
10,915
520
18,912
13,733
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 8
8,423
401
4,687
18,834
7,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
25
Kills
18
18
Deaths
27
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
L
Cthulhu
Deku3912
Cthulhu
2
10
4
0.4
L
Loki
4
2
5
3.25
W
Gilgamesh
NightRaven0947
Gilgamesh
12
4
4
3.5
W
Bellona
SCR_adrecool
Bellona
6
4
6
2.25
L
2
1
5
4.5
L
9
7
5
1.64
W
Yemoja
chackox-L2
Yemoja
4
0
9
8.5
L
1
7
8
0.71
W
Cerberus
wavy-hay7
Cerberus
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,083
Damage
52,828
82,272
Taken
81,053
43,160
Mitigated
35,859
21,264
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,114
6,849
460
7,230
14,688
6,112
3,936
7,447
6,907
58,887
0
L
Cthulhu
Deku3912
Cthulhu
13,490
605
930
2,075
20,104
8,297
244
8,043
12,061
46,654
0
L
Loki
8,058
2,214
0
1,268
11,253
3,470
428
2,936
8,317
0
47,280
W
Gilgamesh
NightRaven0947
Gilgamesh
17,030
4,673
853
3,895
16,793
8,021
594
6,640
9,917
0
78,150
W
Bellona
SCR_adrecool
Bellona
10,567
2,846
234
3,730
19,038
11,118
1,500
8,970
9,988
0
52,518
L
7,681
2,005
0
4,480
17,129
12,239
210
7,187
9,942
26,507
0
L
18,912
4,507
267
1,801
13,733
4,438
976
5,156
8,577
58,806
0
W
Yemoja
chackox-L2
Yemoja
11,807
1,682
1,928
1,083
12,658
9,770
2,320
7,360
5,156
54,069
0
L
4,687
1,271
2,946
5,482
18,834
7,415
0
7,164
11,670
0
28,861
W
Cerberus
wavy-hay7
Cerberus
8,565
579
0
1,851
19,095
8,139
1,149
8,706
10,221
28,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,573
Gold Earned
46,536
412
Minions Killed
328
0
Camps Cleared
0
2,023,759
Distance Traveled
2,037,725
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,814
467
96
5
0
326,205
0
L
Cthulhu
8,669
413
79
4
0
340,376
6
L
Loki
9,506
453
72
3
0
448,496
0
W
Gilgamesh
12,266
584
105
5
0
456,901
0
W
Bellona
9,877
470
69
3
0
439,725
2
L
Athena
9,023
430
33
2
0
430,638
0
L
Hera
10,915
520
104
5
0
396,121
5
W
Yemoja
11,017
525
89
4
0
415,945
0
L
Guan Yu
8,423
401
40
2
0
422,094
1
W
Cerberus
8,599
409
53
3
0
384,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role