Player Matchup

Da Ji
Da Ji
ANGELWF 1703
Da Ji
Level 22
God Stats
69W - 77L
1,583 SR
Queue Stats
718W - 757L
1,380 Elo+
Solo
Sol
Sol
BoiBobbyBo 1
Sol
Level 27
God Stats
31W - 29L
1,425 SR
Queue Stats
59W - 58L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
Juicepouwch
Gilgamesh
Level 24
God Stats
5W - 11L
1,386 SR
Queue Stats
152W - 205L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
TEC Pfaff
Baron Samedi
Level 7
God Stats
2W - 1L
1,608 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Merlin
Merlin
daddydee2283
Merlin
Level 26
God Stats
53W - 71L
1,409 SR
Queue Stats
63W - 80L
1,333 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,371 Elo+

VS

Team Averages
Level 16
1,389 SR
1,365 Elo+
Bellona
Bellona
JaGGeN_SaMa
Bellona
Level 18
God Stats
40W - 32L
1,301 SR
Queue Stats
438W - 543L
1,306 Elo+
Solo
Gilgamesh
Gilgamesh
Pine9194
Gilgamesh
Level 28
God Stats
23W - 11L
1,216 SR
Queue Stats
64W - 61L
1,398 Elo+
Party 1
Thor
Thor
W1thdrawnmedal
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,274 Elo+
Solo
Xing Tian
Xing Tian
blghnblgn
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
codcrazy1656
Danzaburou
Level 29
God Stats
2W - 3L
1,430 SR
Queue Stats
92W - 101L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,677
516
2,397
6,658
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 2
6,421
584
5,939
4,483
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Juicepouwch
Gilgamesh
9
0 / 2 / 0
5,380
489
3,052
4,750
2,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
TEC Pfaff
Baron Samedi
9
3 / 6 / 1
5,541
504
3,425
6,309
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
9
0 / 1 / 1
5,129
466
711
1,719
446
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JaGGeN_SaMa
Bellona
9
2 / 4 / 1
5,434
494
3,484
8,269
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Pine9194
Gilgamesh
8
1 / 0 / 1
5,240
476
1,697
6,026
2,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 0 / 2
6,368
579
4,444
7,069
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
blghnblgn
Xing Tian
6
1 / 4 / 0
4,547
413
1,486
5,012
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
codcrazy1656
Danzaburou
3
0 / 1 / 1
3,801
346
0
1,067
279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
9
Kills
7
10
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
3
0
2
4
L
Bellona
JaGGeN_SaMa
Bellona
2
4
1
0.63
W
Gilgamesh
Juicepouwch
Gilgamesh
0
2
0
0
L
Gilgamesh
Pine9194
Gilgamesh
1
0
1
1.5
W
Baron Samedi
TEC Pfaff
Baron Samedi
3
6
1
0.58
L
3
0
2
4
L
Xing Tian
blghnblgn
Xing Tian
1
4
0
0.25
L
Danzaburou
codcrazy1656
Danzaburou
0
1
1
0.5
W
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,524
Damage
11,111
23,919
Taken
27,443
8,546
Mitigated
10,415
4,501
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,397
293
193
1,132
6,658
2,124
893
748
5,910
0
18,738
W
5,939
1,691
0
1,940
4,483
1,134
4,644
547
3,936
28,392
0
L
Bellona
JaGGeN_SaMa
Bellona
3,484
975
0
1,354
8,269
3,716
0
4,060
3,935
0
22,845
W
Gilgamesh
Juicepouwch
Gilgamesh
3,052
447
0
366
4,750
2,248
451
0
4,750
0
18,657
L
Gilgamesh
Pine9194
Gilgamesh
1,697
369
0
67
6,026
2,040
390
283
5,743
0
18,377
W
Baron Samedi
TEC Pfaff
Baron Samedi
3,425
548
84
753
6,309
2,594
68
191
6,118
11,978
0
L
4,444
564
0
2,829
7,069
2,272
0
1,762
5,267
0
30,873
L
Xing Tian
blghnblgn
Xing Tian
1,486
449
0
168
5,012
2,108
0
3,124
1,828
4,445
0
L
Danzaburou
codcrazy1656
Danzaburou
0
0
0
18
1,067
279
0
432
595
0
1,528
W
Merlin
711
328
0
33
1,719
446
1,067
0
1,719
19,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,148
Gold Earned
25,390
187
Minions Killed
160
0
Camps Cleared
0
995,517
Distance Traveled
846,902
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,677
516
36
3
0
209,113
4
W
Sol
6,421
584
48
4
0
204,447
0
L
Bellona
5,434
494
44
4
0
237,797
0
W
Gilgamesh
5,380
489
45
4
0
230,661
0
L
Gilgamesh
5,240
476
40
4
0
232,041
0
W
Baron Samedi
5,541
504
22
2
0
178,812
0
L
Thor
6,368
579
68
6
0
200,130
0
L
Xing Tian
4,547
413
5
0
0
145,008
2
L
Danzaburou
3,801
346
3
0
0
31,926
0
W
Merlin
5,129
466
36
3
0
172,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role