Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Daancaal
Fenrir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
Tollito
Artemis
Level 38
God Stats
44W - 55L
1,531 SR
Queue Stats
128W - 133L
1,578 Elo+
Party 2
Nike
Nike
laramalml
Nike
Level 12
God Stats
11W - 13L
1,458 SR
Queue Stats
12W - 14L
1,460 Elo+
Party 2
Olorun
Olorun
teke286
Olorun
Level 8
God Stats
0W - 3L
1,294 SR
Queue Stats
15W - 22L
1,528 Elo+
Party 2
Team Averages
Level 40
1,457 SR
1,513 Elo+

VS

Team Averages
Level 18
1,411 SR
1,336 Elo+
Olorun
Olorun
Duchez5636
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,445 Elo+
Party 1
Izanami
Izanami
Rayo2424
Izanami
Level 25
God Stats
6W - 7L
1,465 SR
Queue Stats
78W - 90L
1,335 Elo+
Party 1
Chang'e
Chang'e
TonyB2208
Chang'e
Level 16
God Stats
1W - 0L
1,248 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Horus
Horus
Tornadoboy5996
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,106 Elo+
Solo
Thanatos
Thanatos
Traith24
Thanatos
Level 20
God Stats
5W - 1L
1,343 SR
Queue Stats
123W - 151L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 0 / 9
5,969
597
3,992
5,412
2,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Daancaal
Fenrir
9
4 / 2 / 6
6,039
604
3,844
7,829
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Tollito
Artemis
10
4 / 0 / 3
5,857
586
6,695
6,595
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
10
1 / 0 / 4
6,023
602
2,480
3,382
1,695
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
teke286
Olorun
10
6 / 0 / 4
5,980
598
2,769
2,998
988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Duchez5636
Olorun
7
0 / 4 / 0
4,733
473
1,705
5,039
2,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Rayo2424
Izanami
7
1 / 3 / 0
4,843
484
3,844
6,664
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
TonyB2208
Chang'e
7
0 / 4 / 1
4,521
452
2,514
5,918
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

4
1 / 3 / 0
4,009
401
375
2,231
920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thanatos
Traith24
Thanatos
7
0 / 4 / 0
4,690
469
1,322
6,219
1,520
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
17
Kills
2
2
Deaths
18
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
0
9
6.5
L
Fenrir
Daancaal
Fenrir
4
2
6
3.5
W
Olorun
Duchez5636
Olorun
0
4
0
0
W
Izanami
Rayo2424
Izanami
1
3
0
0.33
L
Artemis
Tollito
Artemis
4
0
3
5.5
W
Chang'e
TonyB2208
Chang'e
0
4
1
0.13
W
1
3
0
0.33
W
Thanatos
Traith24
Thanatos
0
4
0
0
L
Nike
1
0
4
3
L
Olorun
teke286
Olorun
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,780
Damage
9,760
26,216
Taken
26,071
9,875
Mitigated
7,480
13,298
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,992
989
1,713
2,268
5,412
2,683
564
1,445
3,757
19,423
0
L
Fenrir
Daancaal
Fenrir
3,844
1,252
0
3,895
7,829
2,333
0
591
7,236
0
17,905
W
Olorun
Duchez5636
Olorun
1,705
308
162
700
5,039
2,522
494
2,130
2,909
18,539
0
W
Izanami
Rayo2424
Izanami
3,844
2,703
0
726
6,664
1,314
0
1,680
4,984
0
18,547
L
Artemis
Tollito
Artemis
6,695
3,803
23
3,494
6,595
2,176
930
876
5,615
0
28,934
W
Chang'e
TonyB2208
Chang'e
2,514
402
412
2,110
5,918
1,204
125
1,407
4,511
9,385
0
W
375
303
0
10
2,231
920
0
323
1,908
0
3,369
W
Thanatos
Traith24
Thanatos
1,322
0
0
2,330
6,219
1,520
108
1,712
4,507
0
14,902
L
Nike
2,480
236
0
250
3,382
1,695
260
195
3,159
3,359
22,915
L
Olorun
teke286
Olorun
2,769
1,057
269
1,386
2,998
988
1,932
766
2,230
20,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,868
Gold Earned
22,796
216
Minions Killed
148
0
Camps Cleared
0
886,436
Distance Traveled
818,064
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,969
597
30
3
0
200,316
2
L
Fenrir
6,039
604
47
5
0
165,811
0
W
Olorun
4,733
473
35
4
0
175,792
1
W
Izanami
4,843
484
33
3
0
167,233
1
L
Artemis
5,857
586
46
5
0
155,052
1
W
Chang'e
4,521
452
32
3
0
189,655
0
W
Horus
4,009
401
4
0
0
87,655
0
W
Thanatos
4,690
469
44
4
0
197,729
0
L
Nike
6,023
602
57
6
0
188,263
3
L
Olorun
5,980
598
36
4
0
176,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role