Player Matchup

Ne Zha
Ne Zha
Crenicle
Ne Zha
Level 112
God Stats
4W - 1L
1,723 SR
Queue Stats
70W - 62L
1,614 Elo+
Party 2
Fafnir
Fafnir
IamRepanda
Fafnir
Level 138
God Stats
1W - 0L
1,285 SR
Queue Stats
25W - 24L
1,619 Elo+
Party 2
Kukulkan
Kukulkan
YouriBaas
Kukulkan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,563 Elo+
Solo
Chronos
Chronos
ZElkin8
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
trimble311
Gilgamesh
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 138
1,502 SR
1,559 Elo+

VS

Team Averages
Level 109
1,653 SR
1,628 Elo+
Fenrir
Fenrir
EatdehD
Fenrir
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 80L
1,633 Elo+
Party 1
Sol
Sol
FredzS
Sol
Level 146
God Stats
1W - 3L
1,899 SR
Queue Stats
75W - 78L
1,729 Elo+
Party 1
Chaac
Chaac
Lorcas
Chaac
Level 105
God Stats
18W - 11L
1,793 SR
Queue Stats
41W - 33L
1,627 Elo+
Party 1
Izanami
Izanami
Wurrari
Izanami
Level 57
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ymir
Ymir
irondad
Ymir
Level 108
God Stats
10W - 15L
1,570 SR
Queue Stats
55W - 42L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Crenicle
Ne Zha
20
6 / 5 / 6
13,759
550
16,880
23,501
11,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
IamRepanda
Fafnir
18
4 / 3 / 12
13,236
529
6,889
19,742
26,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
YouriBaas
Kukulkan
20
6 / 5 / 12
15,127
605
23,356
14,692
7,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
ZElkin8
Chronos
20
4 / 5 / 7
14,646
586
19,417
22,448
11,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
trimble311
Gilgamesh
20
12 / 3 / 8
16,232
649
26,056
26,913
25,101
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EatdehD
Fenrir
20
7 / 9 / 5
12,760
510
13,445
29,812
16,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
FredzS
Sol
18
1 / 6 / 7
11,999
480
13,433
18,128
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Lorcas
Chaac
19
2 / 8 / 7
12,325
493
15,537
25,950
27,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Wurrari
Izanami
18
2 / 5 / 4
11,923
477
10,095
17,827
5,062
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
irondad
Ymir
20
9 / 4 / 5
13,388
536
18,446
25,238
22,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
49
32
Kills
21
21
Deaths
32
45
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Crenicle
Ne Zha
6
5
6
1.8
L
Fenrir
EatdehD
Fenrir
7
9
5
1.06
L
Sol
FredzS
Sol
1
6
7
0.75
W
Fafnir
IamRepanda
Fafnir
4
3
12
3.33
L
Chaac
Lorcas
Chaac
2
8
7
0.69
L
Izanami
Wurrari
Izanami
2
5
4
0.8
W
Kukulkan
YouriBaas
Kukulkan
6
5
12
2.4
W
Chronos
ZElkin8
Chronos
4
5
7
1.5
L
Ymir
irondad
Ymir
9
4
5
2.88
W
Gilgamesh
trimble311
Gilgamesh
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,598
Damage
70,956
107,296
Taken
116,955
81,724
Mitigated
79,716
30,688
Healing
28,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Crenicle
Ne Zha
16,880
5,214
0
9,284
23,501
11,071
1,468
8,779
14,722
0
109,194
L
Fenrir
EatdehD
Fenrir
13,445
3,338
0
10,414
29,812
16,426
0
11,951
17,557
0
92,143
L
Sol
FredzS
Sol
13,433
2,845
0
5,419
18,128
7,468
0
7,889
10,164
77,277
4,035
W
Fafnir
IamRepanda
Fafnir
6,889
2,129
0
5,973
19,742
26,557
502
5,411
14,331
21,386
0
L
Chaac
Lorcas
Chaac
15,537
2,994
0
6,744
25,950
27,952
720
6,422
18,854
0
77,445
L
Izanami
Wurrari
Izanami
10,095
6,483
0
3,736
17,827
5,062
800
11,278
6,499
0
87,505
W
Kukulkan
YouriBaas
Kukulkan
23,356
2,430
0
1,971
14,692
7,201
1,336
3,124
11,568
122,916
0
W
Chronos
ZElkin8
Chronos
19,417
8,217
0
7,958
22,448
11,794
5,177
5,651
16,797
122,808
5,912
L
Ymir
irondad
Ymir
18,446
2,972
247
2,266
25,238
22,808
0
12,657
12,446
62,317
0
W
Gilgamesh
trimble311
Gilgamesh
26,056
7,801
0
5,502
26,913
25,101
1,506
10,363
16,550
1,008
114,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,000
Gold Earned
62,395
745
Minions Killed
676
0
Camps Cleared
0
2,363,427
Distance Traveled
2,189,227
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,759
550
151
6
0
480,725
0
L
Fenrir
12,760
510
122
5
0
477,475
2
L
Sol
11,999
480
148
6
0
413,589
8
W
Fafnir
13,236
529
14
1
0
495,684
1
L
Chaac
12,325
493
154
6
0
417,063
5
L
Izanami
11,923
477
172
7
0
448,235
5
W
Kukulkan
15,127
605
215
9
0
477,498
9
W
Chronos
14,646
586
194
8
0
437,509
6
L
Ymir
13,388
536
80
3
0
432,865
7
W
Gilgamesh
16,232
649
171
7
0
472,011
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role