Player Matchup

Cerberus
Cerberus
AleLifeWs
Cerberus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
Heavi26
Mercury
Level 151
God Stats
2W - 1L
1,489 SR
Queue Stats
78W - 62L
1,609 Elo+
Party 4
Vulcan
Vulcan
Kitsuno
Vulcan
Level 124
God Stats
3W - 11L
1,547 SR
Queue Stats
428W - 416L
1,510 Elo+
Party 3
Discordia
Discordia
cbunz
Discordia
Level 25
God Stats
78W - 72L
1,531 SR
Queue Stats
150W - 145L
1,513 Elo+
Party 3
Anhur
Anhur
jorgitoppp8
Anhur
Level 46
God Stats
0W - 1L
1,557 SR
Queue Stats
2W - 4L
1,417 Elo+
Party 4
Team Averages
Level 73
1,525 SR
1,510 Elo+

VS

Team Averages
Level 65
1,544 SR
1,550 Elo+
Gilgamesh
Gilgamesh
Dahiana
Gilgamesh
Level 40
God Stats
8W - 5L
1,602 SR
Queue Stats
34W - 34L
1,443 Elo+
Party 2
Agni
Agni
MikeFeesh
Agni
Level 126
God Stats
2W - 0L
1,213 SR
Queue Stats
61W - 44L
1,662 Elo+
Party 1
Nike
Nike
Z--Gogeta
Nike
Level 37
God Stats
3W - 0L
1,828 SR
Queue Stats
47W - 45L
1,470 Elo+
Party 2
Awilix
Awilix
embocadura
Awilix
Level 28
God Stats
2W - 0L
1,275 SR
Queue Stats
66W - 50L
1,449 Elo+
Party 1
Sol
Sol
kennosaurusrex
Sol
Level 95
God Stats
2W - 1L
1,801 SR
Queue Stats
79W - 37L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AleLifeWs
Cerberus
16
2 / 4 / 10
10,316
645
15,031
21,935
20,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Heavi26
Mercury
18
6 / 5 / 7
11,611
726
12,643
16,846
7,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Kitsuno
Vulcan
18
4 / 3 / 5
10,993
687
12,706
11,520
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
cbunz
Discordia
18
2 / 3 / 7
10,986
687
12,874
11,677
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 5 / 3
11,229
702
7,576
15,636
6,699
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dahiana
Gilgamesh
19
3 / 3 / 8
12,289
768
7,754
14,395
15,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
20
7 / 2 / 8
13,703
856
19,551
11,995
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
18
1 / 3 / 9
10,992
687
5,595
17,035
14,059
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Awilix
embocadura
Awilix
14
0 / 11 / 7
9,401
588
3,499
15,858
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 1 / 8
14,214
888
28,896
21,824
8,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
60
20
Kills
20
20
Deaths
20
32
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AleLifeWs
Cerberus
2
4
10
1.75
W
Gilgamesh
Dahiana
Gilgamesh
3
3
8
2.33
L
Mercury
Heavi26
Mercury
6
5
7
1.9
L
Vulcan
Kitsuno
Vulcan
4
3
5
2.17
W
Agni
7
2
8
5.5
W
Nike
1
3
9
1.83
L
Discordia
cbunz
Discordia
2
3
7
1.83
W
Awilix
embocadura
Awilix
0
11
7
0.32
L
6
5
3
1.5
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,830
Damage
65,295
77,614
Taken
81,107
44,419
Mitigated
48,927
11,205
Healing
22,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AleLifeWs
Cerberus
15,031
533
512
6,108
21,935
20,666
0
13,139
8,556
34,599
0
W
Gilgamesh
Dahiana
Gilgamesh
7,754
898
1,725
2,289
14,395
15,769
76
7,635
6,450
0
39,259
L
Mercury
Heavi26
Mercury
12,643
4,214
0
929
16,846
7,273
165
9,958
6,852
0
37,928
L
Vulcan
Kitsuno
Vulcan
12,706
3,459
0
874
11,520
5,257
590
6,849
4,615
52,314
0
W
Agni
19,551
2,224
0
2,624
11,995
4,536
2,096
5,331
6,406
60,819
0
W
Nike
5,595
505
0
1,274
17,035
14,059
816
6,638
10,213
0
27,454
L
Discordia
cbunz
Discordia
12,874
375
0
684
11,677
4,524
0
7,552
3,968
46,767
0
W
Awilix
embocadura
Awilix
3,499
888
0
73
15,858
5,803
202
8,060
7,504
0
9,889
L
7,576
2,953
0
2,098
15,636
6,699
810
10,759
4,796
0
22,913
W
28,896
10,880
0
14,700
21,824
8,760
3,629
12,069
9,433
95,669
3,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,135
Gold Earned
60,599
371
Minions Killed
400
7
Camps Cleared
11
1,463,832
Distance Traveled
1,536,965
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,316
645
63
4
1
267,969
3
W
Gilgamesh
12,289
768
70
4
1
333,659
3
L
Mercury
11,611
726
64
4
2
333,193
4
L
Vulcan
10,993
687
107
7
2
301,211
3
W
Agni
13,703
856
100
6
2
312,582
1
W
Nike
10,992
687
70
4
0
313,831
2
L
Discordia
10,986
687
92
6
1
295,032
2
W
Awilix
9,401
588
16
1
0
273,902
0
L
Anhur
11,229
702
45
3
1
266,427
3
W
Sol
14,214
888
144
9
8
302,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role