Player Matchup

Gilgamesh
Gilgamesh
Prisonerofdeath
Gilgamesh
Level 83
God Stats
3W - 1L
1,759 SR
Queue Stats
102W - 118L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PuyallupNation
Tsukuyomi
Level 29
God Stats
22W - 22L
1,549 SR
Queue Stats
120W - 149L
1,470 Elo+
Party 2
Ra
Ra
leolibertad2007
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Solo
Team Averages
Level 39
1,603 SR
1,530 Elo+

VS

Team Averages
Level 58
1,618 SR
1,557 Elo+
Raijin
Raijin
Coltonmw
Raijin
Level 6
God Stats
3W - 6L
1,393 SR
Queue Stats
3W - 8L
1,291 Elo+
Solo
King Arthur
King Arthur
Ttyls
King Arthur
Level 29
God Stats
26W - 15L
1,730 SR
Queue Stats
275W - 182L
1,653 Elo+
Party 1
Neith
Neith
Withyr
Neith
Level 139
God Stats
6W - 2L
1,730 SR
Queue Stats
307W - 175L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Prisonerofdeath
Gilgamesh
14
4 / 6 / 4
10,311
644
11,927
15,442
9,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
PuyallupNation
Tsukuyomi
14
3 / 5 / 2
9,942
621
9,209
12,260
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 11 / 3
9,034
565
5,238
13,291
4,342
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Coltonmw
Raijin
13
2 / 8 / 10
10,358
647
3,463
12,121
2,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Ttyls
King Arthur
16
13 / 0 / 8
12,903
806
15,276
14,511
10,854
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Withyr
Neith
15
7 / 1 / 12
12,543
784
14,465
8,255
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
22
22
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Raijin
Coltonmw
Raijin
2
8
10
0.88
L
Gilgamesh
Prisonerofdeath
Gilgamesh
4
6
4
1
L
Tsukuyomi
PuyallupNation
Tsukuyomi
3
5
2
0.8
W
King Arthur
Ttyls
King Arthur
13
0
8
17
W
Neith
Withyr
Neith
7
1
12
13
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,374
Damage
33,204
40,993
Taken
34,887
17,926
Mitigated
16,289
3,039
Healing
10,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Coltonmw
Raijin
3,463
918
0
568
12,121
2,860
881
2,315
9,806
19,001
0
L
Gilgamesh
Prisonerofdeath
Gilgamesh
11,927
2,123
0
1,742
15,442
9,237
44
1,137
14,305
0
48,971
L
Tsukuyomi
PuyallupNation
Tsukuyomi
9,209
2,055
0
384
12,260
4,347
0
760
11,500
0
38,391
W
King Arthur
Ttyls
King Arthur
15,276
782
0
5,274
14,511
10,854
218
2,015
12,496
95
50,728
W
Neith
Withyr
Neith
14,465
7,587
0
4,315
8,255
2,575
2,379
949
7,306
0
73,629
L
5,238
903
399
514
13,291
4,342
0
1,793
11,498
27,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
35,804
146
Minions Killed
193
0
Camps Cleared
0
757,093
Distance Traveled
830,171
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,358
647
35
2
0
254,003
0
L
Gilgamesh
10,311
644
65
4
0
293,521
2
L
Tsukuyomi
9,942
621
48
3
0
297,082
2
W
King Arthur
12,903
806
63
4
0
302,768
0
W
Neith
12,543
784
95
6
0
273,400
1
L
Ra
9,034
565
33
2
0
166,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role