Player Matchup

Hera
Hera
Arirrail
Hera
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 103L
1,304 Elo+
Solo
Nemesis
Nemesis
Courgette hugo
Nemesis
Level 18
God Stats
0W - 2L
1,257 SR
Queue Stats
19W - 32L
1,262 Elo+
Solo
Yemoja
Yemoja
Legulas777
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
TSM_yolo345pro
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
alipikanto
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Solo
Team Averages
Level 8
1,451 SR
1,413 Elo+

VS

Team Averages
Level 21
1,428 SR
1,324 Elo+
Rama
Rama
Adritorgon
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BeautifulDeathe
Horus
Level 15
God Stats
7W - 15L
1,019 SR
Queue Stats
11W - 23L
1,154 Elo+
Party 1
Hades
Hades
Mithraxin
Hades
Level 18
God Stats
11W - 17L
1,387 SR
Queue Stats
46W - 55L
1,284 Elo+
Party 1
Loki
Loki
naarky
Loki
Level 22
God Stats
15W - 14L
1,604 SR
Queue Stats
32W - 44L
1,357 Elo+
Party 1
Gilgamesh
Gilgamesh
peaky_order8
Gilgamesh
Level 23
God Stats
40W - 27L
1,631 SR
Queue Stats
76W - 80L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
4 / 12 / 3
7,272
485
12,220
13,266
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 13 / 3
5,597
373
1,888
14,037
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Legulas777
Yemoja
9
1 / 11 / 5
7,002
467
2,629
15,472
11,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 10 / 6
7,843
523
13,127
12,000
4,737
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
alipikanto
Cu Chulainn
8
2 / 7 / 1
6,406
427
2,036
8,025
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
17 / 3 / 5
9,222
615
12,626
12,834
4,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 4 / 20
7,469
498
3,769
11,651
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
Mithraxin
Hades
13
8 / 2 / 17
8,569
571
12,221
9,894
4,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
naarky
Loki
14
14 / 0 / 12
9,137
609
12,442
9,522
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
peaky_order8
Gilgamesh
14
11 / 3 / 14
9,173
612
11,074
13,364
7,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
121
11
Kills
53
53
Deaths
12
18
Assists
68
Player
Kills
Deaths
Assists
KDA
W
17
3
5
6.5
L
Hera
4
12
3
0.46
W
3
4
20
3.25
L
0
13
3
0.12
L
Yemoja
Legulas777
Yemoja
1
11
5
0.32
W
Hades
Mithraxin
Hades
8
2
17
8.25
L
4
10
6
0.7
L
Cu Chulainn
alipikanto
Cu Chulainn
2
7
1
0.36
W
Loki
naarky
Loki
14
0
12
20
W
Gilgamesh
peaky_order8
Gilgamesh
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,900
Damage
52,132
62,800
Taken
57,265
29,126
Mitigated
27,683
3,864
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,626
10,314
231
6,769
12,834
4,492
622
4,196
8,408
0
38,820
L
Hera
12,220
3,736
188
789
13,266
4,047
0
2,940
10,326
28,422
0
W
3,769
1,723
1,304
1,831
11,651
7,195
743
2,330
9,107
0
20,672
L
1,888
393
0
1,131
14,037
4,407
206
3,142
10,895
0
13,372
L
Yemoja
Legulas777
Yemoja
2,629
1,659
616
564
15,472
11,500
288
3,275
12,197
11,384
0
W
Hades
Mithraxin
Hades
12,221
2,230
364
4,561
9,894
4,804
943
3,183
6,429
41,831
0
L
13,127
6,670
0
522
12,000
4,737
0
2,078
9,922
0
32,284
L
Cu Chulainn
alipikanto
Cu Chulainn
2,036
799
0
54
8,025
4,435
302
786
7,239
0
9,041
W
Loki
naarky
Loki
12,442
3,121
0
4,412
9,522
3,734
368
2,622
6,812
0
40,890
W
Gilgamesh
peaky_order8
Gilgamesh
11,074
3,154
0
1,107
13,364
7,458
2,302
1,638
11,660
0
43,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,120
Gold Earned
43,570
145
Minions Killed
299
0
Camps Cleared
0
1,160,128
Distance Traveled
1,387,034
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,222
615
50
3
0
260,619
0
L
Hera
7,272
485
42
3
0
216,860
1
W
Horus
7,469
498
26
2
0
277,791
2
L
Nemesis
5,597
373
32
2
0
239,944
0
L
Yemoja
7,002
467
13
1
0
252,963
0
W
Hades
8,569
571
77
5
0
247,871
0
L
Artemis
7,843
523
43
3
0
223,241
5
L
Cu Chulainn
6,406
427
15
1
0
227,120
0
W
Loki
9,137
609
72
5
0
316,979
0
W
Gilgamesh
9,173
612
74
5
0
283,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role