Player Matchup

Chaac
Chaac
Ironvise
Chaac
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LorelTheBison
Cthulhu
Level 103
God Stats
4W - 4L
1,649 SR
Queue Stats
104W - 41L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
Lyryan
Danzaburou
Level 149
God Stats
4W - 5L
1,488 SR
Queue Stats
376W - 416L
1,522 Elo+
Party 1
Artemis
Artemis
Miimie
Artemis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 22L
1,742 Elo+
Party 2
Mulan
Mulan
Sevegoth
Mulan
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
25W - 8L
1,778 Elo+
Party 2
Team Averages
Level 78
1,570 SR
1,617 Elo+

VS

Team Averages
Level 80
1,540 SR
1,507 Elo+
Cernunnos
Cernunnos
Cable
Cernunnos
Level 129
God Stats
13W - 9L
1,160 SR
Queue Stats
523W - 516L
1,563 Elo+
Party 3
Zeus
Zeus
Deroh
Zeus
Level 147
God Stats
1W - 0L
1,750 SR
Queue Stats
36W - 36L
1,586 Elo+
Solo
Serqet
Serqet
Wioka
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 37L
1,420 Elo+
Solo
Khepri
Khepri
thelaggg
Khepri
Level 28
God Stats
7W - 4L
1,790 SR
Queue Stats
220W - 217L
1,469 Elo+
Solo
Chaac
Chaac
РазЪЁбыватель
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ironvise
Chaac
12
0 / 5 / 8
6,910
768
3,203
12,565
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
14
1 / 3 / 11
8,017
891
5,460
11,176
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Lyryan
Danzaburou
14
4 / 1 / 7
8,111
901
7,022
6,877
3,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Miimie
Artemis
15
7 / 4 / 5
8,406
934
13,217
7,801
3,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Sevegoth
Mulan
12
1 / 4 / 9
6,977
775
5,715
10,128
7,689
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cable
Cernunnos
15
3 / 3 / 7
8,610
957
11,676
7,442
3,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
Deroh
Zeus
16
7 / 1 / 7
9,521
1,058
14,780
3,180
1,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Wioka
Serqet
13
3 / 5 / 3
8,288
921
1,831
7,451
3,378
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
thelaggg
Khepri
14
0 / 2 / 13
7,898
878
4,371
11,215
12,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 2 / 11
8,919
991
10,787
12,279
16,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
58
13
Kills
17
17
Deaths
13
40
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cable
Cernunnos
3
3
7
2.17
W
Zeus
Deroh
Zeus
7
1
7
10.5
L
Chaac
Ironvise
Chaac
0
5
8
0.8
L
Cthulhu
1
3
11
2.17
L
Danzaburou
Lyryan
Danzaburou
4
1
7
7.5
L
Artemis
Miimie
Artemis
7
4
5
2.38
L
Mulan
Sevegoth
Mulan
1
4
9
1.38
W
Serqet
Wioka
Serqet
3
5
3
0.9
W
Khepri
thelaggg
Khepri
0
2
13
3.25
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,617
Damage
43,445
48,547
Taken
41,567
30,275
Mitigated
36,848
16,995
Healing
15,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cable
Cernunnos
11,676
5,404
294
1,298
7,442
3,190
2,704
1,000
6,342
0
23,868
W
Zeus
Deroh
Zeus
14,780
148
1,723
802
3,180
1,552
1,148
603
2,527
27,247
0
L
Chaac
Ironvise
Chaac
3,203
414
183
1,913
12,565
7,153
175
5,175
7,022
0
7,593
L
Cthulhu
5,460
133
2,062
1,447
11,176
8,764
60
3,190
7,451
10,810
0
L
Danzaburou
Lyryan
Danzaburou
7,022
1,297
2,639
2,174
6,877
3,049
559
2,808
3,338
0
19,423
L
Artemis
Miimie
Artemis
13,217
4,487
983
1,089
7,801
3,620
952
2,801
4,894
0
21,349
L
Mulan
Sevegoth
Mulan
5,715
875
2,210
2,295
10,128
7,689
0
4,244
5,664
0
7,575
W
Serqet
Wioka
Serqet
1,831
177
970
334
7,451
3,378
295
720
6,656
0
6,720
W
Khepri
thelaggg
Khepri
4,371
163
1,367
2,070
11,215
12,000
535
1,625
9,379
11,251
0
W
10,787
1,419
1,677
4,651
12,279
16,728
216
1,512
10,542
0
23,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,421
Gold Earned
43,236
79
Minions Killed
106
0
Camps Cleared
0
777,416
Distance Traveled
878,363
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,610
957
30
3
0
155,832
0
W
Zeus
9,521
1,058
36
4
0
169,126
2
L
Chaac
6,910
768
8
1
0
125,334
0
L
Cthulhu
8,017
891
9
1
0
182,154
0
L
Danzaburou
8,111
901
36
4
0
157,624
2
L
Artemis
8,406
934
25
3
0
146,510
5
L
Mulan
6,977
775
1
0
0
165,794
0
W
Serqet
8,288
921
8
1
0
174,894
0
W
Khepri
7,898
878
14
2
0
197,474
1
W
Chaac
8,919
991
18
2
0
181,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role