Player Matchup

Xing Tian
Xing Tian
Artoriuos
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
KZ_GrexX-_-
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,379 Elo+
Party 3
Apollo
Apollo
Lucaspump200
Apollo
Level 62
God Stats
17W - 22L
1,389 SR
Queue Stats
393W - 519L
1,436 Elo+
Solo
Janus
Janus
francoythiago991
Janus
Level 51
God Stats
2W - 3L
1,598 SR
Queue Stats
63W - 82L
1,417 Elo+
Party 3
Gilgamesh
Gilgamesh
lemillion73
Gilgamesh
Level 118
God Stats
29W - 14L
1,697 SR
Queue Stats
824W - 879L
1,466 Elo+
Party 2
Team Averages
Level 75
1,537 SR
1,440 Elo+

VS

Team Averages
Level 72
1,387 SR
1,364 Elo+
Pele
Pele
IvanBatBR
Pele
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 38L
1,295 Elo+
Party 1
Chiron
Chiron
Laianr
Chiron
Level 59
God Stats
1W - 2L
1,298 SR
Queue Stats
32W - 46L
1,279 Elo+
Party 1
Eset
Eset
XxRAFAHELLxX
Eset
Level 154
God Stats
0W - 2L
1,258 SR
Queue Stats
116W - 122L
1,474 Elo+
Solo
Ymir
Ymir
dodasurf
Ymir
Level 53
God Stats
4W - 9L
1,363 SR
Queue Stats
83W - 106L
1,418 Elo+
Solo
Odin
Odin
halcyon-postman
Odin
Level 47
God Stats
6W - 4L
1,515 SR
Queue Stats
97W - 124L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Artoriuos
Xing Tian
16
6 / 0 / 19
10,641
560
9,784
17,565
15,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
6
0 / 2 / 0
6,273
330
117
3,599
875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Apollo
17
7 / 6 / 15
10,656
561
14,999
14,414
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 7 / 8
8,868
467
3,285
10,263
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
lemillion73
Gilgamesh
20
19 / 1 / 8
12,673
667
19,734
18,904
12,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 10 / 6
8,485
447
6,934
18,111
6,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Laianr
Chiron
14
4 / 7 / 2
9,120
480
8,206
15,703
5,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 7 / 5
9,267
488
16,299
11,321
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
3
0 / 0 / 0
5,320
280
94
1,004
293
Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 9 / 4
8,298
437
8,001
15,230
12,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
33
Kills
15
16
Deaths
33
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Artoriuos
Xing Tian
6
0
19
15.5
L
Pele
3
10
6
0.6
W
Susano
0
2
0
0
L
Chiron
Laianr
Chiron
4
7
2
0.71
W
Apollo
7
6
15
2.42
L
4
7
5
0.93
L
Ymir
0
0
0
0
W
1
7
8
0.71
L
4
9
4
0.67
W
Gilgamesh
lemillion73
Gilgamesh
19
1
8
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,919
Damage
39,534
64,745
Taken
61,369
37,884
Mitigated
29,745
11,817
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Artoriuos
Xing Tian
9,784
948
0
2,453
17,565
15,467
818
4,816
12,383
34,582
0
L
Pele
6,934
917
0
1,606
18,111
6,584
0
4,053
13,953
0
27,520
W
Susano
117
53
0
160
3,599
875
0
0
3,599
0
8,139
L
Chiron
Laianr
Chiron
8,206
4,018
577
4,283
15,703
5,854
883
3,961
11,725
0
49,832
W
Apollo
14,999
10,546
0
2,842
14,414
6,017
994
2,136
12,144
0
83,329
L
16,299
1,070
1,311
473
11,321
4,257
119
3,049
8,192
62,526
0
L
Ymir
94
0
0
345
1,004
293
0
218
786
2,346
0
W
3,285
168
0
920
10,263
3,251
841
4,366
5,525
51,813
0
L
8,001
531
0
640
15,230
12,757
0
1,641
13,527
0
26,376
W
Gilgamesh
lemillion73
Gilgamesh
19,734
5,874
0
5,442
18,904
12,274
1,548
3,977
14,701
100
76,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,111
Gold Earned
40,490
362
Minions Killed
288
0
Camps Cleared
0
1,678,256
Distance Traveled
1,342,862
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,641
560
41
2
0
411,303
4
L
Pele
8,485
447
44
2
0
329,909
1
W
Susano
6,273
330
11
1
0
234,786
1
L
Chiron
9,120
480
74
4
0
324,346
4
W
Apollo
10,656
561
112
6
0
313,945
3
L
Eset
9,267
488
114
6
0
321,042
6
L
Ymir
5,320
280
4
0
0
35,484
0
W
Janus
8,868
467
85
4
0
332,476
2
L
Odin
8,298
437
52
3
0
332,081
1
W
Gilgamesh
12,673
667
113
6
0
385,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role