Player Matchup

Fenrir
Fenrir
JOAOPAULO777812
Fenrir
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
178W - 236L
1,299 Elo+
Solo
Danzaburou
Danzaburou
Jparcher920
Danzaburou
Level 13
God Stats
0W - 1L
1,388 SR
Queue Stats
2W - 11L
1,102 Elo+
Solo
Nox
Nox
Ruru_kaUwu
Nox
Level 23
God Stats
9W - 16L
1,460 SR
Queue Stats
334W - 342L
1,394 Elo+
Solo
Cthulhu
Cthulhu
amrafa
Cthulhu
Level 6
God Stats
0W - 1L
1,229 SR
Queue Stats
3W - 5L
1,313 Elo+
Solo
Hades
Hades
iT2 Law2on
Hades
Level 19
God Stats
61W - 77L
1,583 SR
Queue Stats
116W - 155L
1,290 Elo+
Solo
Team Averages
Level 18
1,432 SR
1,279 Elo+

VS

Team Averages
Level 28
1,444 SR
1,272 Elo+
Jormungandr
Jormungandr
DefNot007
Jormungandr
Level 27
God Stats
38W - 50L
1,412 SR
Queue Stats
52W - 75L
1,273 Elo+
Solo
Kukulkan
Kukulkan
KingCarter187
Kukulkan
Level 30
God Stats
3W - 2L
1,288 SR
Queue Stats
29W - 55L
1,158 Elo+
Solo
Gilgamesh
Gilgamesh
The_Chief_BeaN_
Gilgamesh
Level 27
God Stats
7W - 2L
1,573 SR
Queue Stats
171W - 164L
1,328 Elo+
Solo
Bacchus
Bacchus
lamer-spamer88
Bacchus
Level 28
God Stats
35W - 48L
1,445 SR
Queue Stats
112W - 134L
1,302 Elo+
Solo
Chiron
Chiron
leo_desauveterre
Chiron
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
8,163
480
5,167
15,540
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Jparcher920
Danzaburou
7
1 / 12 / 0
5,995
353
6,024
10,779
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 5 / 0
8,279
487
5,719
8,602
3,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
amrafa
Cthulhu
8
0 / 6 / 1
6,266
369
2,368
8,867
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
11
1 / 5 / 2
7,525
443
9,444
11,594
4,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DefNot007
Jormungandr
14
4 / 0 / 5
8,885
523
6,660
12,440
4,951
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
KingCarter187
Kukulkan
10
3 / 2 / 2
7,735
455
3,071
5,994
1,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
The_Chief_BeaN_
Gilgamesh
17
16 / 3 / 0
11,277
663
15,690
13,914
10,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
6 / 3 / 4
9,201
541
4,269
10,850
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
6 / 2 / 2
8,920
525
7,239
9,559
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
9
Kills
35
35
Deaths
10
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DefNot007
Jormungandr
4
0
5
6.5
L
2
7
0
0.29
L
Danzaburou
Jparcher920
Danzaburou
1
12
0
0.08
W
Kukulkan
KingCarter187
Kukulkan
3
2
2
2
L
5
5
0
1
W
Gilgamesh
The_Chief_BeaN_
Gilgamesh
16
3
0
5.33
L
Cthulhu
amrafa
Cthulhu
0
6
1
0.08
L
Hades
1
5
2
0.4
W
6
3
4
2.67
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,722
Damage
36,929
55,382
Taken
52,757
23,169
Mitigated
30,422
10,478
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DefNot007
Jormungandr
6,660
1,965
0
4,012
12,440
4,951
1,407
4,741
7,599
47,513
0
L
5,167
1,386
219
5,088
15,540
6,215
173
70
15,470
0
53,331
L
Danzaburou
Jparcher920
Danzaburou
6,024
2,817
0
364
10,779
3,192
290
4,466
6,313
0
13,854
W
Kukulkan
KingCarter187
Kukulkan
3,071
426
0
1,882
5,994
1,967
182
2,632
3,362
20,631
0
L
5,719
1,055
0
1,271
8,602
3,125
450
2,391
6,211
28,835
0
W
Gilgamesh
The_Chief_BeaN_
Gilgamesh
15,690
5,222
0
2,587
13,914
10,049
2,366
1,915
11,874
0
64,936
L
Cthulhu
amrafa
Cthulhu
2,368
432
86
470
8,867
5,970
375
2,605
6,262
14,039
0
L
Hades
9,444
286
0
2,980
11,594
4,667
519
4,468
7,126
36,831
0
W
4,269
921
0
794
10,850
10,540
1,128
4,297
6,530
26,312
0
W
7,239
3,144
245
3,018
9,559
2,915
2,303
3,648
5,861
0
30,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,228
Gold Earned
46,018
252
Minions Killed
299
0
Camps Cleared
0
1,417,264
Distance Traveled
1,603,168
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,885
523
73
4
0
313,080
0
L
Fenrir
8,163
480
91
5
0
301,945
0
L
Danzaburou
5,995
353
9
1
0
316,042
0
W
Kukulkan
7,735
455
40
2
0
267,850
4
L
Nox
8,279
487
61
4
0
271,946
4
W
Gilgamesh
11,277
663
109
6
0
340,195
5
L
Cthulhu
6,266
369
26
2
0
226,310
3
L
Hades
7,525
443
65
4
0
301,021
1
W
Bacchus
9,201
541
31
2
0
349,865
0
W
Chiron
8,920
525
46
3
0
332,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role