Player Matchup

Hera
Hera
Astro99
Hera
Level 24
God Stats
4W - 8L
1,494 SR
Queue Stats
61W - 73L
1,469 Elo+
Party 2
Ares
Ares
Luiman
Ares
Level 24
God Stats
2W - 4L
1,401 SR
Queue Stats
54W - 68L
1,446 Elo+
Party 2
Nemesis
Nemesis
TimeCrisis3
Nemesis
Level 22
God Stats
20W - 25L
1,492 SR
Queue Stats
244W - 261L
1,482 Elo+
Solo
Achilles
Achilles
VdooNeodyme
Achilles
Level 25
God Stats
5W - 6L
1,713 SR
Queue Stats
102W - 103L
1,450 Elo+
Solo
Apollo
Apollo
Wingchuun
Apollo
Level 26
God Stats
3W - 1L
1,540 SR
Queue Stats
124W - 119L
1,473 Elo+
Solo
Team Averages
Level 24
1,528 SR
1,464 Elo+

VS

Team Averages
Level 24
1,462 SR
1,415 Elo+
Set
Set
D3rFisch
Set
Level 23
God Stats
17W - 24L
1,358 SR
Queue Stats
39W - 57L
1,314 Elo+
Party 1
Sylvanus
Sylvanus
Fitzban
Sylvanus
Level 27
God Stats
7W - 7L
1,360 SR
Queue Stats
103W - 95L
1,494 Elo+
Party 1
Poseidon
Poseidon
ForMion
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 92L
1,439 Elo+
Solo
King Arthur
King Arthur
ItsHRQ
King Arthur
Level 29
God Stats
2W - 2L
1,594 SR
Queue Stats
124W - 122L
1,483 Elo+
Party 1
Skadi
Skadi
Tiriox0
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Astro99
Hera
19
6 / 8 / 3
13,190
507
23,130
17,411
7,358
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Luiman
Ares
20
2 / 0 / 10
13,013
501
8,125
16,463
16,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
TimeCrisis3
Nemesis
20
5 / 2 / 3
14,023
539
12,198
19,478
10,809
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
VdooNeodyme
Achilles
20
7 / 5 / 2
13,732
528
18,983
24,879
27,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Wingchuun
Apollo
20
3 / 1 / 6
12,534
482
18,155
22,089
11,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 4
12,439
478
11,547
20,706
13,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Fitzban
Sylvanus
16
2 / 3 / 6
10,968
422
11,752
20,893
21,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
ForMion
Poseidon
16
1 / 9 / 4
10,450
402
13,617
20,853
6,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
ItsHRQ
King Arthur
20
7 / 2 / 4
13,174
507
18,866
28,542
26,669
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Tiriox0
Skadi
16
0 / 6 / 2
9,792
377
8,959
13,346
6,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
23
Kills
16
16
Deaths
23
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
Astro99
Hera
6
8
3
0.94
L
6
3
4
2.67
L
Sylvanus
Fitzban
Sylvanus
2
3
6
1.67
L
Poseidon
ForMion
Poseidon
1
9
4
0.33
L
King Arthur
ItsHRQ
King Arthur
7
2
4
4.5
W
Ares
Luiman
Ares
2
0
10
7
W
Nemesis
TimeCrisis3
Nemesis
5
2
3
3.25
L
Skadi
Tiriox0
Skadi
0
6
2
0.17
W
Achilles
VdooNeodyme
Achilles
7
5
2
1.6
W
Apollo
Wingchuun
Apollo
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,591
Damage
64,741
100,320
Taken
104,340
74,268
Mitigated
75,884
32,879
Healing
33,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Astro99
Hera
23,130
7,096
0
680
17,411
7,358
1,602
7,490
9,921
100,897
0
L
11,547
4,089
0
5,954
20,706
13,556
0
2,924
17,702
0
76,070
L
Sylvanus
Fitzban
Sylvanus
11,752
3,026
3,894
8,151
20,893
21,973
0
8,955
11,858
40,088
0
L
Poseidon
ForMion
Poseidon
13,617
1,342
350
3,501
20,853
6,702
172
9,506
11,347
69,223
0
L
King Arthur
ItsHRQ
King Arthur
18,866
2,379
0
10,514
28,542
26,669
0
6,496
21,743
187
90,911
W
Ares
Luiman
Ares
8,125
654
0
5,489
16,463
16,554
648
4,665
11,798
40,692
0
W
Nemesis
TimeCrisis3
Nemesis
12,198
3,551
0
7,520
19,478
10,809
649
4,238
15,240
0
110,858
L
Skadi
Tiriox0
Skadi
8,959
3,559
0
939
13,346
6,984
0
3,572
9,774
0
61,894
W
Achilles
VdooNeodyme
Achilles
18,983
6,401
0
6,926
24,879
27,824
230
2,483
22,396
198
82,637
W
Apollo
Wingchuun
Apollo
18,155
9,839
0
12,264
22,089
11,723
3,133
6,650
15,439
0
134,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,492
Gold Earned
56,823
715
Minions Killed
557
0
Camps Cleared
0
2,524,040
Distance Traveled
2,264,390
35
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,190
507
150
6
0
420,021
13
L
Set
12,439
478
114
4
0
492,903
0
L
Sylvanus
10,968
422
55
2
0
446,091
1
L
Poseidon
10,450
402
112
4
0
440,876
8
L
King Arthur
13,174
507
171
7
0
487,856
2
W
Ares
13,013
501
63
2
0
522,629
3
W
Nemesis
14,023
539
177
7
0
610,204
3
L
Skadi
9,792
377
105
4
0
396,664
1
W
Achilles
13,732
528
141
5
0
504,512
8
W
Apollo
12,534
482
184
7
0
466,674
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role