Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Axhilis
He Bo
Level 108
God Stats
10W - 2L
1,756 SR
Queue Stats
697W - 676L
1,527 Elo+
Party 1
Ah Puch
Ah Puch
Bouwer078
Ah Puch
Level 69
God Stats
13W - 7L
1,674 SR
Queue Stats
105W - 94L
1,568 Elo+
Party 3
King Arthur
King Arthur
ZweiWesen
King Arthur
Level 103
God Stats
70W - 51L
1,607 SR
Queue Stats
348W - 337L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
zjellekes
Danzaburou
Level 45
God Stats
5W - 6L
1,435 SR
Queue Stats
59W - 57L
1,545 Elo+
Party 3
Team Averages
Level 88
1,594 SR
1,524 Elo+

VS

Team Averages
Level 87
1,416 SR
1,376 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
AntSwiftaaa
Hercules
Level 16
God Stats
2W - 3L
1,469 SR
Queue Stats
3W - 5L
1,283 Elo+
Party 2
Bellona
Bellona
Bobaben122
Bellona
Level 127
God Stats
4W - 2L
1,133 SR
Queue Stats
169W - 129L
1,273 Elo+
Party 2
Ymir
Ymir
ClungeHunterrr
Ymir
Level 18
God Stats
2W - 3L
1,479 SR
Queue Stats
12W - 11L
1,283 Elo+
Party 2
Apollo
Apollo
Death4652
Apollo
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 36L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 0 / 6
8,898
593
7,371
7,936
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
Axhilis
He Bo
14
2 / 3 / 10
8,097
540
6,418
6,555
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Bouwer078
Ah Puch
15
6 / 3 / 4
8,991
599
12,559
8,452
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ZweiWesen
King Arthur
16
5 / 0 / 1
9,174
612
7,291
7,659
4,049
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
zjellekes
Danzaburou
13
3 / 3 / 4
7,981
532
7,799
7,528
2,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 5 / 5
7,287
486
9,278
13,835
8,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
AntSwiftaaa
Hercules
12
0 / 3 / 0
6,293
420
2,152
8,132
9,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Bobaben122
Bellona
15
4 / 4 / 1
8,389
559
5,430
13,608
7,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 4 / 2
6,538
436
2,337
9,788
4,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Death4652
Apollo
13
3 / 3 / 4
7,571
505
3,743
11,717
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
19
Kills
9
9
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
6
6
L
Cabrakan
 
Cabrakan
2
5
5
0.9
L
Hercules
AntSwiftaaa
Hercules
0
3
0
0
W
He Bo
Axhilis
He Bo
2
3
10
2.33
L
Bellona
Bobaben122
Bellona
4
4
1
1.13
W
Ah Puch
Bouwer078
Ah Puch
6
3
4
2.67
L
0
4
2
0.25
L
Apollo
Death4652
Apollo
3
3
4
1.67
W
King Arthur
ZweiWesen
King Arthur
5
0
1
5.5
W
Danzaburou
zjellekes
Danzaburou
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,438
Damage
22,940
38,130
Taken
57,080
17,969
Mitigated
34,026
11,450
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,371
2,351
243
1,234
7,936
7,163
68
1,718
6,218
50,241
0
L
Cabrakan
 
Cabrakan
9,278
938
0
943
13,835
8,226
0
8,731
5,104
46,606
0
L
Hercules
AntSwiftaaa
Hercules
2,152
657
0
1,331
8,132
9,328
0
69
8,063
204
22,958
W
He Bo
Axhilis
He Bo
6,418
466
0
1,903
6,555
1,970
92
2,570
3,985
46,396
0
L
Bellona
Bobaben122
Bellona
5,430
1,756
0
5,134
13,608
7,579
506
5,201
8,407
0
58,084
W
Ah Puch
Bouwer078
Ah Puch
12,559
881
0
3,330
8,452
2,696
132
3,729
4,723
53,661
0
L
2,337
193
0
0
9,788
4,566
0
5,947
3,841
13,259
0
L
Apollo
Death4652
Apollo
3,743
1,428
0
4,136
11,717
4,327
0
6,400
5,317
0
37,060
W
King Arthur
ZweiWesen
King Arthur
7,291
733
0
2,237
7,659
4,049
0
1,933
5,507
0
57,527
W
Danzaburou
zjellekes
Danzaburou
7,799
4,246
0
2,503
7,528
2,091
1,008
1,802
5,701
0
43,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,141
Gold Earned
36,078
461
Minions Killed
373
0
Camps Cleared
0
1,536,754
Distance Traveled
1,436,592
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,898
593
79
5
0
337,187
0
L
Cabrakan
7,287
486
90
6
0
270,586
2
L
Hercules
6,293
420
49
3
0
288,252
0
W
He Bo
8,097
540
90
6
0
297,080
2
L
Bellona
8,389
559
136
9
0
308,285
3
W
Ah Puch
8,991
599
88
6
0
283,224
2
L
Ymir
6,538
436
14
1
0
275,201
2
L
Apollo
7,571
505
84
6
0
294,268
5
W
King Arthur
9,174
612
128
9
0
330,994
4
W
Danzaburou
7,981
532
76
5
0
288,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role