Player Matchup

Cu Chulainn
Cu Chulainn
Aa_MalipDen_aA
Cu Chulainn
Level 26
God Stats
5W - 15L
1,264 SR
Queue Stats
74W - 99L
1,262 Elo+
Party 1
Chiron
Chiron
C4lum8jnr
Chiron
Level 29
God Stats
0W - 2L
1,251 SR
Queue Stats
117W - 119L
1,419 Elo+
Solo
Chang'e
Chang'e
Dimasfantomas337
Chang'e
Level 23
God Stats
10W - 8L
1,458 SR
Queue Stats
25W - 19L
1,376 Elo+
Party 1
Da Ji
Da Ji
GeorgGer_a
Da Ji
Level 16
God Stats
2W - 2L
1,730 SR
Queue Stats
22W - 27L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
aa_Maxkonus_aa
Jormungandr
Level 27
God Stats
8W - 16L
1,211 SR
Queue Stats
98W - 147L
1,260 Elo+
Party 1
Team Averages
Level 24
1,383 SR
1,336 Elo+

VS

Team Averages
Level 23
1,666 SR
1,433 Elo+
Tsukuyomi
Tsukuyomi
Bilaldu45
Tsukuyomi
Level 24
God Stats
3W - 2L
1,570 SR
Queue Stats
60W - 59L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
Bl4zerls
Gilgamesh
Level 29
God Stats
4W - 1L
1,673 SR
Queue Stats
71W - 66L
1,430 Elo+
Party 2
Anubis
Anubis
OneFruityDon
Anubis
Level 21
God Stats
43W - 34L
1,538 SR
Queue Stats
268W - 297L
1,396 Elo+
Solo
Athena
Athena
osayimax
Athena
Level 18
God Stats
7W - 0L
1,952 SR
Queue Stats
30W - 17L
1,539 Elo+
Solo
King Arthur
King Arthur
sarutobi_saske
King Arthur
Level 22
God Stats
2W - 0L
1,596 SR
Queue Stats
15W - 17L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aa_MalipDen_aA
Cu Chulainn
15
0 / 14 / 5
10,343
357
11,820
32,102
16,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chiron
C4lum8jnr
Chiron
18
9 / 7 / 4
11,943
412
28,142
25,824
11,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 9 / 4
13,118
452
20,407
26,177
11,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
16
2 / 10 / 3
11,270
389
12,594
27,496
13,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
aa_Maxkonus_aa
Jormungandr
17
6 / 6 / 6
12,345
426
21,273
27,969
33,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bilaldu45
Tsukuyomi
16
5 / 6 / 9
12,340
426
11,494
20,486
9,673
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Bl4zerls
Gilgamesh
20
18 / 3 / 16
16,558
571
38,420
27,496
24,233
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
20
11 / 7 / 8
14,759
509
25,311
17,613
8,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
osayimax
Athena
19
7 / 3 / 16
13,831
477
12,211
28,248
30,384
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
sarutobi_saske
King Arthur
20
5 / 6 / 19
13,757
474
27,264
37,276
43,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
114
25
Kills
46
46
Deaths
25
22
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Aa_MalipDen_aA
Cu Chulainn
0
14
5
0.18
W
Tsukuyomi
Bilaldu45
Tsukuyomi
5
6
9
1.58
W
Gilgamesh
Bl4zerls
Gilgamesh
18
3
16
8.67
L
Chiron
C4lum8jnr
Chiron
9
7
4
1.57
L
8
9
4
1.11
L
Da Ji
2
10
3
0.35
W
Anubis
11
7
8
2.14
L
Jormungandr
aa_Maxkonus_aa
Jormungandr
6
6
6
1.5
W
Athena
osayimax
Athena
7
3
16
5
W
King Arthur
sarutobi_saske
King Arthur
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,236
Damage
114,700
139,568
Taken
131,119
86,140
Mitigated
115,613
33,510
Healing
26,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Aa_MalipDen_aA
Cu Chulainn
11,820
2,359
0
6,451
32,102
16,414
402
6,133
25,969
0
44,185
W
Tsukuyomi
Bilaldu45
Tsukuyomi
11,494
2,776
0
4,038
20,486
9,673
0
5,389
14,902
0
57,771
W
Gilgamesh
Bl4zerls
Gilgamesh
38,420
11,995
0
2,847
27,496
24,233
503
8,069
19,021
0
107,208
L
Chiron
C4lum8jnr
Chiron
28,142
7,940
1,188
4,901
25,824
11,177
387
7,706
18,031
0
83,900
L
20,407
1,109
3,123
6,846
26,177
11,036
106
6,066
20,111
73,106
0
L
Da Ji
12,594
3,265
0
6,344
27,496
13,811
0
5,473
22,023
0
59,452
W
Anubis
25,311
534
1,661
5,437
17,613
8,143
3,114
7,607
9,596
94,589
0
L
Jormungandr
aa_Maxkonus_aa
Jormungandr
21,273
2,591
0
4,657
27,969
33,702
0
12,059
15,910
46,715
0
W
Athena
osayimax
Athena
12,211
3,098
0
1,395
28,248
30,384
2,337
8,316
19,461
39,915
0
W
King Arthur
sarutobi_saske
King Arthur
27,264
3,373
0
10,828
37,276
43,180
1,074
10,149
26,459
0
81,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,019
Gold Earned
71,245
457
Minions Killed
516
0
Camps Cleared
0
2,294,974
Distance Traveled
2,823,908
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,343
357
71
2
0
449,959
2
W
Tsukuyomi
12,340
426
63
2
0
613,039
0
W
Gilgamesh
16,558
571
167
6
0
552,722
4
L
Chiron
11,943
412
108
4
0
453,300
0
L
Chang'e
13,118
452
134
5
0
483,640
4
L
Da Ji
11,270
389
93
3
0
470,864
1
W
Anubis
14,759
509
136
5
0
484,163
0
L
Jormungandr
12,345
426
51
2
0
437,211
0
W
Athena
13,831
477
56
2
0
651,527
6
W
King Arthur
13,757
474
94
3
0
522,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role