Player Matchup

Horus
Horus
Bronze III
Agony-War
Horus
Bronze III
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,500 MMR
Solo
Janus
Janus
Silver I
Amzour28
Janus
Silver I
Level 137
God Stats
2W - 5L
1,757 SR
Queue Stats
135W - 124L
1,566 MMR
Solo
Hun Batz
Hun Batz
Platinum V
AspirinCaptain
Hun Batz
Platinum V
Level 89
God Stats
24W - 14L
1,743 SR
Queue Stats
313W - 312L
1,533 MMR
Solo
Cernunnos
Cernunnos
Gold III
Jo651
Cernunnos
Gold III
Level 37
God Stats
0W - 2L
1,355 SR
Queue Stats
38W - 37L
1,536 MMR
Solo
Yemoja
Yemoja
Gold III
kieranlowe123
Yemoja
Gold III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 256L
1,518 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,571 SR
1,531 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,510 SR
1,516 MMR
Erlang Shen
Erlang Shen
Gold II
 
Erlang Shen
Gold II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Kuulex
Sylvanus
Gold IV
Level 139
God Stats
5W - 1L
1,478 SR
Queue Stats
86W - 82L
1,400 MMR
Party 1
Izanami
Izanami
Gold II
TheGreenArrow_0
Izanami
Gold II
Level 148
God Stats
3W - 0L
1,581 SR
Queue Stats
339W - 337L
1,564 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
bruno_silv
Cu Chulainn
Platinum II
Level 127
God Stats
53W - 44L
1,642 SR
Queue Stats
183W - 182L
1,696 MMR
Party 2
Hera
Hera
Gold III
novelocatota88
Hera
Gold III
Level 107
God Stats
1W - 1L
1,348 SR
Queue Stats
70W - 68L
1,421 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Agony-War
Horus
11
1 / 6 / 3
7,708
335
4,105
17,768
13,153
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Amzour28
Janus
17
4 / 5 / 5
10,708
466
18,444
14,018
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
18
7 / 3 / 4
11,017
479
13,984
17,269
12,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Jo651
Cernunnos
18
3 / 1 / 8
11,065
481
13,554
14,209
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 6
9,073
394
10,907
18,562
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
TiamatSetAthenaScyllaDanzaburou

VS

Bans
ApolloTyrCthulhuGuan YuGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
3 / 2 / 7
12,432
541
9,296
20,353
13,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
Kuulex
Sylvanus
16
2 / 4 / 8
10,074
438
7,681
19,668
16,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
1 / 4 / 5
11,885
517
9,217
16,290
7,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
bruno_silv
Cu Chulainn
17
7 / 3 / 8
12,234
532
17,678
26,758
18,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 3 / 9
12,295
535
21,711
13,865
5,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
16
Kills
20
20
Deaths
16
26
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
2
7
3.25
L
Horus
Agony-War
Horus
1
6
3
0.42
L
Janus
Amzour28
Janus
4
5
5
1.3
L
Hun Batz
7
3
4
3
L
Cernunnos
Jo651
Cernunnos
3
1
8
7
W
Sylvanus
Kuulex
Sylvanus
2
4
8
1.5
W
1
4
5
0.88
W
Cu Chulainn
bruno_silv
Cu Chulainn
7
3
8
3.67
L
1
5
6
0.8
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,994
Damage
65,583
81,826
Taken
96,934
49,617
Mitigated
62,301
21,927
Healing
40,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,296
5,681
0
9,267
20,353
13,989
0
4,429
15,794
0
102,553
L
Horus
Agony-War
Horus
4,105
2,350
692
2,132
17,768
13,153
0
6,374
11,204
0
15,220
L
Janus
Amzour28
Janus
18,444
991
120
2,863
14,018
4,637
0
5,478
8,296
81,402
0
L
Hun Batz
13,984
2,184
0
4,124
17,269
12,312
0
6,013
11,058
0
86,763
L
Cernunnos
Jo651
Cernunnos
13,554
6,346
0
5,732
14,209
6,441
0
4,808
9,327
0
87,858
W
Sylvanus
Kuulex
Sylvanus
7,681
1,004
7,957
9,518
19,668
16,292
415
7,491
12,005
28,546
0
W
9,217
6,234
0
3,488
16,290
7,333
6,955
4,177
12,003
0
102,533
W
Cu Chulainn
bruno_silv
Cu Chulainn
17,678
2,946
0
8,028
26,758
18,935
60
7,875
18,597
3,806
66,482
L
10,907
1,113
2,036
4,228
18,562
13,074
0
7,774
10,552
33,490
0
W
21,711
3,787
109
2,027
13,865
5,752
652
4,427
9,184
88,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,571
Gold Earned
58,920
512
Minions Killed
605
0
Camps Cleared
0
2,015,451
Distance Traveled
2,046,707
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,432
541
152
7
0
469,921
5
L
Horus
7,708
335
32
1
0
333,140
6
L
Janus
10,708
466
150
7
0
416,305
7
L
Hun Batz
11,017
479
138
6
0
496,040
2
L
Cernunnos
11,065
481
154
7
0
408,761
2
W
Sylvanus
10,074
438
44
2
0
378,744
9
W
Izanami
11,885
517
166
7
0
336,152
7
W
Cu Chulainn
12,234
532
105
5
0
442,338
4
L
Yemoja
9,073
394
38
2
0
361,205
2
W
Hera
12,295
535
138
6
0
419,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role