Player Matchup

Janus
Janus
CertifiedDumbuss
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Flux Equionx IV
Gilgamesh
Level 97
God Stats
1W - 1L
1,728 SR
Queue Stats
25W - 23L
1,404 Elo+
Solo
Cthulhu
Cthulhu
Nightmare4617
Cthulhu
Level 29
God Stats
2W - 6L
1,438 SR
Queue Stats
16W - 31L
1,319 Elo+
Solo
Mercury
Mercury
PsykoDraggin
Mercury
Level 77
God Stats
12W - 14L
1,572 SR
Queue Stats
77W - 85L
1,398 Elo+
Solo
Fafnir
Fafnir
Sonny_Bunni
Fafnir
Level 44
God Stats
18W - 13L
1,567 SR
Queue Stats
136W - 131L
1,393 Elo+
Solo
Team Averages
Level 62
1,561 SR
1,403 Elo+

VS

Team Averages
Level 92
1,457 SR
1,564 Elo+
Gilgamesh
Gilgamesh
Deathsflame613
Gilgamesh
Level 155
God Stats
9W - 8L
1,618 SR
Queue Stats
138W - 108L
1,559 Elo+
Party 1
Ymir
Ymir
Skinny Brian
Ymir
Level 15
God Stats
1W - 1L
1,203 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Janus
Janus
SwimAlloy991575
Janus
Level 65
God Stats
1W - 0L
1,454 SR
Queue Stats
43W - 41L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
Twiisted Aim
Jing Wei
Level 76
God Stats
2W - 2L
1,452 SR
Queue Stats
141W - 136L
1,596 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vGODSLAYERv
Tsukuyomi
Level 149
God Stats
4W - 1L
1,558 SR
Queue Stats
125W - 107L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 10
11,032
788
15,813
8,429
3,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Flux Equionx IV
Gilgamesh
15
4 / 7 / 8
9,924
709
18,088
16,264
13,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
17
6 / 4 / 6
10,598
757
10,954
13,220
11,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
PsykoDraggin
Mercury
15
1 / 3 / 6
8,854
632
4,274
11,252
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
16
3 / 6 / 12
10,722
766
10,028
20,328
25,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deathsflame613
Gilgamesh
18
8 / 3 / 12
12,367
883
17,646
15,003
13,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 4 / 5
8,983
642
1,911
14,945
10,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 7 / 7
9,382
670
7,306
10,182
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Twiisted Aim
Jing Wei
17
4 / 3 / 11
10,927
781
7,151
10,950
4,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
vGODSLAYERv
Tsukuyomi
19
10 / 3 / 9
13,572
969
23,539
17,780
7,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
67
20
Kills
23
23
Deaths
20
42
Assists
44
Player
Kills
Deaths
Assists
KDA
L
6
3
10
3.67
W
Gilgamesh
Deathsflame613
Gilgamesh
8
3
12
4.67
L
Gilgamesh
Flux Equionx IV
Gilgamesh
4
7
8
1.14
L
Cthulhu
6
4
6
2.25
L
Mercury
PsykoDraggin
Mercury
1
3
6
1.33
W
0
4
5
0.63
L
Fafnir
3
6
12
1.5
W
1
7
7
0.64
W
Jing Wei
Twiisted Aim
Jing Wei
4
3
11
3.17
W
Tsukuyomi
vGODSLAYERv
Tsukuyomi
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,157
Damage
57,553
69,493
Taken
68,860
58,679
Mitigated
39,853
16,046
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,813
156
0
1,571
8,429
3,341
225
1,368
6,987
42,272
0
W
Gilgamesh
Deathsflame613
Gilgamesh
17,646
5,791
0
855
15,003
13,278
1,235
5,126
9,775
0
33,799
L
Gilgamesh
Flux Equionx IV
Gilgamesh
18,088
4,072
0
803
16,264
13,530
966
2,074
14,082
0
32,702
L
Cthulhu
10,954
103
1,434
1,014
13,220
11,970
453
1,778
11,331
28,435
0
L
Mercury
PsykoDraggin
Mercury
4,274
1,595
0
3,300
11,252
4,468
0
1,323
9,907
0
24,239
W
1,911
137
155
1,014
14,945
10,539
963
7,466
7,257
14,157
0
L
Fafnir
10,028
1,920
1,665
6,259
20,328
25,370
92
2,441
17,717
24,217
0
W
7,306
463
0
525
10,182
3,731
820
8,687
1,297
31,448
0
W
Jing Wei
Twiisted Aim
Jing Wei
7,151
5,260
962
3,390
10,950
4,460
1,815
6,059
4,709
0
31,946
W
Tsukuyomi
vGODSLAYERv
Tsukuyomi
23,539
3,435
0
2,763
17,780
7,845
246
8,761
8,841
0
54,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,130
Gold Earned
55,231
256
Minions Killed
292
6
Camps Cleared
8
1,292,103
Distance Traveled
1,306,447
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,032
788
81
6
1
274,701
0
W
Gilgamesh
12,367
883
34
2
0
273,739
2
L
Gilgamesh
9,924
709
47
3
2
239,966
1
L
Cthulhu
10,598
757
52
4
0
271,503
0
L
Mercury
8,854
632
44
3
2
275,164
0
W
Ymir
8,983
642
33
2
0
239,101
2
L
Fafnir
10,722
766
32
2
1
230,769
1
W
Janus
9,382
670
87
6
0
233,424
1
W
Jing Wei
10,927
781
56
4
5
274,473
2
W
Tsukuyomi
13,572
969
82
6
3
285,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role