Player Matchup

Neith
Neith
C0MAxEDDIE
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Camuss27
Yemoja
Level 29
God Stats
4W - 4L
1,398 SR
Queue Stats
73W - 96L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
DontRUNbabe
Gilgamesh
Level 7
God Stats
3W - 1L
1,327 SR
Queue Stats
17W - 14L
1,530 Elo+
Solo
Guan Yu
Guan Yu
ELaxmelachupa
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,500 Elo+
Party 1
Sol
Sol
SpiritBunny12
Sol
Level 26
God Stats
7W - 9L
1,827 SR
Queue Stats
91W - 71L
1,571 Elo+
Solo
Team Averages
Level 15
1,510 SR
1,495 Elo+

VS

Team Averages
Level 25
1,690 SR
1,598 Elo+
Ao Kuang
Ao Kuang
JammiesWammies
Ao Kuang
Level 18
God Stats
14W - 7L
1,807 SR
Queue Stats
32W - 25L
1,576 Elo+
Party 2
Agni
Agni
Monseñor
Agni
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 58L
1,493 Elo+
Solo
Athena
Athena
Saltybear121
Athena
Level 18
God Stats
19W - 11L
1,636 SR
Queue Stats
38W - 28L
1,560 Elo+
Party 2
Amaterasu
Amaterasu
blitzwave46
Amaterasu
Level 59
God Stats
14W - 8L
1,700 SR
Queue Stats
31W - 17L
1,615 Elo+
Party 2
Neith
Neith
tankoban
Neith
Level 9
God Stats
4W - 5L
1,806 SR
Queue Stats
15W - 8L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 2 / 3
7,482
534
10,690
12,309
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Camuss27
Yemoja
12
3 / 3 / 2
7,634
545
4,389
7,842
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
DontRUNbabe
Gilgamesh
17
10 / 0 / 1
10,090
721
8,493
8,394
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
14
2 / 2 / 4
8,049
575
6,562
10,889
6,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
0 / 2 / 8
8,238
588
3,000
7,880
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
6 / 3 / 3
7,702
550
7,486
9,820
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
12
2 / 6 / 1
7,146
510
6,380
7,816
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
10
0 / 2 / 3
6,305
450
3,923
11,152
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
blitzwave46
Amaterasu
11
1 / 5 / 0
6,492
464
5,385
9,967
4,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
tankoban
Neith
10
0 / 2 / 2
5,568
398
5,387
7,649
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
18
Kills
9
9
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
3
2.25
W
Yemoja
Camuss27
Yemoja
3
3
2
1.33
W
Gilgamesh
DontRUNbabe
Gilgamesh
10
0
1
10.5
W
Guan Yu
2
2
4
2
L
Ao Kuang
6
3
3
2.5
L
Agni
2
6
1
0.42
L
Athena
0
2
3
0.75
W
0
2
8
2
L
Amaterasu
blitzwave46
Amaterasu
1
5
0
0.2
L
Neith
tankoban
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,134
Damage
28,561
47,314
Taken
46,404
22,111
Mitigated
21,707
20,908
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,690
5,424
0
4,229
12,309
4,555
419
5,405
6,822
0
55,967
W
Yemoja
Camuss27
Yemoja
4,389
1,398
3,456
1,632
7,842
3,840
298
5,185
2,595
21,358
0
W
Gilgamesh
DontRUNbabe
Gilgamesh
8,493
2,472
0
3,979
8,394
4,363
1,302
2,634
5,684
0
72,835
W
Guan Yu
6,562
1,331
208
3,406
10,889
6,836
445
984
9,821
0
39,434
L
Ao Kuang
7,486
2,604
0
2,049
9,820
2,885
0
1,842
7,978
38,206
0
L
Agni
6,380
562
0
500
7,816
2,230
74
425
7,391
40,935
0
L
Athena
3,923
1,529
0
1,838
11,152
9,337
0
3,383
7,769
9,688
0
W
3,000
908
0
3,998
7,880
2,517
2,324
3,169
4,603
45,634
0
L
Amaterasu
blitzwave46
Amaterasu
5,385
1,917
99
3,014
9,967
4,410
206
178
9,789
0
29,412
L
Neith
tankoban
Neith
5,387
1,950
0
3,398
7,649
2,845
0
1,561
6,088
0
34,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,493
Gold Earned
33,213
453
Minions Killed
299
0
Camps Cleared
0
1,354,726
Distance Traveled
1,282,742
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,482
534
89
6
0
223,966
3
W
Yemoja
7,634
545
43
3
0
255,149
6
W
Gilgamesh
10,090
721
126
9
0
316,765
5
W
Guan Yu
8,049
575
78
6
0
291,049
2
L
Ao Kuang
7,702
550
69
5
0
268,435
2
L
Agni
7,146
510
87
6
0
249,654
4
L
Athena
6,305
450
18
1
0
263,556
0
W
Sol
8,238
588
117
8
0
267,797
2
L
Amaterasu
6,492
464
61
4
0
281,098
4
L
Neith
5,568
398
64
5
0
219,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role