Player Matchup

Hel
Hel
Cataliia
Hel
Level 62
God Stats
1W - 2L
1,888 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Neith
Neith
Luciferia67
Neith
Level 143
God Stats
5W - 6L
1,620 SR
Queue Stats
99W - 84L
1,579 Elo+
Party 2
Gilgamesh
Gilgamesh
lioshock
Gilgamesh
Level 160
God Stats
79W - 17L
1,841 SR
Queue Stats
829W - 296L
1,896 Elo+
Party 2
Team Averages
Level 122
1,783 SR
1,658 Elo+

VS

Team Averages
Level 60
1,539 SR
1,507 Elo+
Ymir
Ymir
FTHhhhhhhhh
Ymir
Level 26
God Stats
30W - 31L
1,433 SR
Queue Stats
182W - 197L
1,456 Elo+
Solo
Danzaburou
Danzaburou
RVedel
Danzaburou
Level 85
God Stats
4W - 7L
1,464 SR
Queue Stats
79W - 99L
1,518 Elo+
Party 1
Ah Puch
Ah Puch
RazorCall
Ah Puch
Level 68
God Stats
6W - 5L
1,721 SR
Queue Stats
80W - 94L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 5
11,827
514
2,442
17,358
11,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
4 / 5 / 6
14,807
644
15,913
22,728
9,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
lioshock
Gilgamesh
19
8 / 7 / 3
15,415
670
25,200
34,510
37,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 15
15,539
676
14,138
27,183
29,726
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
RVedel
Danzaburou
18
6 / 5 / 16
15,797
687
18,165
16,416
7,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
RazorCall
Ah Puch
20
12 / 3 / 11
16,127
701
33,334
16,654
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
12
Kills
25
25
Deaths
12
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
13
5
0.19
W
7
4
15
3.63
L
4
5
6
1.4
W
Danzaburou
RVedel
Danzaburou
6
5
16
2.8
W
Ah Puch
RazorCall
Ah Puch
12
3
11
5.83
L
Gilgamesh
lioshock
Gilgamesh
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,555
Damage
65,637
74,596
Taken
60,253
59,182
Mitigated
44,263
22,821
Healing
16,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,442
343
5,887
3,685
17,358
11,339
144
12,337
5,021
20,382
0
W
14,138
2,538
984
3,550
27,183
29,726
530
2,281
24,401
45,289
0
L
15,913
5,754
0
6,875
22,728
9,994
690
16,641
6,087
0
99,740
W
Danzaburou
RVedel
Danzaburou
18,165
12,408
0
3,021
16,416
7,650
2,148
110
16,181
0
122,769
W
Ah Puch
RazorCall
Ah Puch
33,334
975
0
9,345
16,654
6,887
1,552
94
16,385
96,265
0
L
Gilgamesh
lioshock
Gilgamesh
25,200
8,516
0
6,374
34,510
37,849
0
18,566
15,944
0
76,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,049
Gold Earned
47,463
265
Minions Killed
282
0
Camps Cleared
0
1,192,811
Distance Traveled
1,200,499
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,827
514
40
2
0
363,297
0
W
Ymir
15,539
676
35
2
0
388,421
4
L
Neith
14,807
644
160
7
0
420,285
3
W
Danzaburou
15,797
687
148
6
0
404,306
4
W
Ah Puch
16,127
701
99
4
0
407,772
8
L
Gilgamesh
15,415
670
65
3
0
409,229
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role