Player Matchup

Sobek
Sobek
BTFXSOLDIERS
Sobek
Level 21
God Stats
14W - 9L
1,623 SR
Queue Stats
115W - 100L
1,510 Elo+
Solo
Loki
Loki
Drippy_Abby
Loki
Level 27
God Stats
13W - 9L
1,568 SR
Queue Stats
248W - 232L
1,524 Elo+
Solo
Achilles
Achilles
Ironbenhunter
Achilles
Level 8
God Stats
2W - 3L
1,492 SR
Queue Stats
9W - 11L
1,443 Elo+
Solo
Da Ji
Da Ji
NSLC Crown
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,640 Elo+
Solo
Gilgamesh
Gilgamesh
Sage19175
Gilgamesh
Level 28
God Stats
11W - 14L
1,835 SR
Queue Stats
345W - 360L
1,655 Elo+
Solo
Team Averages
Level 17
1,604 SR
1,554 Elo+

VS

Team Averages
Level 23
1,473 SR
1,480 Elo+
Sol
Sol
Duc_808
Sol
Level 28
God Stats
4W - 3L
1,507 SR
Queue Stats
172W - 148L
1,332 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GoopdUp
Cu Chulainn
Level 28
God Stats
7W - 4L
1,731 SR
Queue Stats
103W - 74L
1,626 Elo+
Solo
Nemesis
Nemesis
SSpirit8765
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,576 Elo+
Solo
Bacchus
Bacchus
UncleAhhhYeet
Bacchus
Level 26
God Stats
14W - 15L
1,372 SR
Queue Stats
62W - 59L
1,511 Elo+
Solo
Artemis
Artemis
deserted_racket0
Artemis
Level 13
God Stats
1W - 3L
1,256 SR
Queue Stats
32W - 57L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 0
8,213
316
1,772
16,933
7,325
20
4 / 2 / 1
13,162
506
10,605
18,276
7,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Ironbenhunter
Achilles
16
0 / 3 / 0
9,837
378
2,003
10,900
9,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
3
0 / 4 / 1
6,946
267
1,158
2,910
672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Sage19175
Gilgamesh
19
9 / 11 / 2
12,807
493
23,416
27,435
31,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
6 / 3 / 4
14,628
563
14,482
22,828
9,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
GoopdUp
Cu Chulainn
20
6 / 4 / 4
16,356
629
14,210
16,250
11,044
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
SSpirit8765
Nemesis
20
7 / 4 / 6
14,593
561
9,753
14,918
8,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
18
6 / 1 / 8
13,879
534
8,076
17,513
20,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 3 / 11
13,023
501
14,102
12,060
5,389
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
14
Kills
28
29
Deaths
15
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
L
4
2
1
2.25
W
Sol
6
3
4
2.67
W
Cu Chulainn
GoopdUp
Cu Chulainn
6
4
4
2
L
Achilles
Ironbenhunter
Achilles
0
3
0
0
L
Da Ji
0
4
1
0.13
W
Nemesis
SSpirit8765
Nemesis
7
4
6
2.5
L
Gilgamesh
Sage19175
Gilgamesh
9
11
2
0.91
W
Bacchus
6
1
8
10
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,954
Damage
60,623
76,454
Taken
83,569
57,118
Mitigated
54,958
12,234
Healing
27,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,772
198
0
2,512
16,933
7,325
0
5,912
11,021
10,183
0
L
10,605
3,511
0
6,946
18,276
7,868
1,102
5,111
13,165
0
104,337
W
Sol
14,482
3,902
0
13,510
22,828
9,773
3,454
320
22,508
129,231
0
W
Cu Chulainn
GoopdUp
Cu Chulainn
14,210
4,408
0
987
16,250
11,044
3,565
508
15,742
0
132,927
L
Achilles
Ironbenhunter
Achilles
2,003
589
0
91
10,900
9,534
276
4,171
6,729
0
36,597
L
Da Ji
1,158
727
0
315
2,910
672
0
913
1,997
0
4,776
W
Nemesis
SSpirit8765
Nemesis
9,753
4,858
260
3,975
14,918
8,197
2,628
1,004
13,914
0
81,692
L
Gilgamesh
Sage19175
Gilgamesh
23,416
6,076
0
2,370
27,435
31,719
576
6,451
20,984
4,737
61,769
W
Bacchus
8,076
1,547
0
5,838
17,513
20,555
1,186
932
16,581
53,999
0
W
14,102
10,655
714
2,014
12,060
5,389
3,627
1,372
10,688
0
60,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,965
Gold Earned
72,479
383
Minions Killed
695
0
Camps Cleared
0
1,682,042
Distance Traveled
2,406,551
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,213
316
20
1
0
239,736
5
L
Loki
13,162
506
181
7
0
514,483
0
W
Sol
14,628
563
161
6
0
475,840
0
W
Cu Chulainn
16,356
629
209
8
0
506,741
5
L
Achilles
9,837
378
81
3
0
453,016
2
L
Da Ji
6,946
267
9
0
0
110,669
1
W
Nemesis
14,593
561
158
6
0
581,954
2
L
Gilgamesh
12,807
493
92
4
0
364,138
2
W
Bacchus
13,879
534
70
3
0
463,463
2
W
Artemis
13,023
501
97
4
0
378,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role