Player Matchup

Baron Samedi
Baron Samedi
Lukkac
Baron Samedi
Level 29
God Stats
1W - 1L
1,769 SR
Queue Stats
32W - 25L
1,360 Elo+
Party 1
Bellona
Bellona
MasterTroske
Bellona
Level 17
God Stats
0W - 2L
1,268 SR
Queue Stats
24W - 23L
1,259 Elo+
Party 1
Kukulkan
Kukulkan
PalpitacjaSerca
Kukulkan
Level 18
God Stats
4W - 1L
1,942 SR
Queue Stats
57W - 48L
1,540 Elo+
Solo
Pele
Pele
Spouky-Mick
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,210 Elo+
Party 3
Chernobog
Chernobog
spouk23
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,225 Elo+
Party 3
Team Averages
Level 15
1,596 SR
1,319 Elo+

VS

Team Averages
Level 23
1,560 SR
1,480 Elo+
Odin
Odin
Cuebetic
Odin
Level 5
God Stats
7W - 5L
1,286 SR
Queue Stats
10W - 11L
1,221 Elo+
Solo
Bakasura
Bakasura
Quolfgang
Bakasura
Level 27
God Stats
141W - 116L
1,555 SR
Queue Stats
179W - 142L
1,513 Elo+
Solo
Amaterasu
Amaterasu
Wischmoki
Amaterasu
Level 31
God Stats
2W - 0L
1,808 SR
Queue Stats
10W - 10L
1,535 Elo+
Party 2
Kukulkan
Kukulkan
Zerdur
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,665 Elo+
Party 2
Scylla
Scylla
semmelkrieger
Scylla
Level 48
God Stats
1W - 1L
1,651 SR
Queue Stats
6W - 4L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lukkac
Baron Samedi
19
4 / 7 / 12
12,831
1,166
18,766
16,076
7,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
MasterTroske
Bellona
18
8 / 12 / 4
13,064
1,188
22,403
33,185
29,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
19
4 / 4 / 12
12,931
1,176
14,601
9,352
4,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 12 / 2
9,094
827
6,257
14,576
4,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
spouk23
Chernobog
19
5 / 13 / 11
12,401
1,127
15,984
23,138
11,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
6 / 5 / 21
12,280
1,116
12,311
22,174
22,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Quolfgang
Bakasura
20
18 / 5 / 15
14,565
1,324
28,272
22,056
11,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Wischmoki
Amaterasu
20
9 / 4 / 29
13,984
1,271
11,672
18,067
13,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Zerdur
Kukulkan
18
6 / 4 / 21
11,928
1,084
14,209
12,056
5,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 3 / 27
13,600
1,236
23,410
9,146
3,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
161
21
Kills
48
48
Deaths
21
41
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Odin
6
5
21
3.3
L
Baron Samedi
Lukkac
Baron Samedi
4
7
12
1.43
L
Bellona
MasterTroske
Bellona
8
12
4
0.83
L
Kukulkan
4
4
12
2.5
W
Bakasura
Quolfgang
Bakasura
18
5
15
5.1
L
0
12
2
0.08
W
Amaterasu
Wischmoki
Amaterasu
9
4
29
5.88
W
Kukulkan
Zerdur
Kukulkan
6
4
21
4.13
W
9
3
27
7.5
L
Chernobog
spouk23
Chernobog
5
13
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,011
Damage
89,874
96,327
Taken
83,499
57,528
Mitigated
56,665
8,880
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
12,311
5,431
0
0
22,174
22,312
0
9,162
13,012
0
34,425
L
Baron Samedi
Lukkac
Baron Samedi
18,766
989
3,107
2,056
16,076
7,797
0
5,046
9,405
51,345
0
L
Bellona
MasterTroske
Bellona
22,403
8,198
0
2,337
33,185
29,137
0
12,044
19,368
743
42,068
L
Kukulkan
14,601
508
0
36
9,352
4,558
0
2,737
5,845
46,016
0
W
Bakasura
Quolfgang
Bakasura
28,272
19,539
0
3,693
22,056
11,018
0
9,986
12,070
0
39,149
L
6,257
1,444
0
388
14,576
4,751
0
6,297
8,008
0
10,370
W
Amaterasu
Wischmoki
Amaterasu
11,672
5,503
1,459
1,762
18,067
13,886
0
5,033
13,034
0
17,850
W
Kukulkan
Zerdur
Kukulkan
14,209
2,327
0
0
12,056
5,660
0
4,758
7,298
38,101
0
W
23,410
1,172
903
1,649
9,146
3,789
0
5,139
4,007
49,701
0
L
Chernobog
spouk23
Chernobog
15,984
7,897
0
956
23,138
11,285
0
11,495
11,147
0
32,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,321
Gold Earned
66,357
236
Minions Killed
228
6
Camps Cleared
6
895,821
Distance Traveled
1,059,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,280
1,116
50
5
1
230,917
0
L
Baron Samedi
12,831
1,166
65
6
3
209,994
0
L
Bellona
13,064
1,188
52
5
3
211,810
0
L
Kukulkan
12,931
1,176
87
8
0
208,838
0
W
Bakasura
14,565
1,324
46
4
3
225,115
0
L
Pele
9,094
827
2
0
0
109,459
0
W
Amaterasu
13,984
1,271
9
1
1
220,929
0
W
Kukulkan
11,928
1,084
50
5
0
176,017
0
W
Scylla
13,600
1,236
73
7
1
206,028
0
L
Chernobog
12,401
1,127
30
3
0
155,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role