Player Matchup

Kali
Kali
Masters
DAHOMEY
Kali
Masters
Level 108
God Stats
25W - 13L
1,787 SR
Queue Stats
182W - 146L
2,685 MMR
Solo
Jing Wei
Jing Wei
Diamond II
Puddle
Jing Wei
Diamond II
Level 159
God Stats
24W - 13L
1,678 SR
Queue Stats
209W - 153L
2,415 MMR
Party 2
Ra
Ra
Masters
RoninRen
Ra
Masters
Level 107
God Stats
29W - 42L
1,584 SR
Queue Stats
1,238W - 1,201L
2,134 MMR
Solo
Achilles
Achilles
Masters
Sefiii
Achilles
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond II
SterIing
Jormungandr
Diamond II
Level 160
God Stats
0W - 1L
1,769 SR
Queue Stats
186W - 176L
2,258 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,663 SR
2,198 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,630 SR
2,251 MMR
Janus
Janus
Diamond V
Adriqwerty
Janus
Diamond V
Level 149
God Stats
2W - 3L
1,848 SR
Queue Stats
273W - 264L
2,160 MMR
Solo
Ullr
Ullr
Masters
JustLion
Ullr
Masters
Level 145
God Stats
75W - 44L
1,728 SR
Queue Stats
204W - 150L
3,361 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
QueMirasPayaso
Sun Wukong
Diamond III
Level 129
God Stats
14W - 5L
1,745 SR
Queue Stats
86W - 72L
2,198 MMR
Party 1
Serqet
Serqet
Diamond IV
Zøℓta
Serqet
Diamond IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum I
filipeitens
Kumbhakarna
Platinum I
Level 149
God Stats
2W - 1L
1,331 SR
Queue Stats
193W - 179L
2,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DAHOMEY
Kali
18
6 / 7 / 2
11,236
489
5,452
20,062
9,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Puddle
Jing Wei
19
1 / 5 / 2
11,693
508
7,458
18,088
7,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 6
10,385
452
21,103
14,856
7,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Sefiii
Achilles
18
3 / 5 / 3
11,149
485
20,838
22,876
26,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
SterIing
Jormungandr
14
2 / 8 / 7
9,296
404
10,641
20,113
18,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
TsukuyomiSetTiamatAthena

VS

Bans
ScyllaApolloNu WaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
6 / 3 / 7
14,245
619
12,044
13,709
4,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
20
9 / 3 / 3
15,186
660
19,610
18,757
7,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
QueMirasPayaso
Sun Wukong
20
12 / 1 / 11
14,999
652
24,006
28,221
25,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Zøℓta
Serqet
19
4 / 1 / 15
13,618
592
10,824
18,599
14,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kumbhakarna
filipeitens
Kumbhakarna
16
0 / 7 / 17
10,988
478
6,091
22,658
17,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
15
Kills
31
31
Deaths
15
20
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Janus
6
3
7
3.17
L
Kali
DAHOMEY
Kali
6
7
2
1
W
Ullr
9
3
3
3.5
L
Jing Wei
Puddle
Jing Wei
1
5
2
0.4
W
Sun Wukong
QueMirasPayaso
Sun Wukong
12
1
11
17.5
L
3
6
6
1
L
Achilles
Sefiii
Achilles
3
5
3
0.9
L
Jormungandr
SterIing
Jormungandr
2
8
7
0.69
W
Serqet
Zøℓta
Serqet
4
1
15
11.5
W
Kumbhakarna
filipeitens
Kumbhakarna
0
7
17
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,492
Damage
72,575
95,995
Taken
101,944
69,390
Mitigated
69,863
22,335
Healing
31,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
12,044
1,602
353
5,429
13,709
4,886
2,091
5,496
8,087
112,178
0
L
Kali
DAHOMEY
Kali
5,452
1,850
0
4,159
20,062
9,384
0
3,239
16,424
0
74,335
W
Ullr
19,610
8,237
0
3,097
18,757
7,734
8,046
7,826
10,810
0
141,049
L
Jing Wei
Puddle
Jing Wei
7,458
6,191
0
4,986
18,088
7,505
0
1,069
17,019
0
90,183
W
Sun Wukong
QueMirasPayaso
Sun Wukong
24,006
5,420
0
13,471
28,221
25,277
1,898
8,036
19,858
0
86,347
L
21,103
583
3,099
3,424
14,856
7,083
0
3,150
11,021
90,716
0
L
Achilles
Sefiii
Achilles
20,838
5,311
0
4,614
22,876
26,627
0
5,792
16,456
0
80,236
L
Jormungandr
SterIing
Jormungandr
10,641
1,496
0
2,053
20,113
18,791
0
5,363
14,470
33,258
0
W
Serqet
Zøℓta
Serqet
10,824
2,769
0
7,178
18,599
14,562
1,048
4,630
13,735
0
84,579
W
Kumbhakarna
filipeitens
Kumbhakarna
6,091
509
538
1,041
22,658
17,404
676
7,939
14,491
31,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,759
Gold Earned
69,036
658
Minions Killed
720
0
Camps Cleared
0
2,104,059
Distance Traveled
2,382,728
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,245
619
211
9
0
456,606
3
L
Kali
11,236
489
125
5
0
422,649
5
W
Ullr
15,186
660
204
9
0
422,356
4
L
Jing Wei
11,693
508
188
8
0
424,798
8
W
Sun Wukong
14,999
652
131
6
0
490,585
9
L
Ra
10,385
452
154
7
0
434,739
9
L
Achilles
11,149
485
146
6
0
416,858
2
L
Jormungandr
9,296
404
45
2
0
405,015
6
W
Serqet
13,618
592
142
6
0
554,012
1
W
Kumbhakarna
10,988
478
32
1
0
459,169
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role