Player Matchup

Fenrir
Fenrir
BigFiddles
Fenrir
Level 29
God Stats
0W - 1L
1,578 SR
Queue Stats
7W - 10L
1,571 Elo+
Solo
Ymir
Ymir
Onileg
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,374 Elo+
Solo
Hachiman
Hachiman
Tapei Terror
Hachiman
Level 5
God Stats
1W - 2L
1,412 SR
Queue Stats
1W - 2L
1,415 Elo+
Solo
Khepri
Khepri
deluxed3900
Khepri
Level 17
God Stats
3W - 2L
1,527 SR
Queue Stats
61W - 33L
1,650 Elo+
Party 2
Gilgamesh
Gilgamesh
jdmac31
Gilgamesh
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 15L
1,566 Elo+
Party 2
Team Averages
Level 16
1,503 SR
1,515 Elo+

VS

Team Averages
Level 12
1,545 SR
1,608 Elo+
Medusa
Medusa
Bannon9k
Medusa
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 54L
1,530 Elo+
Party 1
Olorun
Olorun
ItsDantasy_
Olorun
Level 9
God Stats
2W - 3L
1,451 SR
Queue Stats
11W - 11L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Nick3531
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,619 Elo+
Solo
Xing Tian
Xing Tian
Rapdex9k
Xing Tian
Level 8
God Stats
2W - 1L
1,452 SR
Queue Stats
8W - 4L
1,654 Elo+
Party 1
Nemesis
Nemesis
ValoraSwift_el
Nemesis
Level 7
God Stats
2W - 3L
1,820 SR
Queue Stats
18W - 13L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigFiddles
Fenrir
20
10 / 8 / 5
14,371
464
17,499
34,440
19,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Onileg
Ymir
4
0 / 4 / 0
7,812
252
352
4,348
2,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Tapei Terror
Hachiman
5
0 / 5 / 0
8,017
259
1,560
4,016
996
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
20
3 / 6 / 17
14,047
453
11,890
32,902
47,201
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
jdmac31
Gilgamesh
20
10 / 5 / 7
14,477
467
25,890
26,059
24,321
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bannon9k
Medusa
19
4 / 8 / 7
12,991
419
12,723
18,272
8,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
20
4 / 7 / 6
13,577
438
17,616
25,525
12,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Nick3531
Kukulkan
3
0 / 0 / 0
7,988
258
0
0
0
Xing Tian
Rapdex9k
Xing Tian
19
3 / 2 / 12
14,072
454
16,468
23,440
34,438
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
17 / 8 / 5
16,819
543
33,242
31,879
17,282
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
58
23
Kills
28
28
Deaths
25
29
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bannon9k
Medusa
4
8
7
0.94
L
Fenrir
BigFiddles
Fenrir
10
8
5
1.56
W
Olorun
4
7
6
1
W
Kukulkan
Nick3531
Kukulkan
0
0
0
0
L
Ymir
Onileg
Ymir
0
4
0
0
W
Xing Tian
Rapdex9k
Xing Tian
3
2
12
4.5
L
Hachiman
Tapei Terror
Hachiman
0
5
0
0
W
17
8
5
2.44
L
Khepri
3
6
17
1.92
L
Gilgamesh
jdmac31
Gilgamesh
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,191
Damage
80,049
101,765
Taken
99,116
93,954
Mitigated
72,451
20,372
Healing
25,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bannon9k
Medusa
12,723
6,908
0
0
18,272
8,292
3,705
2,855
15,392
0
77,720
L
Fenrir
BigFiddles
Fenrir
17,499
4,739
0
10,375
34,440
19,395
0
10,459
23,981
0
74,715
W
Olorun
17,616
9,677
2,395
11,936
25,525
12,439
2,819
2,756
22,419
91,494
0
W
Kukulkan
Nick3531
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
Onileg
Ymir
352
146
0
60
4,348
2,041
0
317
4,031
3,273
0
W
Xing Tian
Rapdex9k
Xing Tian
16,468
1,950
0
1,356
23,440
34,438
995
3,122
20,135
54,482
0
L
Hachiman
Tapei Terror
Hachiman
1,560
981
0
0
4,016
996
0
725
3,291
0
9,754
W
33,242
18,889
0
9,392
31,879
17,282
4,192
3,509
28,145
0
139,018
L
Khepri
11,890
773
0
6,039
32,902
47,201
224
13,587
19,315
50,091
0
L
Gilgamesh
jdmac31
Gilgamesh
25,890
6,628
0
3,898
26,059
24,321
1,811
8,996
17,063
0
94,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,724
Gold Earned
65,447
334
Minions Killed
500
0
Camps Cleared
0
1,970,650
Distance Traveled
2,198,307
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,991
419
95
3
0
517,826
3
L
Fenrir
14,371
464
111
4
0
580,435
8
W
Olorun
13,577
438
164
5
0
470,216
4
W
Kukulkan
7,988
258
0
0
0
1,663
0
L
Ymir
7,812
252
7
0
0
134,106
0
W
Xing Tian
14,072
454
70
2
0
607,617
0
L
Hachiman
8,017
259
24
1
0
94,069
0
W
Nemesis
16,819
543
171
6
0
600,985
0
L
Khepri
14,047
453
65
2
0
567,388
9
L
Gilgamesh
14,477
467
127
4
0
594,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role