Player Matchup

Janus
Janus
BDGSouless
Janus
Level 87
God Stats
3W - 0L
1,268 SR
Queue Stats
14W - 10L
1,385 Elo+
Party 3
Danzaburou
Danzaburou
CopperheadJoe
Danzaburou
Level 109
God Stats
7W - 2L
1,692 SR
Queue Stats
11W - 9L
1,513 Elo+
Party 3
Gilgamesh
Gilgamesh
Its Mangoz
Gilgamesh
Level 127
God Stats
3W - 0L
1,928 SR
Queue Stats
80W - 78L
1,526 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mr Triller
Tsukuyomi
Level 105
God Stats
10W - 8L
1,694 SR
Queue Stats
69W - 61L
1,595 Elo+
Party 2
Achilles
Achilles
ShazamWhoLaugh
Achilles
Level 100
God Stats
24W - 15L
1,704 SR
Queue Stats
240W - 216L
1,568 Elo+
Solo
Team Averages
Level 106
1,657 SR
1,517 Elo+

VS

Team Averages
Level 123
1,531 SR
1,513 Elo+
Rama
Rama
Atsurai
Rama
Level 129
God Stats
11W - 23L
1,415 SR
Queue Stats
320W - 344L
1,510 Elo+
Solo
Artio
Artio
NBK WATER
Artio
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 141L
1,536 Elo+
Solo
Tyr
Tyr
StrvinMrvin4863
Tyr
Level 149
God Stats
23W - 33L
1,471 SR
Queue Stats
227W - 220L
1,557 Elo+
Solo
Sol
Sol
WOWMVP
Sol
Level 97
God Stats
274W - 214L
1,531 SR
Queue Stats
955W - 856L
1,462 Elo+
Party 1
Fenrir
Fenrir
matthewRSO
Fenrir
Level 126
God Stats
40W - 19L
1,738 SR
Queue Stats
480W - 458L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
5 / 1 / 3
11,097
584
8,477
7,720
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
CopperheadJoe
Danzaburou
16
5 / 3 / 3
11,385
599
8,931
9,918
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Its Mangoz
Gilgamesh
18
1 / 1 / 4
11,425
601
4,534
15,574
6,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Mr Triller
Tsukuyomi
17
4 / 3 / 5
11,307
595
11,695
18,007
11,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
13
1 / 3 / 5
9,523
501
6,708
14,955
11,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Atsurai
Rama
9
0 / 3 / 2
6,402
337
3,457
8,780
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
NBK WATER
Artio
15
2 / 4 / 4
9,192
484
5,808
18,985
13,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 4 / 1
9,332
491
5,640
13,528
9,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
WOWMVP
Sol
12
1 / 2 / 1
8,329
438
5,165
6,731
2,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
matthewRSO
Fenrir
14
6 / 3 / 1
9,105
479
7,763
9,994
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
16
Kills
11
11
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
Atsurai
Rama
0
3
2
0.33
W
Janus
5
1
3
6.5
W
Danzaburou
CopperheadJoe
Danzaburou
5
3
3
2.17
W
Gilgamesh
Its Mangoz
Gilgamesh
1
1
4
3
W
Tsukuyomi
Mr Triller
Tsukuyomi
4
3
5
2.17
L
Artio
NBK WATER
Artio
2
4
4
1
W
Achilles
1
3
5
1.17
L
2
4
1
0.63
L
Sol
WOWMVP
Sol
1
2
1
0.75
L
Fenrir
matthewRSO
Fenrir
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,345
Damage
27,833
66,174
Taken
58,018
36,755
Mitigated
31,283
19,375
Healing
18,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Atsurai
Rama
3,457
2,883
0
3,024
8,780
2,145
135
981
7,751
0
18,002
W
Janus
8,477
363
120
1,193
7,720
2,795
1,385
2,422
5,298
66,090
0
W
Danzaburou
CopperheadJoe
Danzaburou
8,931
4,592
0
3,540
9,918
3,481
6,213
2,265
7,653
0
60,661
W
Gilgamesh
Its Mangoz
Gilgamesh
4,534
1,336
0
5,430
15,574
6,918
378
3,716
11,858
0
98,912
W
Tsukuyomi
Mr Triller
Tsukuyomi
11,695
2,595
0
6,275
18,007
11,694
2,640
2,024
15,983
0
85,583
L
Artio
NBK WATER
Artio
5,808
558
393
4,988
18,985
13,718
242
2,964
15,869
42,491
0
W
Achilles
6,708
2,455
0
2,817
14,955
11,867
1,729
4,309
10,646
0
30,213
L
5,640
229
0
4,280
13,528
9,216
522
1,059
12,431
0
56,801
L
Sol
WOWMVP
Sol
5,165
415
0
2,991
6,731
2,318
551
1,462
5,151
43,986
0
L
Fenrir
matthewRSO
Fenrir
7,763
1,455
0
3,296
9,994
3,886
0
1,957
7,921
0
44,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,737
Gold Earned
42,360
563
Minions Killed
405
0
Camps Cleared
0
1,844,770
Distance Traveled
1,373,273
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,402
337
40
2
0
192,295
2
W
Janus
11,097
584
125
7
0
385,421
3
W
Danzaburou
11,385
599
104
5
0
353,468
0
W
Gilgamesh
11,425
601
162
9
0
420,875
3
W
Tsukuyomi
11,307
595
138
7
0
339,690
2
L
Artio
9,192
484
71
4
0
323,101
1
W
Achilles
9,523
501
34
2
0
345,316
4
L
Tyr
9,332
491
111
6
0
311,878
0
L
Sol
8,329
438
97
5
0
232,490
2
L
Fenrir
9,105
479
86
5
0
313,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role