Player Matchup

Sol
Sol
Humtaking
Sol
Level 20
God Stats
3W - 0L
1,728 SR
Queue Stats
7W - 6L
1,302 Elo+
Party 1
Thor
Thor
Juicepouwch
Thor
Level 24
God Stats
12W - 13L
1,454 SR
Queue Stats
152W - 205L
1,303 Elo+
Solo
Cu Chulainn
Cu Chulainn
Poco0506
Cu Chulainn
Level 28
God Stats
3W - 1L
1,440 SR
Queue Stats
477W - 534L
1,310 Elo+
Solo
Hun Batz
Hun Batz
WhiTz Zexy
Hun Batz
Level 23
God Stats
2W - 0L
1,761 SR
Queue Stats
4W - 4L
1,300 Elo+
Party 1
Heimdallr
Heimdallr
Yusha Neon
Heimdallr
Level 22
God Stats
6W - 5L
1,445 SR
Queue Stats
466W - 531L
1,264 Elo+
Solo
Team Averages
Level 23
1,566 SR
1,296 Elo+

VS

Team Averages
Level 10
1,399 SR
1,339 Elo+
Cthulhu
Cthulhu
Cario--x
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Dangie_23
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,165 Elo+
Solo
Cupid
Cupid
HandsomeCam2293
Cupid
Level 16
God Stats
6W - 16L
1,248 SR
Queue Stats
20W - 32L
1,293 Elo+
Solo
Chang'e
Chang'e
MourishGames2002
Chang'e
Level 24
God Stats
0W - 1L
1,248 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Ra
Ra
speedy_0198
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 6
9,063
477
12,479
11,697
3,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
10 / 0 / 2
11,343
597
9,411
10,500
4,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Poco0506
Cu Chulainn
13
3 / 2 / 6
9,147
481
5,801
10,220
6,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
WhiTz Zexy
Hun Batz
14
5 / 4 / 5
9,761
514
3,936
10,303
3,678
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Yusha Neon
Heimdallr
16
4 / 4 / 4
10,031
528
10,146
17,158
7,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cario--x
Cthulhu
11
0 / 12 / 1
6,943
365
2,647
14,804
10,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
Dangie_23
Xing Tian
1
0 / 1 / 0
5,073
267
0
1,499
394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
6 / 3 / 2
8,742
460
9,247
15,302
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
6 / 7 / 4
8,562
451
7,903
14,791
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 6 / 5
8,591
452
8,470
10,825
3,293
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
27
Kills
13
15
Deaths
29
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cario--x
Cthulhu
0
12
1
0.04
L
Xing Tian
Dangie_23
Xing Tian
0
1
0
0
L
6
3
2
2.33
W
5
5
6
1.6
W
10
0
2
11
L
6
7
4
1.14
W
Cu Chulainn
Poco0506
Cu Chulainn
3
2
6
3
W
Hun Batz
WhiTz Zexy
Hun Batz
5
4
5
1.88
W
Heimdallr
Yusha Neon
Heimdallr
4
4
4
1.5
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,773
Damage
28,267
59,878
Taken
57,221
25,774
Mitigated
23,545
17,211
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cario--x
Cthulhu
2,647
288
0
661
14,804
10,996
312
4,595
10,207
21,023
0
L
Xing Tian
Dangie_23
Xing Tian
0
0
0
0
1,499
394
0
0
1,499
60
0
L
9,247
4,227
218
6,356
15,302
4,279
44
2,187
13,064
0
32,139
W
12,479
5,780
0
4,522
11,697
3,757
3,131
5,792
5,441
34,975
0
W
9,411
1,930
0
4,483
10,500
4,044
272
2,339
8,027
0
76,984
L
7,903
699
651
3,417
14,791
4,583
0
4,735
10,056
37,384
0
W
Cu Chulainn
Poco0506
Cu Chulainn
5,801
937
0
48
10,220
6,756
1,520
1,945
8,175
0
35,688
W
Hun Batz
WhiTz Zexy
Hun Batz
3,936
623
0
0
10,303
3,678
2,416
2,959
7,047
0
46,334
W
Heimdallr
Yusha Neon
Heimdallr
10,146
3,334
408
7,750
17,158
7,539
2,712
4,942
12,168
0
66,854
L
8,470
1,011
16
419
10,825
3,293
234
962
9,697
51,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,345
Gold Earned
37,911
443
Minions Killed
247
0
Camps Cleared
0
1,732,277
Distance Traveled
1,469,529
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,943
365
48
3
0
382,320
0
L
Xing Tian
5,073
267
2
0
0
83,962
0
L
Cupid
8,742
460
45
2
0
346,324
0
W
Sol
9,063
477
50
3
0
335,383
2
W
Thor
11,343
597
139
7
0
399,803
0
L
Chang'e
8,562
451
64
3
0
375,456
3
W
Cu Chulainn
9,147
481
73
4
0
369,913
4
W
Hun Batz
9,761
514
78
4
0
334,565
2
W
Heimdallr
10,031
528
103
5
0
292,613
0
L
Ra
8,591
452
88
5
0
281,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role