Player Matchup

Skadi
Skadi
HalbSteif93
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 72L
1,341 Elo+
Party 1
Gilgamesh
Gilgamesh
SubzudemZer0_
Gilgamesh
Level 17
God Stats
14W - 18L
1,357 SR
Queue Stats
65W - 93L
1,270 Elo+
Party 1
Ares
Ares
TescoTrolley_420
Ares
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
213W - 215L
1,347 Elo+
Solo
Anubis
Anubis
ghostgamerpk
Anubis
Level 28
God Stats
29W - 25L
1,474 SR
Queue Stats
103W - 105L
1,386 Elo+
Solo
Da Ji
Da Ji
xJ4YDE33x
Da Ji
Level 18
God Stats
4W - 2L
1,794 SR
Queue Stats
107W - 114L
1,382 Elo+
Solo
Team Averages
Level 17
1,525 SR
1,345 Elo+

VS

Team Averages
Level 18
1,441 SR
1,345 Elo+
Gilgamesh
Gilgamesh
All_Star_Kingzz_
Gilgamesh
Level 21
God Stats
1W - 1L
1,435 SR
Queue Stats
1W - 2L
1,386 Elo+
Party 2
Thanatos
Thanatos
E9_Jack_
Thanatos
Level 21
God Stats
3W - 5L
1,520 SR
Queue Stats
103W - 85L
1,360 Elo+
Solo
Apollo
Apollo
Jurtenchiller
Apollo
Level 29
God Stats
17W - 21L
1,405 SR
Queue Stats
362W - 363L
1,501 Elo+
Solo
Loki
Loki
Seimenoske
Loki
Level 17
God Stats
0W - 1L
1,344 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2
Yemoja
Yemoja
bad_boy052
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,019 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 8
11,481
604
14,986
8,338
4,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SubzudemZer0_
Gilgamesh
14
5 / 3 / 8
9,527
501
6,389
14,622
11,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 17
9,690
510
4,466
15,662
14,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
18
21 / 3 / 8
11,889
626
23,504
16,637
10,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
xJ4YDE33x
Da Ji
15
9 / 2 / 12
10,370
546
8,628
11,777
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
1 / 8 / 4
7,580
399
9,310
15,519
8,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
E9_Jack_
Thanatos
15
5 / 8 / 4
10,194
537
9,164
16,715
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
6 / 6 / 1
9,773
514
12,512
14,477
4,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 14 / 2
7,122
375
6,952
16,661
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
bad_boy052
Yemoja
11
1 / 13 / 3
7,289
384
3,573
17,536
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
28
47
Kills
14
14
Deaths
49
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
8
4
0.38
L
Thanatos
E9_Jack_
Thanatos
5
8
4
0.88
W
10
3
8
4.67
L
6
6
1
1.08
L
1
14
2
0.14
W
Gilgamesh
SubzudemZer0_
Gilgamesh
5
3
8
3
W
2
3
17
3.5
L
Yemoja
bad_boy052
Yemoja
1
13
3
0.19
W
Anubis
21
3
8
8.33
W
Da Ji
xJ4YDE33x
Da Ji
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,973
Damage
41,511
67,036
Taken
80,908
46,846
Mitigated
31,251
18,578
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
9,310
2,732
0
229
15,519
8,340
180
5,810
9,709
0
29,260
L
Thanatos
E9_Jack_
Thanatos
9,164
3,466
0
9,352
16,715
6,044
0
4,153
12,562
0
48,897
W
14,986
10,205
0
1,282
8,338
4,825
5,964
971
7,367
0
55,210
L
12,512
8,155
0
4,304
14,477
4,676
0
2,740
11,737
0
50,213
L
6,952
2,112
0
284
16,661
4,376
377
5,924
10,737
0
19,188
W
Gilgamesh
SubzudemZer0_
Gilgamesh
6,389
2,057
321
5,446
14,622
11,329
296
709
13,913
0
45,568
W
4,466
545
0
776
15,662
14,894
308
537
15,125
29,053
0
L
Yemoja
bad_boy052
Yemoja
3,573
880
248
425
17,536
7,815
0
9,343
8,193
25,352
0
W
Anubis
23,504
2,438
0
9,205
16,637
10,403
3,357
1,099
15,538
82,423
0
W
Da Ji
xJ4YDE33x
Da Ji
8,628
2,725
0
1,548
11,777
5,395
611
257
11,520
0
32,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,957
Gold Earned
41,958
405
Minions Killed
252
0
Camps Cleared
0
1,733,504
Distance Traveled
1,597,118
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,580
399
36
2
0
356,359
1
L
Thanatos
10,194
537
84
4
0
311,469
0
W
Skadi
11,481
604
100
5
0
299,466
0
L
Apollo
9,773
514
90
5
0
295,392
0
L
Loki
7,122
375
18
1
0
333,313
0
W
Gilgamesh
9,527
501
75
4
0
362,672
1
W
Ares
9,690
510
35
2
0
382,915
4
L
Yemoja
7,289
384
24
1
0
300,585
0
W
Anubis
11,889
626
134
7
0
302,254
4
W
Da Ji
10,370
546
61
3
0
386,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role