Player Matchup

Tiamat
Tiamat
B_O_C__1967
Tiamat
Level 67
God Stats
4W - 6L
1,376 SR
Queue Stats
48W - 40L
1,586 Elo+
Party 2
Gilgamesh
Gilgamesh
Big_Daddy0w0
Gilgamesh
Level 103
God Stats
5W - 1L
1,629 SR
Queue Stats
53W - 47L
1,605 Elo+
Party 2
Heimdallr
Heimdallr
RowdeyReagan
Heimdallr
Level 9
God Stats
6W - 2L
1,135 SR
Queue Stats
18W - 8L
1,558 Elo+
Solo
Team Averages
Level 60
1,380 SR
1,583 Elo+

VS

Team Averages
Level 25
1,493 SR
1,384 Elo+
Scylla
Scylla
ChaosLord965
Scylla
Level 18
God Stats
11W - 7L
1,573 SR
Queue Stats
17W - 21L
1,375 Elo+
Party 1
Jing Wei
Jing Wei
ShadowArkne
Jing Wei
Level 29
God Stats
6W - 12L
1,440 SR
Queue Stats
58W - 66L
1,374 Elo+
Party 1
Medusa
Medusa
UwUxPang
Medusa
Level 28
God Stats
17W - 19L
1,466 SR
Queue Stats
63W - 67L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
7 / 3 / 11
10,113
778
10,665
7,958
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Big_Daddy0w0
Gilgamesh
13
7 / 1 / 9
9,957
766
8,912
10,903
5,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
RowdeyReagan
Heimdallr
15
5 / 1 / 12
10,342
796
6,893
6,426
2,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 6 / 4
7,979
614
4,881
8,445
2,557
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ShadowArkne
Jing Wei
11
1 / 5 / 3
7,986
614
6,001
11,417
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
UwUxPang
Medusa
10
3 / 8 / 2
8,368
644
8,334
11,549
4,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
5
5
Deaths
19
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
3
11
4.17
W
Gilgamesh
Big_Daddy0w0
Gilgamesh
7
1
9
11.5
L
Scylla
1
6
4
0.5
W
Heimdallr
RowdeyReagan
Heimdallr
5
1
12
11
L
Jing Wei
ShadowArkne
Jing Wei
1
5
3
0.5
L
Medusa
UwUxPang
Medusa
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,470
Damage
19,216
25,287
Taken
31,411
12,708
Mitigated
11,591
6,520
Healing
4,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,665
901
308
2,536
7,958
4,692
488
1,892
6,066
33,740
0
W
Gilgamesh
Big_Daddy0w0
Gilgamesh
8,912
1,932
0
3,312
10,903
5,722
603
1,157
9,746
0
26,469
L
Scylla
4,881
172
0
1,057
8,445
2,557
0
3,171
5,006
18,052
0
W
Heimdallr
RowdeyReagan
Heimdallr
6,893
3,660
0
364
6,426
2,294
1,411
1,870
4,556
0
54,402
L
Jing Wei
ShadowArkne
Jing Wei
6,001
4,677
159
1,329
11,417
5,012
0
3,948
7,264
0
19,490
L
Medusa
UwUxPang
Medusa
8,334
3,237
0
1,486
11,549
4,022
0
2,839
8,413
0
32,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,412
Gold Earned
24,333
163
Minions Killed
97
0
Camps Cleared
0
732,025
Distance Traveled
687,218
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,113
778
40
3
0
257,132
0
W
Gilgamesh
9,957
766
32
2
0
247,256
1
L
Scylla
7,979
614
31
2
0
199,843
1
W
Heimdallr
10,342
796
91
7
0
227,637
2
L
Jing Wei
7,986
614
31
2
0
253,943
1
L
Medusa
8,368
644
35
3
0
233,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role