Player Matchup

Sol
Sol
John-Kbec
Sol
Level 147
God Stats
44W - 40L
1,470 SR
Queue Stats
314W - 328L
1,383 Elo+
Party 1
Aphrodite
Aphrodite
NamikazeZ
Aphrodite
Level 81
God Stats
6W - 2L
1,753 SR
Queue Stats
173W - 196L
1,453 Elo+
Solo
Tyr
Tyr
thefilo
Tyr
Level 60
God Stats
45W - 43L
1,517 SR
Queue Stats
194W - 235L
1,376 Elo+
Party 1
Team Averages
Level 96
1,580 SR
1,404 Elo+

VS

Team Averages
Level 112
1,503 SR
1,414 Elo+
Medusa
Medusa
BMASTER72409
Medusa
Level 110
God Stats
9W - 11L
1,704 SR
Queue Stats
210W - 229L
1,459 Elo+
Solo
Chaac
Chaac
Romz
Chaac
Level 99
God Stats
8W - 9L
1,476 SR
Queue Stats
11W - 13L
1,392 Elo+
Party 2
Vulcan
Vulcan
isiantos
Vulcan
Level 127
God Stats
2W - 4L
1,329 SR
Queue Stats
11W - 13L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 9
13,462
673
19,402
22,742
9,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
NamikazeZ
Aphrodite
17
6 / 2 / 15
13,382
669
8,430
20,420
13,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
17
9 / 3 / 12
13,696
685
14,899
21,383
24,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 6 / 4
11,572
579
16,152
13,690
6,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Romz
Chaac
14
2 / 6 / 4
11,485
574
16,284
24,140
16,978
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vulcan
isiantos
Vulcan
13
2 / 11 / 4
11,332
567
22,141
12,818
5,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
23
Kills
6
7
Deaths
23
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
6
4
0.67
W
8
2
9
6.25
W
Aphrodite
NamikazeZ
Aphrodite
6
2
15
6.75
L
Chaac
Romz
Chaac
2
6
4
0.67
L
Vulcan
isiantos
Vulcan
2
11
4
0.36
W
Tyr
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,731
Damage
54,577
64,545
Taken
50,648
47,417
Mitigated
29,027
36,143
Healing
9,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
16,152
6,490
1,098
1,841
13,690
6,690
1,170
6,373
7,317
0
71,372
W
19,402
6,703
0
9,022
22,742
9,537
1,442
5,922
16,820
81,338
0
W
Aphrodite
NamikazeZ
Aphrodite
8,430
1,268
11,864
13,628
20,420
13,495
336
9,077
11,343
66,212
0
L
Chaac
Romz
Chaac
16,284
3,232
341
5,910
24,140
16,978
338
13,808
10,332
0
40,327
L
Vulcan
isiantos
Vulcan
22,141
10,397
0
348
12,818
5,359
110
7,939
4,879
62,010
0
W
Tyr
14,899
1,437
0
1,629
21,383
24,385
0
7,175
14,208
128
36,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,540
Gold Earned
34,389
253
Minions Killed
204
0
Camps Cleared
0
1,135,789
Distance Traveled
979,911
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,572
579
99
5
0
340,286
6
W
Sol
13,462
673
99
5
0
389,315
0
W
Aphrodite
13,382
669
122
6
0
334,917
0
L
Chaac
11,485
574
42
2
0
322,843
0
L
Vulcan
11,332
567
63
3
0
316,782
2
W
Tyr
13,696
685
32
2
0
411,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role