Player Matchup

Apollo
Apollo
Kreuzbruch
Apollo
Level 87
God Stats
47W - 40L
1,582 SR
Queue Stats
481W - 524L
1,400 Elo+
Solo
Da Ji
Da Ji
Salasnake
Da Ji
Level 59
God Stats
2W - 0L
1,774 SR
Queue Stats
63W - 79L
1,384 Elo+
Party 1
Ymir
Ymir
Simoreds8
Ymir
Level 52
God Stats
2W - 0L
1,759 SR
Queue Stats
62W - 79L
1,387 Elo+
Party 1
Chang'e
Chang'e
Sir-Darco
Chang'e
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 165L
1,367 Elo+
Solo
Achilles
Achilles
big_zeon
Achilles
Level 83
God Stats
30W - 26L
1,415 SR
Queue Stats
280W - 254L
1,358 Elo+
Solo
Team Averages
Level 70
1,606 SR
1,379 Elo+

VS

Team Averages
Level 81
1,519 SR
1,416 Elo+
Ymir
Ymir
Ap3xxxx
Ymir
Level 66
God Stats
12W - 8L
1,635 SR
Queue Stats
68W - 88L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
Archon Aelar
Gilgamesh
Level 117
God Stats
2W - 7L
1,338 SR
Queue Stats
311W - 380L
1,355 Elo+
Solo
Merlin
Merlin
CouRageWar7
Merlin
Level 67
God Stats
4W - 4L
1,639 SR
Queue Stats
121W - 105L
1,540 Elo+
Solo
Nemesis
Nemesis
JooyZ-
Nemesis
Level 85
God Stats
3W - 6L
1,441 SR
Queue Stats
292W - 299L
1,358 Elo+
Solo
Neith
Neith
terror223221
Neith
Level 69
God Stats
21W - 12L
1,543 SR
Queue Stats
126W - 132L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kreuzbruch
Apollo
20
7 / 5 / 4
13,813
476
14,001
24,451
9,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Salasnake
Da Ji
20
7 / 5 / 13
16,386
565
24,569
29,031
13,580
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
19
1 / 12 / 6
12,475
430
4,601
28,185
26,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Sir-Darco
Chang'e
20
7 / 7 / 6
14,920
514
23,128
27,691
8,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
big_zeon
Achilles
20
9 / 8 / 5
15,295
527
18,086
29,543
38,587
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ap3xxxx
Ymir
20
3 / 4 / 13
13,851
478
10,517
21,897
25,913
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
Archon Aelar
Gilgamesh
20
5 / 8 / 7
15,318
528
20,231
27,118
23,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
20
3 / 4 / 8
14,699
507
17,800
14,226
5,457
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
JooyZ-
Nemesis
20
14 / 5 / 4
17,166
592
23,180
27,425
15,232
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 10 / 10
14,695
507
25,980
25,939
10,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
76
31
Kills
34
37
Deaths
31
34
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ap3xxxx
Ymir
3
4
13
2.38
L
Gilgamesh
Archon Aelar
Gilgamesh
5
8
7
1.06
L
Merlin
3
4
8
1.75
L
Nemesis
JooyZ-
Nemesis
14
5
4
3.2
W
Apollo
Kreuzbruch
Apollo
7
5
4
1.8
W
Da Ji
Salasnake
Da Ji
7
5
13
2.7
W
Ymir
1
12
6
0.33
W
Chang'e
Sir-Darco
Chang'e
7
7
6
1.43
W
Achilles
big_zeon
Achilles
9
8
5
1.44
L
9
10
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,385
Damage
97,708
138,901
Taken
116,605
96,325
Mitigated
80,226
40,606
Healing
28,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ap3xxxx
Ymir
10,517
1,819
276
1,948
21,897
25,913
794
5,295
16,360
57,057
0
L
Gilgamesh
Archon Aelar
Gilgamesh
20,231
4,334
0
4,012
27,118
23,164
822
4,448
22,139
0
81,470
L
Merlin
17,800
745
0
1,668
14,226
5,457
76
4,341
9,418
103,631
0
L
Nemesis
JooyZ-
Nemesis
23,180
12,422
0
10,883
27,425
15,232
2,052
7,022
19,870
0
130,078
W
Apollo
Kreuzbruch
Apollo
14,001
10,468
0
9,482
24,451
9,139
4,720
6,290
18,081
0
106,865
W
Da Ji
Salasnake
Da Ji
24,569
7,502
697
6,717
29,031
13,580
4,010
4,077
24,874
0
122,376
W
Ymir
4,601
844
306
2,035
28,185
26,523
497
5,893
22,212
45,440
0
W
Chang'e
Sir-Darco
Chang'e
23,128
1,419
3,499
12,529
27,691
8,496
1,623
5,211
22,240
93,463
0
W
Achilles
big_zeon
Achilles
18,086
3,501
0
5,341
29,543
38,587
3,700
6,846
22,617
0
81,393
L
25,980
13,033
1,035
8,698
25,939
10,460
612
5,511
20,013
0
115,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,889
Gold Earned
75,729
681
Minions Killed
657
0
Camps Cleared
0
2,505,633
Distance Traveled
2,612,953
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,851
478
81
3
0
542,937
0
L
Gilgamesh
15,318
528
116
4
0
467,646
0
L
Merlin
14,699
507
168
6
0
541,117
4
L
Nemesis
17,166
592
159
5
0
646,124
6
W
Apollo
13,813
476
142
5
0
498,734
2
W
Da Ji
16,386
565
178
6
0
584,550
2
W
Ymir
12,475
430
72
2
0
422,915
2
W
Chang'e
14,920
514
149
5
0
528,349
2
W
Achilles
15,295
527
140
5
0
471,085
0
L
Neith
14,695
507
133
5
0
415,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role