Player Matchup

Janus
Janus
Silver I
EternalMiser
Janus
Silver I
Level 64
God Stats
29W - 38L
1,467 SR
Queue Stats
696W - 730L
1,185 MMR
Solo
Chang'e
Chang'e
Silver III
Gabei
Chang'e
Silver III
Level 147
God Stats
3W - 1L
1,698 SR
Queue Stats
47W - 61L
1,159 MMR
Solo
Cupid
Cupid
Bronze III
Highaltidude
Cupid
Bronze III
Level 89
God Stats
1W - 2L
1,612 SR
Queue Stats
37W - 41L
1,197 MMR
Solo
Guan Yu
Guan Yu
Silver I
JoHBeM
Guan Yu
Silver I
Level 83
God Stats
10W - 17L
1,483 SR
Queue Stats
373W - 394L
1,183 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
indigolantern
Zhong Kui
Gold V
Level 109
God Stats
6W - 4L
1,322 SR
Queue Stats
370W - 380L
1,230 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,516 SR
1,191 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,504 SR
1,192 MMR
Kali
Kali
Gold V
BoducLeo
Kali
Gold V
Level 135
God Stats
1W - 2L
1,505 SR
Queue Stats
202W - 204L
1,246 MMR
Solo
Bellona
Bellona
Bronze III
OraclesDelfos
Bellona
Bronze III
Level 109
God Stats
0W - 4L
1,118 SR
Queue Stats
0W - 4L
1,308 MMR
Party 1
Ymir
Ymir
Silver I
Weskiwi
Ymir
Silver I
Level 81
God Stats
0W - 3L
1,759 SR
Queue Stats
37W - 47L
1,122 MMR
Party 3
Raijin
Raijin
Bronze IV
ZucoZuco
Raijin
Bronze IV
Level 33
God Stats
1W - 1L
1,491 SR
Queue Stats
49W - 68L
1,066 MMR
Party 1
Chernobog
Chernobog
Silver II
teytn
Chernobog
Silver II
Level 100
God Stats
4W - 1L
1,648 SR
Queue Stats
78W - 72L
1,217 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 8
14,438
578
17,264
13,346
5,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
Gabei
Chang'e
20
2 / 3 / 13
13,042
522
12,177
22,879
10,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 1 / 7
14,257
570
11,790
17,796
7,791
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
JoHBeM
Guan Yu
17
1 / 3 / 17
12,451
498
12,098
25,774
28,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
indigolantern
Zhong Kui
20
10 / 3 / 7
14,184
567
23,080
26,534
32,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SetApolloDanzaburouTiamatTsukuyomi

VS

Bans
King ArthurThanatosHeimdallrNemesisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
2 / 5 / 3
11,286
451
10,216
23,176
9,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
17
1 / 5 / 4
11,345
454
14,526
24,810
24,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
Weskiwi
Ymir
16
2 / 4 / 4
11,726
469
6,008
21,782
21,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
ZucoZuco
Raijin
16
2 / 9 / 0
10,717
429
9,220
15,301
5,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
teytn
Chernobog
20
2 / 3 / 3
12,670
507
13,832
16,111
6,546
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
25
Kills
9
10
Deaths
26
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
2
5
3
0.7
W
7
0
8
11
W
Chang'e
Gabei
Chang'e
2
3
13
2.83
W
5
1
7
8.5
W
Guan Yu
JoHBeM
Guan Yu
1
3
17
3.17
L
Bellona
1
5
4
0.6
L
Ymir
Weskiwi
Ymir
2
4
4
1
L
Raijin
ZucoZuco
Raijin
2
9
0
0.22
W
Zhong Kui
indigolantern
Zhong Kui
10
3
7
4.5
L
Chernobog
teytn
Chernobog
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,409
Damage
53,802
106,329
Taken
101,180
84,273
Mitigated
67,693
54,222
Healing
23,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
10,216
5,326
0
7,575
23,176
9,696
189
9,532
13,480
0
74,904
W
17,264
209
141
4,400
13,346
5,334
1,913
2,891
10,101
110,218
0
W
Chang'e
Gabei
Chang'e
12,177
1,084
6,327
12,123
22,879
10,323
2,504
2,995
19,826
97,335
0
W
11,790
7,983
1,265
8,744
17,796
7,791
5,591
3,427
14,279
0
133,378
W
Guan Yu
JoHBeM
Guan Yu
12,098
2,334
2,614
7,008
25,774
28,307
1,171
5,457
20,121
358
41,933
L
Bellona
14,526
5,566
0
6,071
24,810
24,696
48
16,545
8,127
0
62,350
L
Ymir
Weskiwi
Ymir
6,008
1,215
0
2,934
21,782
21,221
32
9,554
11,922
41,585
0
L
Raijin
ZucoZuco
Raijin
9,220
605
0
365
15,301
5,534
217
9,351
5,720
61,632
0
W
Zhong Kui
indigolantern
Zhong Kui
23,080
1,592
0
11,600
26,534
32,518
1,117
2,372
23,994
82,235
0
L
Chernobog
teytn
Chernobog
13,832
9,980
0
6,146
16,111
6,546
665
6,951
9,052
0
106,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,372
Gold Earned
57,744
718
Minions Killed
583
0
Camps Cleared
0
2,420,423
Distance Traveled
2,288,571
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,286
451
116
5
0
514,887
1
W
Janus
14,438
578
199
8
0
534,942
13
W
Chang'e
13,042
522
149
6
0
465,089
2
W
Cupid
14,257
570
192
8
0
472,498
2
W
Guan Yu
12,451
498
33
1
0
526,545
12
L
Bellona
11,345
454
117
5
0
437,281
5
L
Ymir
11,726
469
58
2
0
452,015
9
L
Raijin
10,717
429
116
5
0
420,683
2
W
Zhong Kui
14,184
567
145
6
0
421,349
4
L
Chernobog
12,670
507
176
7
0
463,705
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role