Player Matchup

Fenrir
Fenrir
Allie_Quinn92
Fenrir
Level 28
God Stats
2W - 5L
1,397 SR
Queue Stats
161W - 228L
1,374 Elo+
Solo
Thor
Thor
Loic4623
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,276 Elo+
Solo
Nu Wa
Nu Wa
RTWX429
Nu Wa
Level 29
God Stats
39W - 26L
1,656 SR
Queue Stats
194W - 222L
1,462 Elo+
Party 1
Bellona
Bellona
Scorpion5821
Bellona
Level 7
God Stats
1W - 1L
1,767 SR
Queue Stats
2W - 2L
1,637 Elo+
Solo
Terra
Terra
WookieFBaby
Terra
Level 29
God Stats
9W - 15L
1,468 SR
Queue Stats
142W - 202L
1,499 Elo+
Party 1
Team Averages
Level 19
1,558 SR
1,450 Elo+

VS

Team Averages
Level 20
1,488 SR
1,413 Elo+
Thoth
Thoth
Hakuna3434
Thoth
Level 15
God Stats
4W - 5L
1,392 SR
Queue Stats
37W - 24L
1,442 Elo+
Solo
Izanami
Izanami
Kangdom219
Izanami
Level 13
God Stats
38W - 42L
1,214 SR
Queue Stats
178W - 190L
1,349 Elo+
Solo
Kukulkan
Kukulkan
SmoothSide
Kukulkan
Level 27
God Stats
9W - 10L
1,517 SR
Queue Stats
236W - 251L
1,362 Elo+
Solo
Nemesis
Nemesis
XxWilliamMoonxX
Nemesis
Level 20
God Stats
6W - 5L
1,696 SR
Queue Stats
10W - 13L
1,507 Elo+
Solo
Ares
Ares
dirtteejelly44
Ares
Level 23
God Stats
5W - 2L
1,623 SR
Queue Stats
51W - 46L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,036
904
7,209
18,876
8,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
15
0 / 11 / 3
8,953
895
3,370
14,601
5,275
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
RTWX429
Nu Wa
16
1 / 11 / 7
10,028
1,003
19,096
16,224
10,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Scorpion5821
Bellona
15
5 / 5 / 1
10,881
1,088
9,443
20,984
12,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 7 / 4
10,591
1,059
5,911
22,745
19,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

53

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
9 / 0 / 23
12,080
1,208
20,652
6,533
2,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Kangdom219
Izanami
18
13 / 1 / 19
12,174
1,217
22,084
8,667
3,339
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
SmoothSide
Kukulkan
18
6 / 1 / 20
10,569
1,057
16,668
9,174
4,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 3 / 21
11,981
1,198
13,033
10,598
3,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
2 / 3 / 30
10,401
1,040
11,578
12,957
10,507
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
154
8
Kills
41
41
Deaths
8
18
Assists
113
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Thoth
9
0
23
20.5
W
Izanami
Kangdom219
Izanami
13
1
19
22.5
L
Thor
0
11
3
0.14
L
Nu Wa
RTWX429
Nu Wa
1
11
7
0.41
L
Bellona
Scorpion5821
Bellona
5
5
1
1.1
W
Kukulkan
SmoothSide
Kukulkan
6
1
20
16
L
2
7
4
0.57
W
11
3
21
7.17
W
2
3
30
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,029
Damage
84,015
93,430
Taken
47,929
55,897
Mitigated
24,378
9,770
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,209
1,322
0
396
18,876
8,255
0
10,544
8,332
0
19,479
W
Thoth
20,652
1,495
0
107
6,533
2,281
0
2,894
3,639
41,416
0
W
Izanami
Kangdom219
Izanami
22,084
16,137
502
2,484
8,667
3,339
0
5,107
3,560
0
60,750
L
Thor
3,370
1,395
0
0
14,601
5,275
0
7,258
7,343
0
15,556
L
Nu Wa
RTWX429
Nu Wa
19,096
7,031
414
513
16,224
10,417
0
6,623
9,601
49,309
0
L
Bellona
Scorpion5821
Bellona
9,443
4,280
0
1,577
20,984
12,867
0
11,437
9,547
0
33,422
W
Kukulkan
SmoothSide
Kukulkan
16,668
2,414
0
1,548
9,174
4,412
0
3,218
5,956
40,769
0
L
5,911
558
2,905
3,965
22,745
19,083
0
13,036
9,709
15,104
0
W
13,033
5,829
0
1,250
10,598
3,839
0
6,495
4,103
0
20,540
W
11,578
679
1,228
702
12,957
10,507
0
7,293
5,664
22,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,489
Gold Earned
57,205
167
Minions Killed
251
5
Camps Cleared
5
855,057
Distance Traveled
954,558
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,036
904
34
3
1
178,210
0
W
Thoth
12,080
1,208
55
6
0
208,772
1
W
Izanami
12,174
1,217
102
10
0
149,247
0
L
Thor
8,953
895
26
3
1
157,413
0
L
Nu Wa
10,028
1,003
51
5
0
131,879
1
L
Bellona
10,881
1,088
47
5
3
213,031
0
W
Kukulkan
10,569
1,057
67
7
0
181,763
1
L
Terra
10,591
1,059
9
1
0
174,524
0
W
Nemesis
11,981
1,198
13
1
5
229,425
0
W
Ares
10,401
1,040
14
1
0
185,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role