Player Matchup

Fafnir
Fafnir
Facilierr
Fafnir
Level 68
God Stats
4W - 1L
1,291 SR
Queue Stats
65W - 46L
1,500 Elo+
Party 1
Izanami
Izanami
MissingPiece123
Izanami
Level 44
God Stats
56W - 31L
1,642 SR
Queue Stats
298W - 285L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SyrupSandwiches
Tsukuyomi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,924 Elo+
Party 1
Hun Batz
Hun Batz
drigette
Hun Batz
Level 7
God Stats
4W - 3L
1,291 SR
Queue Stats
13W - 8L
1,663 Elo+
Party 1
Baron Samedi
Baron Samedi
heybuddy412
Baron Samedi
Level 80
God Stats
1W - 0L
1,483 SR
Queue Stats
3W - 4L
1,538 Elo+
Party 1
Team Averages
Level 42
1,441 SR
1,617 Elo+

VS

Team Averages
Level 54
1,474 SR
1,427 Elo+
Hercules
Hercules
ATOMIC fusion22
Hercules
Level 59
God Stats
6W - 11L
1,436 SR
Queue Stats
304W - 318L
1,398 Elo+
Party 2
Zhong Kui
Zhong Kui
GaseousSleet250
Zhong Kui
Level 97
God Stats
6W - 12L
1,299 SR
Queue Stats
74W - 70L
1,442 Elo+
Party 2
Ao Kuang
Ao Kuang
InertialDuck637
Ao Kuang
Level 48
God Stats
1W - 4L
1,695 SR
Queue Stats
221W - 217L
1,435 Elo+
Solo
Achilles
Achilles
Stressfulll
Achilles
Level 43
God Stats
13W - 11L
1,500 SR
Queue Stats
305W - 285L
1,440 Elo+
Solo
Izanami
Izanami
castawaywilson
Izanami
Level 22
God Stats
11W - 9L
1,441 SR
Queue Stats
87W - 88L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Facilierr
Fafnir
15
3 / 0 / 8
10,859
543
4,850
14,463
15,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 0 / 10
11,272
564
9,779
7,231
2,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
SyrupSandwiches
Tsukuyomi
20
14 / 4 / 7
13,601
680
23,424
20,125
12,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
drigette
Hun Batz
17
4 / 2 / 6
10,788
539
14,922
15,943
10,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
heybuddy412
Baron Samedi
17
4 / 3 / 7
10,711
536
12,080
13,841
6,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 5 / 3
8,801
440
5,229
17,062
17,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
GaseousSleet250
Zhong Kui
15
1 / 6 / 3
9,317
466
13,038
19,347
11,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
15
4 / 7 / 1
9,215
461
5,003
17,978
7,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Stressfulll
Achilles
15
1 / 4 / 0
9,101
455
7,471
16,636
13,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 6 / 0
7,621
381
3,478
13,869
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
28
Kills
8
9
Deaths
28
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
5
3
0.7
W
Fafnir
Facilierr
Fafnir
3
0
8
7
L
Zhong Kui
GaseousSleet250
Zhong Kui
1
6
3
0.42
L
Ao Kuang
4
7
1
0.64
W
3
0
10
8
L
Achilles
Stressfulll
Achilles
1
4
0
0.25
W
Tsukuyomi
SyrupSandwiches
Tsukuyomi
14
4
7
4.38
L
0
6
0
0
W
Hun Batz
drigette
Hun Batz
4
2
6
3.5
W
Baron Samedi
heybuddy412
Baron Samedi
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,055
Damage
34,219
71,603
Taken
84,892
47,693
Mitigated
53,987
36,007
Healing
23,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,229
1,416
0
4,957
17,062
17,925
0
3,051
14,011
4,492
28,951
W
Fafnir
Facilierr
Fafnir
4,850
1,423
0
7,703
14,463
15,152
504
4,275
10,001
27,410
0
L
Zhong Kui
GaseousSleet250
Zhong Kui
13,038
538
0
7,077
19,347
11,435
287
5,317
14,030
57,523
0
L
Ao Kuang
5,003
1,281
0
4,525
17,978
7,108
0
3,691
14,287
48,969
0
W
9,779
6,925
1,060
4,189
7,231
2,249
4,717
790
6,374
0
81,139
L
Achilles
Stressfulll
Achilles
7,471
1,597
0
4,999
16,636
13,596
504
3,860
12,776
0
48,190
W
Tsukuyomi
SyrupSandwiches
Tsukuyomi
23,424
6,775
0
9,127
20,125
12,796
1,078
7,680
12,008
0
116,130
L
3,478
2,354
0
1,886
13,869
3,923
0
1,011
12,858
0
46,701
W
Hun Batz
drigette
Hun Batz
14,922
2,887
0
3,609
15,943
10,805
1,504
3,371
12,176
0
78,147
W
Baron Samedi
heybuddy412
Baron Samedi
12,080
1,196
3,221
7,098
13,841
6,691
686
7,651
5,608
51,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,231
Gold Earned
44,055
588
Minions Killed
464
0
Camps Cleared
0
1,990,399
Distance Traveled
1,820,355
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,801
440
46
2
0
369,676
1
W
Fafnir
10,859
543
34
2
0
415,030
3
L
Zhong Kui
9,317
466
124
6
0
364,303
10
L
Ao Kuang
9,215
461
92
5
0
329,503
3
W
Izanami
11,272
564
168
8
0
367,574
4
L
Achilles
9,101
455
97
5
0
399,111
0
W
Tsukuyomi
13,601
680
179
9
0
439,144
1
L
Izanami
7,621
381
105
5
0
357,762
6
W
Hun Batz
10,788
539
127
6
0
396,123
2
W
Baron Samedi
10,711
536
80
4
0
372,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role