Player Matchup

Gilgamesh
Gilgamesh
MySTiC Ambush
Gilgamesh
Level 48
God Stats
8W - 4L
1,374 SR
Queue Stats
34W - 30L
1,454 Elo+
Solo
Olorun
Olorun
dieguis_nub
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,502 Elo+
Solo
Anubis
Anubis
le spartiate 18
Anubis
Level 112
God Stats
13W - 18L
1,246 SR
Queue Stats
206W - 260L
1,446 Elo+
Solo
Team Averages
Level 75
1,373 SR
1,467 Elo+

VS

Team Averages
Level 113
1,547 SR
1,550 Elo+
Athena
Athena
DieKlo_Buerste
Athena
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 155L
1,456 Elo+
Solo
Hel
Hel
DrAg_Mage
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,576 Elo+
Party 1
Loki
Loki
tyassassin
Loki
Level 109
God Stats
13W - 10L
1,640 SR
Queue Stats
165W - 140L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MySTiC Ambush
Gilgamesh
15
6 / 4 / 5
12,472
656
13,678
15,846
12,209
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
17
6 / 5 / 5
13,203
695
15,639
15,139
7,471
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 6 / 12
12,672
667
12,317
14,336
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
13,068
688
9,849
25,546
24,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 5 / 6
12,581
662
12,430
13,689
5,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
7 / 4 / 6
13,015
685
13,169
12,428
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
14
Kills
15
15
Deaths
14
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
L
5
5
6
1.6
W
Gilgamesh
MySTiC Ambush
Gilgamesh
6
4
5
2.13
W
Olorun
6
5
5
1.7
W
2
6
12
1.33
L
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,634
Damage
35,448
45,321
Taken
51,663
26,275
Mitigated
35,340
11,343
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,849
3,182
0
2,157
25,546
24,626
336
12,645
12,479
50,199
0
L
12,430
420
6,562
6,098
13,689
5,268
1,036
6,649
6,725
40,927
0
W
Gilgamesh
MySTiC Ambush
Gilgamesh
13,678
4,429
0
998
15,846
12,209
728
6,957
8,889
0
51,300
W
Olorun
15,639
9,831
702
5,410
15,139
7,471
1,832
6,376
8,763
56,986
0
W
12,317
778
501
3,732
14,336
6,595
61
9,526
4,810
67,319
0
L
13,169
4,975
486
362
12,428
5,446
2,238
7,847
4,406
0
48,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,347
Gold Earned
38,664
213
Minions Killed
187
0
Camps Cleared
0
919,076
Distance Traveled
971,175
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
13,068
688
43
2
0
321,326
3
L
Hel
12,581
662
88
5
0
303,663
4
W
Gilgamesh
12,472
656
36
2
0
349,872
3
W
Olorun
13,203
695
77
4
0
290,720
2
W
Anubis
12,672
667
100
5
0
278,484
8
L
Loki
13,015
685
56
3
0
346,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role