Player Matchup

Freya
Freya
BigBank_1011
Freya
Level 92
God Stats
4W - 1L
1,732 SR
Queue Stats
258W - 261L
1,498 Elo+
Party 2
Mercury
Mercury
Blank_Strife
Mercury
Level 68
God Stats
5W - 7L
1,560 SR
Queue Stats
99W - 77L
1,533 Elo+
Party 2
Ares
Ares
HolySwordKnight
Ares
Level 88
God Stats
38W - 21L
1,541 SR
Queue Stats
193W - 178L
1,527 Elo+
Party 2
Team Averages
Level 83
1,611 SR
1,520 Elo+

VS

Team Averages
Level 95
1,567 SR
1,555 Elo+
Zhong Kui
Zhong Kui
Good12345Game
Zhong Kui
Level 86
God Stats
4W - 4L
1,796 SR
Queue Stats
357W - 354L
1,542 Elo+
Party 1
Achilles
Achilles
JmoneygtzR1
Achilles
Level 98
God Stats
10W - 6L
1,739 SR
Queue Stats
271W - 256L
1,566 Elo+
Party 1
Ao Kuang
Ao Kuang
Joey_Wheeler7
Ao Kuang
Level 101
God Stats
2W - 5L
1,165 SR
Queue Stats
153W - 119L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
6,089
609
5,279
8,017
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Blank_Strife
Mercury
9
1 / 4 / 0
6,600
660
3,580
7,555
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 5 / 1
7,061
706
7,461
11,702
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Good12345Game
Zhong Kui
11
4 / 1 / 9
7,952
795
14,759
11,374
8,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
JmoneygtzR1
Achilles
11
5 / 0 / 8
7,599
760
4,174
8,963
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
Joey_Wheeler7
Ao Kuang
11
4 / 1 / 6
7,534
753
2,834
4,773
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Mercury
Blank_Strife
Mercury
1
4
0
0.25
W
Zhong Kui
Good12345Game
Zhong Kui
4
1
9
8.5
L
1
5
1
0.3
W
Achilles
JmoneygtzR1
Achilles
5
0
8
9
W
Ao Kuang
Joey_Wheeler7
Ao Kuang
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,320
Damage
21,767
27,274
Taken
25,110
14,083
Mitigated
18,821
4,580
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,279
1,936
0
1,578
8,017
3,186
85
4,910
2,982
19,493
0
L
Mercury
Blank_Strife
Mercury
3,580
2,137
0
1,209
7,555
2,891
0
5,035
2,395
0
22,487
W
Zhong Kui
Good12345Game
Zhong Kui
14,759
1,127
0
7,190
11,374
8,289
860
6,271
5,103
42,792
0
L
7,461
356
0
1,793
11,702
8,006
0
7,654
3,858
16,677
0
W
Achilles
JmoneygtzR1
Achilles
4,174
606
0
2,274
8,963
8,583
148
3,849
5,114
0
9,726
W
Ao Kuang
Joey_Wheeler7
Ao Kuang
2,834
551
0
1,511
4,773
1,949
0
2,668
2,105
16,859
2,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,750
Gold Earned
23,085
95
Minions Killed
100
0
Camps Cleared
0
510,687
Distance Traveled
530,610
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,089
609
37
4
0
138,854
4
L
Mercury
6,600
660
45
5
0
196,886
2
W
Zhong Kui
7,952
795
51
5
0
173,983
1
L
Ares
7,061
706
13
1
0
174,947
2
W
Achilles
7,599
760
11
1
0
170,198
1
W
Ao Kuang
7,534
753
38
4
0
186,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role