Player Matchup

Nox
Nox
Filipespinheiro
Nox
Level 33
God Stats
8W - 13L
1,382 SR
Queue Stats
140W - 151L
1,375 Elo+
Solo
Da Ji
Da Ji
Gremista
Da Ji
Level 42
God Stats
1W - 1L
1,739 SR
Queue Stats
176W - 156L
1,477 Elo+
Party 1
Anubis
Anubis
LethalhawkMB
Anubis
Level 28
God Stats
15W - 12L
1,739 SR
Queue Stats
94W - 119L
1,436 Elo+
Party 1
Hercules
Hercules
SgtVitoR0976
Hercules
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
69W - 93L
1,393 Elo+
Party 1
Apollo
Apollo
kenzo-bill
Apollo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,476 Elo+
Solo
Team Averages
Level 36
1,572 SR
1,431 Elo+

VS

Team Averages
Level 82
1,359 SR
1,502 Elo+
Kumbhakarna
Kumbhakarna
EduardoBorgesGBR
Kumbhakarna
Level 97
God Stats
1W - 1L
1,258 SR
Queue Stats
148W - 142L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
Wingman-Shot
Danzaburou
Level 82
God Stats
16W - 27L
1,372 SR
Queue Stats
416W - 388L
1,541 Elo+
Party 2
King Arthur
King Arthur
Zilucos
King Arthur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
elevador-festivo
Tiamat
Level 87
God Stats
2W - 3L
1,408 SR
Queue Stats
381W - 370L
1,496 Elo+
Party 2
Da Ji
Da Ji
guyors_
Da Ji
Level 80
God Stats
1W - 2L
1,255 SR
Queue Stats
427W - 399L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
4,253
387
545
2,148
840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Gremista
Da Ji
10
1 / 3 / 0
5,718
520
2,335
8,186
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
8
0 / 5 / 0
5,175
470
3,014
6,434
2,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
SgtVitoR0976
Hercules
10
0 / 0 / 1
4,971
452
1,479
4,865
4,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
kenzo-bill
Apollo
9
0 / 2 / 0
5,156
469
2,513
7,037
1,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EduardoBorgesGBR
Kumbhakarna
10
1 / 0 / 6
6,728
612
2,043
9,891
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Wingman-Shot
Danzaburou
12
5 / 0 / 3
7,439
676
5,878
4,087
1,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Zilucos
King Arthur
12
2 / 1 / 0
7,070
643
4,693
7,017
4,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 1
6,971
634
2,153
3,998
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
guyors_
Da Ji
11
2 / 0 / 6
6,779
616
3,460
5,830
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
12
12
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
EduardoBorgesGBR
Kumbhakarna
1
0
6
4
L
0
2
0
0
L
Da Ji
Gremista
Da Ji
1
3
0
0.33
L
Anubis
0
5
0
0
L
Hercules
SgtVitoR0976
Hercules
0
0
1
0.5
W
Danzaburou
Wingman-Shot
Danzaburou
5
0
3
6.5
W
King Arthur
Zilucos
King Arthur
2
1
0
2
W
2
0
1
2.5
W
Da Ji
guyors_
Da Ji
2
0
6
5
L
Apollo
kenzo-bill
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,886
Damage
18,227
28,670
Taken
30,823
12,502
Mitigated
14,249
9,169
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
EduardoBorgesGBR
Kumbhakarna
2,043
263
0
1,708
9,891
4,890
237
441
9,450
18,224
0
L
545
133
99
260
2,148
840
0
445
1,703
4,944
0
L
Da Ji
Gremista
Da Ji
2,335
318
0
3,078
8,186
2,555
0
795
7,347
0
26,222
L
Anubis
3,014
253
0
1,729
6,434
2,668
0
1,772
4,434
26,206
0
L
Hercules
SgtVitoR0976
Hercules
1,479
551
0
2,109
4,865
4,760
0
0
4,865
0
14,600
W
Danzaburou
Wingman-Shot
Danzaburou
5,878
3,183
0
1,659
4,087
1,110
1,915
847
3,240
0
41,377
W
King Arthur
Zilucos
King Arthur
4,693
1,080
0
1,152
7,017
4,360
166
0
7,017
0
38,836
W
2,153
160
0
2,104
3,998
2,153
687
1,475
2,523
33,193
0
W
Da Ji
guyors_
Da Ji
3,460
558
0
2,474
5,830
1,736
1,416
796
5,034
0
31,874
L
Apollo
kenzo-bill
Apollo
2,513
1,385
0
1,894
7,037
1,679
0
912
6,125
0
25,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,273
Gold Earned
34,987
202
Minions Killed
324
0
Camps Cleared
0
837,808
Distance Traveled
1,121,696
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,728
612
24
2
0
208,909
4
L
Nox
4,253
387
5
0
0
98,326
2
L
Da Ji
5,718
520
64
6
0
204,476
3
L
Anubis
5,175
470
54
5
0
171,093
1
L
Hercules
4,971
452
29
3
0
166,242
0
W
Danzaburou
7,439
676
80
7
0
207,390
0
W
King Arthur
7,070
643
70
6
0
226,281
4
W
Tiamat
6,971
634
71
6
0
229,655
1
W
Da Ji
6,779
616
79
7
0
249,461
0
L
Apollo
5,156
469
50
5
0
197,671
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role