Player Matchup

Gilgamesh
Gilgamesh
Hans8546
Gilgamesh
Level 28
God Stats
26W - 26L
1,663 SR
Queue Stats
267W - 241L
1,564 Elo+
Party 2
Chiron
Chiron
Red4ye
Chiron
Level 143
God Stats
7W - 8L
1,502 SR
Queue Stats
374W - 344L
1,545 Elo+
Party 2
Baba Yaga
Baba Yaga
ShadowSparks18
Baba Yaga
Level 149
God Stats
42W - 38L
1,603 SR
Queue Stats
269W - 267L
1,514 Elo+
Party 2
Mulan
Mulan
ZekeBraxton
Mulan
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,504 Elo+
Solo
Cthulhu
Cthulhu
masterHaz03
Cthulhu
Level 6
God Stats
1W - 0L
1,504 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 72
1,554 SR
1,525 Elo+

VS

Team Averages
Level 34
1,467 SR
1,365 Elo+
Fenrir
Fenrir
Arturslowik23
Fenrir
Level 40
God Stats
1W - 2L
1,479 SR
Queue Stats
18W - 36L
1,246 Elo+
Party 3
Scylla
Scylla
CapitanHakai
Scylla
Level 40
God Stats
26W - 21L
1,554 SR
Queue Stats
146W - 151L
1,413 Elo+
Party 1
Nu Wa
Nu Wa
HATAPON90
Nu Wa
Level 29
God Stats
73W - 67L
1,565 SR
Queue Stats
162W - 170L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
LittleOryx
Danzaburou
Level 37
God Stats
2W - 4L
1,616 SR
Queue Stats
122W - 118L
1,475 Elo+
Solo
Set
Set
cipryan1220
Set
Level 22
God Stats
6W - 6L
1,119 SR
Queue Stats
30W - 35L
1,246 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hans8546
Gilgamesh
19
12 / 0 / 3
12,432
565
12,573
15,822
10,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Red4ye
Chiron
20
4 / 0 / 4
12,757
580
13,976
17,802
7,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
ShadowSparks18
Baba Yaga
19
5 / 1 / 2
11,688
531
9,499
11,278
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 4 / 4
11,544
525
13,517
19,192
17,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
masterHaz03
Cthulhu
15
1 / 2 / 2
9,688
440
4,877
18,600
11,951
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 1
8,088
368
4,989
20,389
7,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
17
1 / 3 / 2
9,491
431
11,202
12,728
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
HATAPON90
Nu Wa
15
1 / 2 / 2
8,669
394
16,699
9,030
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LittleOryx
Danzaburou
16
1 / 5 / 0
9,354
425
6,752
16,329
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 2
9,441
429
9,149
15,441
8,759
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
25
Kills
7
7
Deaths
25
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
Scylla
1
3
2
0.67
L
Nu Wa
HATAPON90
Nu Wa
1
2
2
1
W
Gilgamesh
Hans8546
Gilgamesh
12
0
3
13.5
L
Danzaburou
LittleOryx
Danzaburou
1
5
0
0.2
W
Chiron
Red4ye
Chiron
4
0
4
6
W
Baba Yaga
ShadowSparks18
Baba Yaga
5
1
2
6
W
3
4
4
1.25
L
3
5
2
0.8
W
Cthulhu
masterHaz03
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,442
Damage
48,791
82,694
Taken
73,917
52,436
Mitigated
28,497
28,446
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,989
2,123
0
4,102
20,389
7,160
0
1,760
18,366
0
32,371
L
Scylla
11,202
985
0
2,359
12,728
4,264
0
4,557
7,882
63,346
0
L
Nu Wa
HATAPON90
Nu Wa
16,699
6,295
258
795
9,030
2,644
33
3,439
5,472
63,405
0
W
Gilgamesh
Hans8546
Gilgamesh
12,573
2,700
839
5,548
15,822
10,781
1,096
2,742
13,046
0
89,926
L
Danzaburou
LittleOryx
Danzaburou
6,752
2,022
0
3,505
16,329
5,670
1,155
2,509
13,720
0
64,165
W
Chiron
Red4ye
Chiron
13,976
2,955
887
9,155
17,802
7,011
2,186
7,298
10,442
0
124,333
W
Baba Yaga
ShadowSparks18
Baba Yaga
9,499
547
0
3,714
11,278
5,031
985
5,856
5,122
86,956
0
W
13,517
1,456
0
3,340
19,192
17,662
1,092
3,368
15,738
0
79,230
L
9,149
3,806
0
2,649
15,441
8,759
125
1,563
13,601
0
54,122
W
Cthulhu
masterHaz03
Cthulhu
4,877
38
161
4,802
18,600
11,951
538
7,969
10,445
36,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,109
Gold Earned
45,043
750
Minions Killed
452
0
Camps Cleared
0
2,058,683
Distance Traveled
1,868,302
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,088
368
58
3
0
337,505
0
L
Scylla
9,491
431
115
5
0
369,107
3
L
Nu Wa
8,669
394
85
4
0
370,756
4
W
Gilgamesh
12,432
565
128
6
0
482,042
6
L
Danzaburou
9,354
425
113
5
0
383,411
0
W
Chiron
12,757
580
248
11
0
412,969
4
W
Baba Yaga
11,688
531
153
7
0
405,100
7
W
Mulan
11,544
525
151
7
0
356,087
0
L
Set
9,441
429
81
4
0
407,523
0
W
Cthulhu
9,688
440
70
3
0
402,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role